When and if we meet Awesomicus again, we'll have to apologize and explain a few things, if he bothers to listen. If he does, we should probably explain that things are a bit confused about the quest because as far as we knew, this was originally a single-player game, and he
should be able to do this alone just like he wanted, but there's five ponies that we know of currently playing this - possibly more - and some of the main quest points have been done by Awesomicus, Clover has done at least two we're aware of, SexyWhithers and Adorabella have done one that Awesomicus also did - that whole having a fortress built thing, like Castle Awesome - and who knows what Imare's done, other than becoming a werewoof. We'll need to talk to all the ponies playing just to find out who's done what and if this quest can be fixed so just one player can do it. (I'll add this to my "Things to Remember" list.)
(Although on a note we shouldn't tell Awesomicus, before we try fixing it we need to find out if we should.)
So Dash broke the game through console abuse? That's worth knowing, and is probably responsible for one of our deja-vu moments, though whether it was the first one at the mage's guild (which is still a debatable thing as to whether or not that one was a world-affecting event or genuine deja-vu) or the second one just after that first death is up for discussion. The fact that the console privilege had been recently revoked also explains why the orc was described as sulking described back in chapter 26.
: "The orc spent most of his time sulking, and the (dunmer) girl was too busy asking questions to be concerned over simple pleasantries like names."
Finding out that Michael has been here a couple months from his own point of view and over a year from our point of view is definitely worth knowing, but since we don't have enough info about what the time-screw is going on with that - or if we
do have enough info, we don't know that we know it - all we can really do is put it on record that Michael's been here since May 2014 from his own point of view and go on from there. If this changes in our perspective, we can try and see if there's been any deja-vu moments between that theoretical point and now.
So yes, confirmed, Michael, it's early July 2014 from our point of view right now. Although it looks like things may keep going at this rate from our end, so let's hope we can all see this through while we're in the same decade.
Oh, and sorry about the Awesomicus getting upset thing, Michael. We couldn't be sure about that.
Anyway, we now know that the password which that interestingly-dressed boatman wants is "Party" so we can visit Imare who is almost definitely the pony known as Pinkie Pie. Do we dare visit her, considering the fourth-wall shenanigans that will no doubt ensue? She might try talking with us voices directly, not unlike what Sheogorath did, although possibly more well-intentioned. And what would we talk to her about anyway, even if she is at home? (I'll add this to my notes as well.)
Also, if Clover returns any time soon, it'll probably be right around here. Do we want to talk with her soon, or head back to Seyda Neen and leave her wondering where that possibly buggy NPC has gone off to?
If Sheogorath/Discord shows up, it might be in Seyda Neen or might be right there with Clover (likely so she can lock his console privileges as well.) For that matter, there's no telling what he'll look like or what his name will be. Though if he shows up as M'aiq the Liar...well. We'll deal with the local trickster deity when he shows up again.
HugoLuman, we've met Clover, Awesomicus, Imare, and technically Bjorn although it sounds like we'll not meet him again. We've also seen SexyWhithers, and we've heard of Adorabella, but haven't actually met either of them.
As for right now, I'll vote to check the plantation only if we can get back to Pelagiad before dark if Draren's not there. What do we want to do in Seyda Neen other than check in with Draren? More combat and spell grinding and alchemy item-picking? Keep in mind we no longer have our enchanted backup panic weapon for emergencies, and defense-wise what little armor we've got is about as useful as our regular clothing until it's repaired - which we can't really afford, unless my understanding of the economics involved is off. We've got to figure out what's going on, because it seems to be involving at least four realms of existence at the minimum. And the only one we can see through the help of Michael is undergoing some seriously troubling things, not just Dagoth Ur.
I've got some half-formed ideas, but I'm going to need to mull over them a bit. They're not even making sense to me yet.
Can anyone confirm for me what race Adorabella is? All I can find in my notes is that she's a vampire in House Hlaalu who's probably Rarity.
Things to remember: (In the future, unless people object, I'll start putting most of these in spoilers - not to hide them from Michael, just to take up less space out here. Unless one becomes more immediately relevant.)
Right now:
We have one emergency healing potion, although it's one heck of a good one; we should have it appraised to see what it's worth. We also have one water walking potion, no useful armor and two basic iron daggers. (My note that we had an invisibility potion was a mistake on my part.)
New item: When and if we meet Awesomicus again, we'll have to apologize and explain a few things, if he bothers to listen. If he does, we should probably explain that things are a bit confused on the quest because we're mostly familiar with this as a single-player game, and he should be able to do this alone, but there's four ponies that we know of currently playing this - possibly more - and some of the main quest points have been done by Awesomicus, Clover has done at least two we're aware of, SexyWhithers and Adorabella have done one that Awesomicus also did - that whole having a fortress built thing, Castle Awesome - and who knows what Imare's done. We'll need to talk to all the ponies playing just to find out who's done what and if this quest can be fixed.
New item: We now know that the password which that interestingly-dressed boatman wants is "Party" so we can visit Imare who is almost definitely the pony known as Pinkie Pie. Do we dare visit her, considering the fourth-wall shenanigans that will no doubt ensue? She might try talking with us voices directly, not unlike what Sheogorath did, although possibly more well-intentioned. And what would we talk to her about anyway, even if she is at home?
Updated item: If we should need to visit Divayth Fyr again - or pretty much any place on Vvardenfell or even the island of Solstheim - not readily accessible by silt strider, teleport service, or boat? Buy a couple cheap Rising Force (levitation) potions and at least one recall scroll, then stop by Vivec (the city) and pay a visit to the Shrine to Stop the Moon. Offer the potion at the shrine and ask for a blessing, and fly around for what should be 24 full minutes at a reasonably high speed. (At least, it was in vanilla. Not sure about this version.) Find the place from the air, and still likely float around while you're there. Beats the heck out of 15 seconds of water-walk here and there. (Awesomicus may still be interested in this.) I'll should note that despite it's fine speed (100 points of levitation), it's still not fast enough to completely escape cliff racers. Although if you're careful you should be able to see them far enough in advance to avoid them so long as you're not in fog or an ash storm. And if they spot you anyway, you can still lose them in trees or something. You are close enough to the ground for trees or giant mushrooms, right? //This might not be of any use.
We know how to get to Pelagiad without too much difficulty, and we should probably look up Nelvyn Andrano at some point even though we no longer have the recommendation letter from Ranis. But that's something for after we've got the time and money to spare, and not only do we not have the gold, but we still haven't made up for that month we lost in basic training when we joined the legion. //This might be a red herring at this point.
Somewhere out there, some poor schlub of a dunmer is either looking for the tallest tree in Sheogorad, or trying to get as far away from Vvardenfell as possible. He may be carrying or have sold the stuff he took off our body while we were dead, including but not limited to an enchanted dagger, a Rainbow Dash shirt, and a dwemer puzzle cube with a note inside it for Divayth Fyr. It's worth it to note that there's very few trees in the Sheogorad region unless you count giant mushrooms. //This might also be a red herring at this point.