Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: A New Adventure: Fantasy Suggestion Game.  (Read 1015 times)

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #15 on: May 28, 2013, 07:08:42 pm »

All we have to do is outrun Urist, not the bears.

Do so.
Logged

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #16 on: May 28, 2013, 07:13:35 pm »

Run and if possible throw things at the bears. When we get to safety check our stats and swear to kill all elves we meet. Brutally.
Logged

kahn1234

  • Bay Watcher
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #17 on: May 29, 2013, 03:35:36 pm »

You realise that you dont need to outrun the bears, only the Dwarf. Forgoing the yelling your good guy conscience is doing, you run harder, forsaking the dwarf.

However, the Dwarf surprises you by turning on his heel after a short run, whipping out a hand axe you never saw him carrying and attacking the first of 4 bears charging after you. The Dwarf, with a well aimed hack, splits the lead bears head right open. With a blood curdling battle cry, the dwarf leaps on the second bear. It isn't long before the dwarf and the 3 remaining bears and a whirling mass of fur, blood, bone, axe, beard, booze, clothing and swearing.

You yourself turn around and decide that the best way you can help is by throwing things. You grab handfuls of fist sized stones from the side of the road and start lobbing them at the bears.

Another bear goes down, brained by one of your stones. Shortly followed by another bear so cut up you cant tell its head from its arse. The lats bear, bleeding and limping, decides that this attack was too much hassle and hobbles off back to where ever it came from.

The dwarf, now thoroughly tired, trots over to the wagon with the last remaining barrel of dwarf booze. Using a knife, which you also didn't know he had, he opens a hole in the bottom of the barrel. Greedily he fixes his mouth over the opening and drinks deeply. In 1 minute the barrel is empty. With a burp loud enough to wake the dwarves in the most northern Hammer-Homes, he passes out.

You go and sit by him, and take stock of yourself.

You remember you are a:

Very Skilled Wrestler
Very Skilled Thrower
Skilled swordsman
Skilled archer
Skilled tracker
Above average survivalist.

You also remember boasting to the pretty tavern wenches that you have:

Good intelligence
Very good strength
Very good fitness
Good flexibility
Good agility.

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #18 on: May 29, 2013, 03:39:17 pm »

Butcher the bears and make camp for the night. Then at dawn we begin tracking the bears.
Logged

jaass

  • Bay Watcher
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #19 on: May 29, 2013, 05:55:56 pm »

Set up camp, we should probably use the ruined carts as a temporary shelter and for firewood.
Logged

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #20 on: May 29, 2013, 05:57:18 pm »

Butcher the bears and make camp for the night. Then at dawn we begin tracking the bears.

This, but with additional "Make bearskin sleeping bags" and otherwise putting the bear corpses to good use.
Logged

kahn1234

  • Bay Watcher
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #21 on: May 30, 2013, 12:56:59 pm »

((Update tomorrow. Family things)).

kahn1234

  • Bay Watcher
    • View Profile
Re: A New Adventure: Fantasy Suggestion Game.
« Reply #22 on: May 31, 2013, 05:27:05 pm »

You decide to butcher the bears, but then realise that butchering carnivores is a bad idea. You do however mark the area in which the last bear retreated, so it is easier to follow.

To keep warm over night, which is rapidly encroaching whilst you wait for the dwarf to wake up, you decide to turn the wagons into a fire, to keep warm. Grabbing your trusty tinderbox, you make a small fire pile. As you attempt to light it and the first sparks jump and light the pile, you realise that you accidentally built it on a patch of now half-dry booze. Unfortunately, half dry booze is still alcohol. You watch in horror as the fire rapidly flows along the booze, igniting the wagons whole, with the occasional explosion caused, you think, by some still half full barrels.

'At least we'll be warm tonight....' you think to yourself.

Your mind turns back to butchering the bears, only this time you think that some bearskin clothing that could double as a sleeping bag and mat would be in your best interests. Thanks to your years as a survivalist and tracker, you manage to make a pair of matching bearskin cloaks that are large enough to double as both a sleeping mat and sleeping bag, whislt being light enough to be used with ease.

What do you do now? The Dwarf is still asleep, you have one huge fire and a pair of bearskin sleeping bags/mats/cloaks, plus some basic survival equipment. Oh, and a hand axe.

Pages: 1 [2]