We are trying to avoid getting Michael killed. It's true that we have no idea how the reset process works, but that means it's something we really don't want to mess with.
I would say that avoid fucking things up long term and irrecoverably would probably be a MUCH better primary goal. We don't want to randomly experiment with dying, no, but if we get another case of dejavu that will mean our bad decisions are permanently set in stone, which will leave us much worse off. Every second we delay brings that possibility a little bit closer.
LordBucket - can we just advocate for a revert/reload/switch to alternate post-load timeline instead?
Agreed. Back when the legion was first suggested, I made a long post (which was unfortunately eaten by a 504 (I think)). Basically, I figured that we REALLY can't waste time on a Legion position. If the game is being played by a real person, we don't know what happens when they stop playing. For all we know, Michael is suspended in time when the game is not being played, but without knowing that he's suspended in time. If the player stops playing Morrowind, Michael could be suspended indefinitely. I'm not sure on the actual metaphysical mechanics of the whole thing, but it's an important question, because I'd assume Michael, as of right now, wants to get back to his actual life.
If I recall correctly, when Michael checked his phone, about an entire day had passed in-game to 45 minutes to an hour. Now, I have no idea how much time most of you spent playing Morrowind, considering I never actually completed the game. I reset constantly, trying new characters. If this time frame is true, then Michael almost certainly does not have time for the legion. I doubt any player will play Morrowind past 100 or so hours without mods. If months in Morrowind are 30 days, then that means that we have less than a year. Although, the player will probably occasionally sleep and wait, so that may afford Michael a bit more time. Still, we most certainly do not have enough time for the legion, especially with Michael's existence on the line.
Unfortunately, I don't really have any better ideas for what Michael SHOULD do. The problem is that he has very little to no skills whatsoever, so that limits his potential greatly. The most positive thing I've heard so far, really, is that he knows math, which is somehow tied into magic. There is his (and our) meta-knowledge of the Morrowind universe, which is our other strength. Depending on what our longterm goal is, getting in-game skills would benefit his options greatly, but I'm rather dry as to what meta-knowledge would be useful for getting those skills. Especially since events are definitely not occurring like they would in a normal game. While the legion would certainly get Michael those skills, it wouldn't really do so in an immediate time-frame, since a PC could beat Dagoth Ur, as others have mentioned, within 90 days.
GlyphGryph is right, I think. Moreover, I highly doubt LordBucket's willing to end this session with Michael so early and in such an anti-climactic fashion, so we may just get one more chance at this. That said, if, say, we had infinite time to hang around the Morrowind continent, a guard post on the Legion might not be a bad thing. Michael might make friends, become acquainted with Morrowind life, and he'll get to view a pretty awesome event in the history of the continent. If we hadn't been introduced to the possible existence of Player Characters, I would've certainly had him join the Legion. Hell, maybe he might've found a girl he likes. Er, maybe, hah!
But there's no guarantee of infinite time and there's no guarantee of Michael's safety and while those are blatantly absent, we gotta sweep all the moss off this stone and get it rolling. If, for example, he knew basic magic, he could join the Mages' Guild and make some serious progression there.
So, I'm putting my vote in with GlyphGryph, if only just this once, heh.