Hi everyone,
I'm trying a "dry run" of a megaproject, and as such, I don't really want to build my fortress up from scratch like usual. I've already fixed the embark points so I can start off with the gear I need, but I can't seem to get more than 7 dwarfs. I need more like 75.
I've tried using dfusion, but the darn thing doesn't give me the same screen it seems to give other people. It gives me three options, and the first one (Run Save Script) doesn't work. Neither of the other two have any options for modifying the embark. And I can't quite figure out why the first option doesn't work.
This is the error I get:
I'm running dfusion as soon as I start DF, from the main menu screen. DFHack seems to start up just fine.
I saw something on the forums about modifying a "common.lua" file, but it doesn't seem to exist in my folders. ???
So then I tried editing the raws to add the (DOMESTIC_COMMON) tag to dwarfs. Figured peasants were better than nothing.
No dice. Not sure if it doesn't work in this version, or if Armok just hates me.
I added it right after the (ALCOHOL_DEPENDENT) tag, if it matters.
I haven't tried with the current vanilla. (Actually, I haven't run DF2012 vanilla at all.) The reason I haven't is that I'm relying on the Masterwork DF workshops for my megaproject, so...
Please help me, I've googled and googled for two days now and am no closer to my goal.