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Author Topic: ~You are Trapped~ *Magic!* *Adventure!*  (Read 43476 times)

Dwarmin

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #615 on: February 09, 2014, 03:51:31 pm »

"Pipe down you, I'm adventuring here."
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Parsely

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #616 on: February 09, 2014, 03:59:35 pm »

*grumble* *grumble*
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Xantalos

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #617 on: February 09, 2014, 09:07:22 pm »

Need your action Zako. Dwarmin and Xant don't have any immediate decisions that need to be made but that'd be awesome if I had theirs as well.
I'll be giving my action in a few hours.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #618 on: February 09, 2014, 09:34:18 pm »

kay c:
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Xantalos

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #619 on: February 10, 2014, 01:40:38 am »

Whisper to those following me: Keep quiet.

Cautiously creep forward. Keep quiet.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Zako

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #620 on: February 10, 2014, 01:49:25 am »

Keep trying to pull the dagger out. Try wriggling it to loosen it and see if I can figure out what's keeping the damn thing in.
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Parsely

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #621 on: February 16, 2014, 05:42:58 pm »

Zako and Ross
Vlad grabs the end of the dagger and tries to help Edwin. *SHLUP* They both get pulled into the wall.
Spoiler (click to show/hide)

Dwarmin
You open the door.
Except way dark, and much more ominous, and no sunshine..

...

..and gargoyles....

You jump as you hear something land with a crunch behind you. Clair is dead.

Xantalos
You and the group move into the interior of the room. You hear a sound from the doorway behind you, and everyone spins around at nearly the same time. The dead human is standing there, leaning against the doorframe. His cursed arm is replaced with an oversized crab claw that drags on the ground beside him. You can see blood dripping from his eyes and mouth. H-hel.. Hel-l-l... He shivers, and lurches towards you, his crab arm clicking. M-m-m.. M-m-m-m-m-mmeee-*urk*... He vomits something onto the ground. Everyone is too terrified to react.

Xanmyral and Tiruin
*...STILL...LOADING...*



Spoiler: Ross Vernal (click to show/hide)
Health: Fine
Equipped: Clothes, Leather Boots, Steel Chain Mail, Dwarven Bastard Sword, Steel Full Helm
Inventory - 2x Leather Boots, Steel Full Helm, Squishy Backpack: 15x Wurm Meat Slabs

Skills: Swords Proficient, Throwing Proficient, Cooking Proficient, Lockpicking Dabbling, Butchering Dabbling
Magicks: Catch III - you can absorb energy at a mediocre pace, such as light; restores fatigue and reduces hunger; can store energy
Overcharge I - focus absorbed energy on your weapon or body for increased attack or defence; temporarily weakened when over

---


Spoiler: Dwarmin (click to show/hide)
Health: Some Pain
Equipped: Rags, Rotten Leather Boots, Sturdy Footman's Helm, Ebony Easterland Lance
Inventory: Lucky Coin, Busted Leather Cuirass

Skills: Navigation Proficient, Pole Arms Proficient, Herbology Proficient, Architecture Dabbling
Magicks: N/A

---


Spoiler: Zako (click to show/hide)
Health: Fine
Equipped: Clothes, Leather Boots, studded leather hauberk, 2x iron daggers
Inventory: 1x Cursed Flame Dagger, Leather Weapon Pack: Roaken, Sturdy Lockpick, Iron Chain with Cuff, Dwarven Claymore

Skills: Stealth Proficient, Thievery Proficient, Daggers Proficient, Lockpicking Dabbling
Magicks: N/A

---


Spoiler: Xantolos (click to show/hide)
Health: Fine
Equipped: Rags, Rusted Shortsword
Inventory: Sharp Rock, Clockwork Blunderbuss

Skills: Fighter Expert, Firearms Dabbling
Magicks: Heal I - close wounds with lots of effort

---


Spoiler: Tiruin (click to show/hide)
Health: Fine
Equipped: Rags
Inventory: Azure Gemstone

Skills: Anatomist Proficient, Archer Proficient, Shield-User Proficient
Magicks: Healing I - close wounds with a lot of effort

---


Spoiler: Xanmyral (click to show/hide)
Health: Fine
Equipped: Rags
Inventory: Laced Teeth

Skills: Humanoid Anatomy Expert
Magicks: Whispers I - If Girus focuses, he can hear whispers coming from indescribable places. Often overlapping and quite different, usually a few rise above din that reaches his ears and comment on the situation. As to how helpful those comments are is often under question. Girus can hear random comments on his situation with some effort

---

« Last Edit: March 09, 2014, 01:13:02 pm by GUNINANRUNIN »
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Dwarmin

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #622 on: February 16, 2014, 06:23:45 pm »

Tali surveyed the body with dismay, a stony frown on her face.

"Ah, bugger it. That's the redheaded lass. Redfield, Bluestone. Guess the Gods were tired of poetic irony..."

She knelt down, hand on the dead womans shoulder.

"Don't ever fear at, yer not lost no more. Hope yer ancestors find ya well. Don't mind me-I've got a move on. If there's payment to be had, I'll get it and then some. But, I gotta see what ya left me. Sorry, hey? I'll put it to good use. Not much for burial, but...I'll build ya a cairn. To mark the spot, if I ever come back. Not bloody likely.

Won't be much, but it's a good thing. Especially in this place. If anything wants to stop me, well let em try...they can eat their fill later, the cowards, but not while I'm here."


Action: Hmm, things to do. Try to figure what killed Clair, aside from lack of post count. Strip her of any useful equipment-then build her a stone cairn, if possible and lay her to rest nearby. Make sure she can't rise as a zombie...you know.

Then move on to the castle...
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Zako

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #623 on: February 17, 2014, 06:45:02 pm »

Remain calm! Get a grip on what's happening and try to focus! Make sure to hold onto Vlad and don't let go!
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Xantalos

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #624 on: February 20, 2014, 03:04:04 am »

Ah, shit. Only one way I can help ya, human. It'll be quick.

Shoot his face in the face.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #625 on: March 09, 2014, 12:14:08 pm »

Stiiiiiiillllll waiting on actions. :I
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Xanmyral

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #626 on: March 09, 2014, 12:23:25 pm »

Ross has been busy lately with RL, last I recall. As an aside, you're using Girus' old char sheet. New one is here.
« Last Edit: March 09, 2014, 12:25:07 pm by Xanmyral »
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Ross Vernal

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #627 on: March 09, 2014, 12:32:09 pm »

(Tonight or tomorrow. Sorry! )
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Parsely

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #628 on: March 09, 2014, 12:59:13 pm »

(Tonight or tomorrow. Sorry! )
All good Ross, take your time. c:

Meanwhile I'll work on getting the two newcomers started! :D
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Parsely

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Re: ~You are Trapped~ *Magic!* *Adventure!*
« Reply #629 on: March 16, 2014, 06:37:54 pm »

Xan, Tiruin, confirm that you're still watching, then decide if you want to be together in the same situation or in two seperate ones. They won't be very unique, they'll both be mostly the same, you're just determining whether you want to run into each other.
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