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Author Topic: Marooned in Morrowind (FINISHED)  (Read 434879 times)

WillowLuman

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1200 on: September 08, 2013, 09:40:55 pm »

Just go to Fast Eddie and be done with it. He's hurting for cash, unlike the others. Sell our loot first, of course.
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bluejello

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1201 on: September 08, 2013, 10:29:36 pm »

Just go to Fast Eddie and be done with it. He's hurting for cash, unlike the others. Sell our loot first, of course.
+1

we should try to get the basics of magic down as fast as possible, and it appears that Fast Eddy is our best bet unless Pelegiad is on the route we take to Fast Eddy
and of course, selling loot goes without saying.
« Last Edit: September 08, 2013, 10:31:18 pm by bluejello »
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Man of Paper

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1202 on: September 09, 2013, 09:20:31 am »

He's hurting for cash, unlike the others.

We can't possibly know that. We should check on all our training options before deciding on one. With a little bit of mage teleporting and perhaps some silt strider riding we could easily have both other estimates.

Also, do not just sell the loot. Sell all the loot but the Viperblade and belt. There are many ways that we could use the belt, and its exquisite status leads me to believe it is of good craftsmanship, so a little more sturdy than average.

Michael, what kind of material is the belt made of?
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Descan

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1203 on: September 09, 2013, 09:48:46 am »

Sell the loot but make sure we're selling it for a good, even if it's not the best, profit. One person might give us 5 gold for grave dust, but someone else that has a harder time getting it might give us 50. Or something like that, you know what I mean.
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1204 on: September 09, 2013, 12:29:51 pm »

He's hurting for cash, unlike the others.

We can't possibly know that. We should check on all our training options before deciding on one. With a little bit of mage teleporting and perhaps some silt strider riding we could easily have both other estimates.

The other mages explicitly want thousands of gold to take on a pupil, while Eddie will do it for under a thousand because he needs cash badly to buy his magicka potions.

I agree we should keep that viperblade, but not the belt. This isn't DF we're talking about. Exquisite doesn't mean it's sturdier, it means it's made of silk and jewels with intricate patterning and expensive dyes. Pretty, yes, but probably not as sturdy as a leather one. Even if it's leather, it's probably soft suede.
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MonkeyHead

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1205 on: September 09, 2013, 01:56:44 pm »

Do bear in mind that in Morrowind the quality of an item reflects how powerfully it can be enchanted.

WillowLuman

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1206 on: September 09, 2013, 02:12:17 pm »

True, but we don't exactly have the means to enchant anything right now, do we?
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birdy51

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1207 on: September 09, 2013, 03:40:21 pm »

Birdy wants to try something real fast...


~

additem gold_001 5000

Enter
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Putnam

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1208 on: September 09, 2013, 03:44:52 pm »

error


~

player->additem Gold_001 5000

Enter

birdy51

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1209 on: September 09, 2013, 03:51:46 pm »

Woops :P

That's what I get though for only looking at the console commands, and necessarily it's prerequisites. ^.^
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Araph

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1210 on: September 09, 2013, 04:00:08 pm »

I just archive-binged this entire story in two days, and it was awesome.

Your storytelling is fantastic, LordBucket. PTW.
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1211 on: September 09, 2013, 04:37:04 pm »

I performed a test of the console in my first post after this update. It attempts to determine several things:

-if we, the voices, can use it and the extent to which if so
-if Michael is the player
-if there is more than one or any true player

Hmm... worth a try...
Code: [Select]
player->additem ingred_bread_01_UNI3 3
coc "Sadrith Mora, Wolverine Hall: Mage's Guild"
A test of several things at once. I doubt our influence extends too far beyond Michael, if at all, but perhaps enough for something small as this.

I believe we're more likely to see results if we only try something minor.
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Parcae

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1212 on: September 16, 2013, 04:55:58 pm »

Is this still alive?
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LordBucket

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1213 on: September 16, 2013, 10:38:52 pm »

Is this still alive?

I'm still here. I'm just discouraged that thread participation has dropped off so much.

*shrug*

Cutoff for episode 42

I'll see if I can get #42 up tomorrow night.

birdy51

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Re: Marooned in Morrowind, a suggestion game (Ep.41)
« Reply #1214 on: September 17, 2013, 07:28:03 am »

Actually, an after thought... If we aren't the player, wouldn't our commands be worthless to effect Michael?

We might be making someone else richer, but that would be the extent of our commands.
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