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Author Topic: Adventuring Party, Act 1: A Tale Of Two Hamlets  (Read 37564 times)

Xero

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #390 on: July 20, 2013, 05:06:39 pm »

There just so happened to be one thing that Zoah hated more than Morgrod.

Survivors.

Zoah retreated back only long enough to see who remained standing. His eyes rested firmly on the heavily wounded Corpriest. Chambering his spear arm, Zoah took aim for his chest and heaved his spear with all of his might. So much so that both of his brilliant white wings opened with a rush of air! Lets see if they could manage to stop a full power throw from one of Shin's mightiest.

Meanwhile, the archers at the angelborns command would continue to move around to better angles to the best of their ability. At each moment they got a clear short at one of the enemies, they would take it with the intent to kill.

"DO NOT LET THEM HAVE A MOMENT OF RESPITE!"
« Last Edit: July 20, 2013, 05:11:17 pm by Xero »
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Ross Vernal

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #391 on: August 06, 2013, 01:09:42 pm »

Round 5:

Two things happened at once: the High Priest, eyes glowing gold with power, would stand up and bellow out a HOLY WORD; Zoah would let out a shout and hurl his spear at the wounded initiate. About as soon as it left his hands, Zoah would feel rather as though someone had abruptly hit him with a stagecoach, tumbling backwards ankles-over-ass with a painful ringing in his ears. After a moment to shake the sudden impact off, and taking a deep breath, he'd scramble to his feet, filch a sword off of a dead body, and head right back into the melee, not noticing the sudden deafness or the bruises on his body as more than a buzzing noise and a dull ache. After a brief exchange of swordplay and suddenly feeling the floor get greased, the angel would step back slightly, putting the stone Shinpriest back in front of him and narrowing access to his party.

Myrln would barely have time to unleash his slippery spell before the HOLY WORD would smash against him. Unlike Zoah, this wouldn't quite be physical, aside from the sudden and abrupt HEADACHE FROM THE LOUD; instead, the part-fey would find the mana in his body beginning to grow unstable. With pure blind panicked thought, he would lock down his powers, and only then would he feel the pain hit his body like a lightning bolt through the bones, the scent of ozone and magic souring his nostrils. He'd murmur (presumably, at least, given how little he could hear) a prayer to his God, begging for help in the most amusing of manners.

Neun, from his position beside his companion, would feel as through a massive wave had just full-out dropped on him and through him, knocking him down to the ground and sending a numb cold through his body. It would feel as though the fires within had all been extinguished, and steam would come forth from his mouth and nostrils, with the tang of sea salt, blood, and sulfur. After a moment to shiver and stagger to his feet, the dwarf would attempt a powerful spell, only to feel it fizzle. The cold within would slowly ease back, although it'd feel like cuddling up to a candle in the middle of a blizzard.

Of all of the party, it would hit Morgred the hardest: the skeletal necromancer would feel a sensation strongly resembling pain, dust flowing from its bones as tendons weakened. It wouldn't be long for the almost!pain to turn into full-out agony, incandescent white flames burning across the body and screaming through its mind. After taking an involuntary step backwards and falling to one knee thanks to a horribly-timed break, the party's black caster would put one frail hand to the ground, suck the mana from one of the ghouls that had closed rank around him, and throw it into the crypts, willing every last body it could sense to rise in the name of their master. After a moment, there would be the sound of squeaks and carapaces scuttling across the ground as hundreds if not thousands of rats, mice, beetles, and other forms of undead vermin would rush to the aid of their summoner.

Tarana, amusingly enough, would simply hear the priest shouting something like "JUSTICE" and feel a warm, happy sensation, almost as though she had gotten a nice big hug from someone she cared about. This wouldn't stop her from launching from the top of a Shinpriest into the crowd and backstabbing the initiate who was running the hell away from the group. At this, the warm sensation would fade slightly, and after planting a foot in the back of the stabbed initiate to recover her blade, everyone's favorite token good guy would jump back onto a contained Shinpriest and deliver a kick to the face, breaking his nose badly and causing the trapped man to slump over, knocked the fuck out.

