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Author Topic: Depressed werecreature  (Read 1552 times)

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Re: Depressed werecreature
« Reply #15 on: May 28, 2013, 03:38:39 pm »

Hm. My weres have always gotten "Does not care about anything anymore", even if they were civilian-dwarves. I may have to do some science.
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I used to work on Modest Mod and Plant Fixes.

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Loud Whispers

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Re: Depressed werecreature
« Reply #16 on: May 28, 2013, 04:01:41 pm »

Hm. My weres have always gotten "Does not care about anything anymore", even if they were civilian-dwarves. I may have to do some science.
Of the three I had for a long while, one of them didn't care about anything after a few months, the other two never got it - and so eventually got depressed enough to get into a lethal fight. The survivor of that fight later didn't care about anything anymore.

It's probably just because were-creatures tend to have lived through many tragedies, from having one's friends mysteriously brutalized, to having their socks destroyed during every full moon.

Eric Blank

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Re: Depressed werecreature
« Reply #17 on: May 28, 2013, 06:12:24 pm »

I had a werebeast go stark raving mad because I didn't let him go pick up his clothes. When I threw a bunch of people in with it while it was transformed, it wouldn't attack them at all except as counterattacks when they attacked it, and they would flee from it if they weren't activated in the militia. In the end I completely failed to get the werebeast curse passed on because all of them that actually got bit died, and a lot of others went SRM or melancholy as a result of the deaths.
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I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Tirion

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Re: Depressed werecreature
« Reply #18 on: May 29, 2013, 08:34:04 am »

I had a werebeast go stark raving mad because I didn't let him go pick up his clothes. When I threw a bunch of people in with it while it was transformed, it wouldn't attack them at all except as counterattacks when they attacked it, and they would flee from it if they weren't activated in the militia. In the end I completely failed to get the werebeast curse passed on because all of them that actually got bit died, and a lot of others went SRM or melancholy as a result of the deaths.

Their sacrifice will be honored in the coming Empire.
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"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."
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