We'll also probably get murdered along the way. We should at least get something out of our decision instead of, once again, deciding to go on a completely different path before we get anywhere on the one we're on. Not to pick on you or your post, but that's exactly the problem we've been having this whole time.
But we've got a really bad trend going on and we need to nip that shit in the bud. I'm sure Mike and, by extension, OP, are not happy with our course of (in)action.
One way to deal with the issue would be to do is come up with some short, mid, and long term goals, so we at least have an idea of what to strive for. And instead of being disheartened because something won't be absolutely perfect, we should accept that everything is going to have a catch. If anyone hasn't caught on by now, Bucket seems to like throwing spanners in the works (much as any good GM does). It'd make for an interesting story if we didn't get turned off of an idea because it has a few downsides. Right now though I feel as though Mike is more of a hapless tourist than anything serious with the way we've been doing things. No offense Mike, it's not your fault.
And when we're coming up with goals, start with the big ones, then work your way back, figuring out what you'd need to accomplish until you get to the immediate issues needing solving (for example, cash flow seems to be the root of our issues outside of being less decisive than a 15 year old girl doing whatever 15 year old girls do. Drugs?)
So for example:
Long Term Goal: Become a God
To accomplish that we must: Learn crap
To accomplish that we must: Find trainers
To accomplish that we must: Get cash
To accomplish that we must: Actually finish something
A bit more detailed than that, but you get my drift. Keep it from being
too specific though. We don't know how Bucket's going to fiddle with the path we decide to walk, and we need to be able to adjust our plan accordingly. Don't think of this as a game of Morrowind; think of this as your first experience with an extremely detailed grand strategy game.