Interestingly enough, several other folks in the crowd seemed to have been affected by the assault - one priest would immediately begin to vomit blood and collapse, a wicked and painful CRACK! echoing through the room when his skull impacted the ground. Yet another cluster would scream in agony, then fling out their hands, a spray of blood arcing through the air. For a brief moment, the symbol of Sanoci would shimmer, then explode, causing the entire room to be filled with a deep red fog, strongly smelling of iron. An arrow would whizz right past Tarana's ear and punch through the throat of one of the Savokian imposters masquerading as an initiate. He would have time to look surprised, touch the quivering, feathery end of the arrow, form the word "Oh!" with his mouth, and then drop to the floor, life-blood slowly pumping out of the fatal wound.

Through the blood fog, it would be hard to tell what was happening but everyone on the battlefield with any sense at all for the divine would suddenly come to two conclusions:

1. The gods were now watching.
2. ...oh, shit!

As the Shinpriest chanted something in a loud, guttural voice (which Zoah would recognize as a general blessing on Shin's warriors) and the surviving Corpriests cast their spells, there would be a sudden warm glow in the room, as through Coranthiir were pushing through the barriers to manifest. This would be countered almost immediately by a sensation of mirth and an echo of mocking laughter, which would even be heard by the deaf folks. Two of the Gods had made their moves.

Almost at once, Myrln would find himself overflowing with mana, feel the particular tingling sensation of a magic shield, notice the weight of armor on his body, sense his perception of time slowing down, and a feeling of overconfident, highly amused bravado. Tarana would also feel the shielding sensation, while everyone else in the party save for Morgrod would also feel their time-sense getting just a bit slower. The wolves would wade into the combat, going past Zoah, and would rapidly devour the bodies of the fallen, muscles flowing across their bare skeletons. Each wolf would suddenly gain nearly seventy pounds of muscle mass, their reconstituted eyes gleaming with a savage, dark intelligence as the ghouls around Morgrod gave hissing moans to indicate their displeasure.

Round 6:

The wolves split and flanked the group as the two free Shinpriests cursed, ignoring the party in favor of the heretical Savokians who had infiltrated the meeting. Given the choice of enemies, those who were known enemies of their chief God were the first targets. Unfortunately for them, the fog being so thick, the priests simply vanished from sight. Everyone who could hear would hear steel ringing as at least one priest encountered the fakers. Neun, now burning with his usual inner magma, would unleash the flames through the fog, burning away a good bit of the mist and scorching everyone past Zoah, who would duck as one fireball came a little too close for comfort. Unfortunately, neither the second nor the third spells would do much damage, aside from demolishing the magical shields that had been preventing more damage.

As the blood fog thinned, the remaining Corpriests were revealed to have formed a small, tight group with the High Priest at the center, weapons at the ready to strike at anyone in range. The Shinpriests were busy attempting to slaughter the Savokians, without much luck - the drilled techniques were matched by the ferocity of their opponents, and the floor being slippery was forcing both groups to be extra damned careful with their footwork. Through the eyes of its wolves, Morgred would note that he could take the opportunity to hamstring the Savokian priests, and could possibly sacrifice a wolfghoul in a kamikaze towards the cluster of priests. Zoah would have an opportunity to regain his spear, while Myrln would ready a counterspell.

For one brief moment, there was a lull in the combat. The Corpriests were perfectly willing to remain on the defensive, with the non-stuck Shinpriests fighting the Savokians and the one who was stuck still struggling to break her bonds. Cracks were starting to appear in the stone, and she did not look happy, eying Tarana as though the priest were contemplating ramming a pointy object somewhere the sun didn't shine.

Round 7:

[Your turn, guys.]

Spoiler: HP and the like (click to show/hide)
« Last Edit: August 06, 2013, 01:11:50 pm by Ross Vernal »
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Gamerlord

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #392 on: August 06, 2013, 08:47:17 pm »

((Dunno about everyone else, so I'll just post the actions I WILL be taking, no matter what. Oh and when will my horde of vermin arrive?))
Burn another ghoul to pass off the Holy Agony onto.
Invoke both Mingan and Darshendros to give me the power to obliterate these fools. Time to stop playing around.


