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Author Topic: Marooned in Morrowind (FINISHED)  (Read 434826 times)

LordBucket

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Re: Marooned in Morrowind, a suggestion game
« Reply #855 on: July 10, 2013, 10:12:54 pm »

Uh... has anyone actually suggested we try to hunt down the monster?

...yes?

We should go after the sleeper,

Convince the legion to send you after the slug.

Convince the legion to send you after the slug.

Great idea.  The thing is, we don't want a detatchment of troops coming with us, nor do we want to play intelligence officer to Entius.

Ask to be given leave to continue your investigation on the sixth house/slug.

ask to be a part of a investigation team. You can't go after the slug alone, you are too weak, but being a part of either a team that is going out to hunt it down

ShoesandHats

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Re: Marooned in Morrowind, a suggestion game
« Reply #856 on: July 10, 2013, 10:21:25 pm »

Uh... has anyone actually suggested we try to hunt down the monster?

...yes?

We should go after the sleeper,

Convince the legion to send you after the slug.

Convince the legion to send you after the slug.

Great idea.  The thing is, we don't want a detatchment of troops coming with us, nor do we want to play intelligence officer to Entius.

Ask to be given leave to continue your investigation on the sixth house/slug.

ask to be a part of a investigation team. You can't go after the slug alone, you are too weak, but being a part of either a team that is going out to hunt it down

Well, uh, don't. That's...not the best idea, and it wouldn't leave the best impression on the general. He's already suspicious of us, and thinks we might be a cultist, so why would he send us off to 'hunt' a high ranking cultist...thing? We could just be going off to report back to it, for all he knows.
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #857 on: July 10, 2013, 10:26:29 pm »

The Ascended Sleeper is long gone. There are 14 of them in the vanilla game, and there could be even more here, and it could have returned to any number of heavily fortified bases by now. We'd never make it. If I'd have to guess I'd say it was Dagoth Uvil or Dagoth Reler from Kogoruhn, the closest base to Khuul, but there's no way of knowing for sure.
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The13thRonin

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Re: Marooned in Morrowind, a suggestion game
« Reply #858 on: July 10, 2013, 10:40:48 pm »

Uh... has anyone actually suggested we try to hunt down the monster?

Honestly, reading what you just said, I feel like we've read ENTIRELY different sets of suggestion lists - but since I've felt like that for most of the game. You get angry at us for picking boring choices and berate us for getting ourselves into a mess, but constantly warn us about the danger of the choices we pick that aren't boring and seem to interpret every suggestion in the stupidest possible way. Sometimes things have plenty of support and you don't do them, while other times a single person suggestion it and one backing it is enough to get things to happen. When there's dissent and you have the opportunity to pick something you actually think would be interesting, you insist we come to something approaching a consensus, and when we finally find something we can all tolerate you act surprised that it's not the most interesting, initiative filled choice available - and when we do agree on something interesting and initiative filled, you berate us for that too.

Honestly, I don't know WHY you're hosting this game at this point. I know I'm enjoying reading it and having a good time, but you don't seem to be, and I don't think there's anything WE can do to make you happy. We can't read your mind, we don't know what's going on the way you do, we don't know in advance how all these characters react, and to be honest I have no idea what you want us to do.

Since your the one getting so upset about this, why don't you just tell us?

What, exactly, do you want us to bloody well DO?

It's not the DM's fault that there's a lack of imagination floating around amongst suggestions.

Most users are like:

Twiddle thumbs.
Ask the general to do something ridiculous. [It'd be like an American private in the War of Afghanistan asking "SIR... PERMISSION TO SEEK OUT BIN LADEN SIR... WITH NOTHING BUT MY RUSTY POCKETKNIFE SIR!]
Ask more politely when declined.
Softly cry into a pillow at night.
Contemplate hitting mudcrabs.
Decide that it's too dangerous.
Cry some-more.
« Last Edit: July 10, 2013, 10:43:07 pm by The13thRonin »
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WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #859 on: July 10, 2013, 10:53:18 pm »

Please don't bold jokes.
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The13thRonin

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Re: Marooned in Morrowind, a suggestion game
« Reply #860 on: July 10, 2013, 11:09:50 pm »

Please don't bold jokes.

