Bah, it's been long enough. Sorry cake.
To anyone who wants to join later- if any players die you can sign up as their heir. For this reason,
anyone who does not have a last name please give one,so the heir mechanic will make senseAny sneaky action is to be sent to me. There will be two rolls, one for success and one for discovery. if the discovery roll is 1-2, you will be discovered. if it is 3-6, you will not. However, lower non-discoverey rolls may leave some clues, and harder actions may mess with these numbers a bit. You can take multiple actions during your turn, but do keep it reasonable, as you can only be at one place at any given time without magic or divine intervention. Monsters, the undead, and necromancers are known to exist, but no other sentient races have been discovered. To build something in your fief, you must spend one week seeking out talent and resources to build it, then you may spend your money and begin construction. This is done so I don't have to mention prices beforehand. Also, for purely game play reasons, your castles will be completely destitute for no reason. A wizard did it! If I missed any core components of a castle, please tell me and they will be added. Taxes are collected every month.
Week 1 Start!An angel of Arkos has come before the king, and said that the king will be dead soon. The king has decreed that his heir will be the most honorable lord in the land. Will it be you?
Possessions- Ring of Clouds, Recharging Stone
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room (your charging stone is in here!)
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine
Possessions- Family Knife
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine
Possessions- Fur Armor of Power
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine
Possessions- Chalice
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine
Possessions- 1x Acid vial(your acid production will be tied with your garden, given as gardens start destitute you'll produce none every week), acid plant seeds
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine
Possessions- Omnitools
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine
Possessions- Staff of Ages Past
Honour-0
Money- 200 gold
Castle:
Low palisades
Small Stable
Small shrine
Small servant's quarter
Humble dining room
Small armory
Poorly guarded treasury
Modestly guarded artifact storage room
Court: Unfunny Jester
Library: Nothing, Volume I
Destitute Garden: Weeds
Godly favor: unnoticed
Fief: Running fine