ENOUGH! MINGAN, DARSHENDROS! HEAR MY PLEA! I ENTREAT YOU TO GIVE ME THE STRENGTH TO DESTROY THESE FOOLS!

Ukrainian Ranger

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #393 on: August 15, 2013, 05:53:50 pm »

"Coranthiir if I am destined to die here, please ensure  that damned lich will follow me" Tarana whispered in a brief moment when she considered her next move. Going after Coranthiir's priests looked like a stupid idea, that wall of steel was way too nasty to approach. Also, demongirl was sure that her party members will throw some AOE spell to that tight group.  Stuck Shin priest was a more tempting target, but Tarana expected some destructive magic aimed at her, so she made a decision and sprinted away.

It looked like an attempt to abscond, but suddenly duelist made a sharp turn into a direction of Shin Priests fighting with Savokians.
The plan was to imitate a charging attack at the most dangerous enemy, but stop before she reach close combat range and send a surprising blob of acid into Shin servant's face or other bodypart unprotected by armor. Surely, that will distract him from casting for some time and should not kill.

Distract the High Shin priest by imitating a melee attack on him, but instead attack via acid spit from reasonably safe distance, aim either for unprotected skin or places that would hurt most (preferably groin, just for hilarity)
After the spit retreat back, closer to Neun
« Last Edit: August 16, 2013, 01:58:25 pm by Ukrainian Ranger »
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Chink

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #394 on: August 15, 2013, 07:31:23 pm »

Drink a health potion, invoke Darshendros, strengthen the stone bonds on the Shin Priests, and throw two souped up t7 fireballs that consume extra mana to avoid hitting my allies.
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Ross Vernal

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #395 on: August 16, 2013, 02:18:54 pm »

[Beta Party]

"The captain wants me to inform you that the wind conditions have changed unexpectedly. It'll be another day until we arrive," The token mostly-human member of the airship crew tilted his hat back from where it had slipped, gazing at the assorted adventurer. "He sends his apologies. Not even our stormpriest can do anything about this - a wizard must have done it."

He adjusted his floppy white cap again, then shook his head.

"Also, go over the procedures for turbulence again, and be sure you know what positions to take in case of emergency."

Alpha Party's Minions

"Is it raining?"

It was. In fact, it was pouring. The night sky had gone from stars to black clouds and rumbles of thunder, and water was pouring from the sky. Worst of all, it was clearly moving, and moving the opposite direction from the way it should have - towards the mountains. This storm was going somewhere, and there was Power behind it.

"It doesn't rain like this... shit. We're going to flood, my grandfather saw a storm like this and-"

After hearing the evidence, soaked to the bone, the party's soldiers/apprentices nodded among themselves, and set about knocking at doors to warn people.
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GrizzlyAdamz

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #396 on: August 16, 2013, 07:29:36 pm »

[Beta|Skyship]

Rurail looks up at the clouds, recalls where the crew told everyone to go.

He then goes over to Jewel, bending his legs a little to bring himself to eye-level. He has a strange look on his face.

"Understand?"

Spoiler (click to show/hide)

« Last Edit: August 16, 2013, 07:35:50 pm by GrizzlyAdamz »
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Rolepgeek

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #397 on: August 16, 2013, 09:22:59 pm »

[BETA]

Daethwin looked up at the sky, smiling slightly. "That's fine..." he says quietly, watching the clouds and stars go by. It was pretty. He liked watching the sky go by; the stars didn't lie to you, or have hidden agendas. Usually. Some did, at least in the tales. He stands up suddenly from where he'd been lounging on his back, feet on a railing. "If you need, I can always help with smoothing the turbulence. Song's mediums are air and water, after all."
« Last Edit: August 17, 2013, 03:40:37 pm by Rolepgeek »
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Xanmyral

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #398 on: August 17, 2013, 03:36:53 am »

[BETA | SKYSHIP]

Jewel was finishing deciphering what the human was saying when his friend questioned him. Giving a stone-toothed smile to the fishkin, the elemental spoke. "Wind change, today day we arrive, but captain regret, storm-priest not can do, wizard can. Go procedure turbulence, take position case emergency. Yes?" The elemental laid a hand on the fishkin's shoulder in an attempt at a comforting manner, his grin widening. "No worry, quest adventure close! See places new, down dark places, find treasures, help many, fun, yes?" With that, the elemental tapped his right shoulder and nodded. "Might."
« Last Edit: August 17, 2013, 03:38:29 am by Xanmyral »
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Xantalos

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #399 on: August 17, 2013, 03:55:18 am »

[Alpha Party | Clusterfuck formerly known as Catacombs]

Myrln surveyed the chaos, a lightheaded grin gracing his features.

