[+2 to all soaks, NOT stacking with armor. Highest value is always used.]
"Well... I'll teach you the basics. Enough to get started."
***
[This occurs. Sorry, no visible level of Alchemist or MP is granted, but it is assumed that you have a third of a level and can now perform alchemy.
Any use of alchemy takes at least 5 MP and several hours, and produces d6 potions.]
***
"Ointment against Sidhe illusions is one part beeswax; one part salt; two part thyme, sage or clover, and a splash of boiled water. Keep in mind that this is not against all illusions, but it will help. You rub it on your eyelids and here on your forehead."
Rochelle grinned as she tapped her forehead. Contrary to public opinion, Aphilam's followers weren't all "screw everyone not me"; the guiding principle was to help those who could later help you as a matter of sheer practicality. Sisters of the faith were typically assumed to be of help at some point; if not to yourself personally, then to the Goddess.
"And you wanted death and fire immunity...? Keep in mind, the following are good for about ten minutes. For death immunity, three handfuls of grave dirt, two dried nightshade flowers, a dozen freshly-picked desert rose petals, and, oh... enough water to make it look like mud. I find it helpful to stir with a fingerbone - six times clockwise and once counterclockwise - but it should work regardless. Drink it. And fire immunity is three pieces of coal crushed to powder, mixed with handful of iron filings, and desert pear flower soaked in strong alcohol for 24 hours. Plus the alcohol. Again, you drink this one. And these are local variants; you should be able to find others if you look around. Is there anything else, my dear?"
[Same two day actions apply. Waiting on you, Chink, and Xero.]