Ho ho ho, he chuckled, but his mirth was disrupted - he couldn't hear his own laughter! What a terrible thing it was, to not be able to acknowledge your own mirth! He fixed it with a thought.

Heal all Deaf/Hard of Hearing conditions. Preferably by touch.

He could likely depend on Neun to light his Grease, he idly noted. Good old Neun. So fiery. Heh. Flame pun. No need for assistance there. However, those High Priests were causing some trouble. A result of being favored by the gods, he supposed. Nevertheless, he could feel golden trumpets sounding, the air cleaning itself and aligning with the Golden Family. Wouldn't do. Wouldn't do at all. But distract or injure was the question, was it not? Yes indeed. Ah, but he knew how to defuse this divine situation - or at least balance it out a little.

Oh Arnum, ye who knows everything below and above the sky, hear now a call from your loyal devotee! I beg of you, oh wise lord Arnum, to put an end to this pointless quarrel that threatens to kill me and in doing so halt my pursuit of knowledge! Study and battle do not mix, and I wish to please thee through the former, not the latter.

Call upon Arnum to intervene in the conflict (because calling yet another god here will have no negative consequences whatsoever)

Ah, his allies - and himself - were dangerously injured. This would be mended by his will.

Heal Neun by 3 and Zoah by 7.

Now but two more tasks remained. The first was vital. He reached out with naught but his mind and ... tampered a tad with the High Priest of Coranthiir.

Attempt to make High CorPriest believe that his allies are actually Savokian priests using illusions and the like.

Now to pick off the weaklings.

Throw T4 Fire spells at the enemy with lowest health until it dies, then move onto the next one and continue until mana gets to 5. (This is for next turn) If mana font replenishes mana to 10 or below, swig mana potion until mana reaches 20.



« Last Edit: August 17, 2013, 05:13:58 pm by Xantalos »
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GrizzlyAdamz

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #400 on: August 17, 2013, 06:56:03 am »

[Beta|Skyship]

Rurail snorts softly.

His tone is still dark, but definitely lighter than it would have been. Almost neutral, in fact.

"Today no arrive. Bad wind. Storm-priest not can change. Strange. No danger now, -later- I worry."


Spoiler (click to show/hide)
« Last Edit: August 17, 2013, 07:16:46 am by GrizzlyAdamz »
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Remuthra

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #401 on: August 17, 2013, 07:56:48 am »

[Beta|Skyship]

Thales wakes groaning.

Ugh, accursed heathens.

Xanmyral

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #402 on: August 17, 2013, 03:39:17 pm »

[BETA | SKYSHIP]

Jewel nods as he listens to Rurial. "Today no arrive? Sorrow." The elemental isn't really affected by the news, if a bit disappointed. "Expect bad wind, storm priest not can change?" At this, the elemental pondered at this oddity, an his brow furrowed but an obvious confused look on his face. After a moment however, Jewel shrugged, dropping the thought. "Ship crew know storm, procedures know, follow procedure." The elemental took his index finger and his thumb and almost pinched them together, leaving a small distance between them, saying "Worry."
« Last Edit: August 17, 2013, 03:41:44 pm by Xanmyral »
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Rolepgeek

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #403 on: August 17, 2013, 03:41:20 pm »

[BETA | SKYSHIP]

"Oi! Looks like the lass finally woke up, then. How'd ya sleep, love?"
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Remuthra

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Re: Adventuring Party, Act 1: A Tale Of Two Hamlets
« Reply #404 on: August 17, 2013, 03:44:25 pm »

[BETA|SKYSHIP]
Who in the holy name of Arnum are you, and why do you take me for a lady?
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