Everyone else basically bolded the same commands...

I'm just going with the crowd here.
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hermes

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Re: Marooned in Morrowind, a suggestion game
« Reply #861 on: July 10, 2013, 11:25:22 pm »

Hmm.. well Mike has two chances to get free as I see, AWOL or try to get out with the general's grace.  It didn't seem unreasonable to try the latter since he has provided information to the general that on two occasions has appeared to have been corroborated by events witnessed.  The general must be genuinely interested in Mike's intelligence and perhaps would like more.

Just because Mike asks for leave to chase the slug doesn't mean he actually has to, and certainly doesn't mean he has to kill it alone.  But from Darius' perspective he has no knowledge at all of the slug yet Mike does.  Darius' job is surely to get a grip on the situation.  If I were Darius I'd let Mike go on a leash to hunt it down like a hound dog.  If Mike had an escort, he could hopefully talk them into going and doing whatever he wanted, since essentially they would have no idea how the investigation should go.
 
If this is unreasonable and we have to stay with the main force still, then this seems most reasonable...

Quote
FOR THE IMMEDIATE FUTURE:
-Get/help squad to investigate scene for signs of battle. Spell residue, loose arrows, impact marks, etc. We want to know if these creatures fought differently than expected.
-Take Survivors back to Gnisis for safeguarding/questioning

Maybe ask the survivors how many attacked the town.

Help perform the funeral rites for the dead.
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LordBucket

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Re: Marooned in Morrowind, a suggestion game
« Reply #862 on: July 10, 2013, 11:42:20 pm »

Cutoff for episode 33


I think I have a way to proceed that will make both you the players, and me the GM...happy with the result.

EDIT:
Update won't make it it tonight. Mostly done, but sleep. Should be up tomorrow.

hermes

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Re: Marooned in Morrowind, a suggestion game
« Reply #863 on: July 11, 2013, 12:13:06 am »

Cool.  BTW I like PTTGs experiment.   :)
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hostergaard

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Re: Marooned in Morrowind, a suggestion game
« Reply #864 on: July 11, 2013, 12:54:16 am »

Uh, maybe I did not make this clear enough, but I would rather not go hunt down the slug. My suggestion was to be part of a special investigation team that was gonna investigate the entire affair, a detective team if you will.


I only supported going after the slug if we had a larger team, and only because you seemed to want action.

My intends was to achieve semi-autonomy from the legion as part of this team that are gonna dick around Morrowind to figure out what is behind all this shit.

I never really wanted to join the legion myself, but I did not really have the opportunity to vote against it, and next moment I knew we where part of the legion. However, since we are here I want to make the best of it, and not do something incredibly stupid just for the sake of doing something.
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They decided to leave my fortress via the circus because the front door was locked to keep Goblins out.  THAT should be an interesting trip back to the Mountainhome.

WillowLuman

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Re: Marooned in Morrowind, a suggestion game
« Reply #865 on: July 11, 2013, 01:32:16 am »

I can imagine now ways to convince the General of the Sixth's House existence:

"Have you ever noticed how Ash Ghouls, supposedly feral, deformed corprus beasts, seem to often wear richly decorated robes? Hasn't that ever troubled you?"
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The13thRonin

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Re: Marooned in Morrowind, a suggestion game
« Reply #866 on: July 11, 2013, 03:26:58 am »

Cutoff for episode 33


I think I have a way to proceed that will make both you the players, and me the GM...happy with the result.

The main character is going to slip on a mudcrab and impale himself isn't he?

At least things there'll be some action :D.
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Man of Paper

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Re: Marooned in Morrowind, a suggestion game
« Reply #867 on: July 11, 2013, 06:35:56 am »

We get dishonorable discharge for having a relationship with a fellow Legionnaire while on duty?
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Supercharazad

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Re: Marooned in Morrowind, a suggestion game
« Reply #868 on: July 11, 2013, 06:40:22 am »

We get dishonorable discharge for having a relationship with a fellow Legionnaire while on duty?

I honestly doubt the legion would care about that.
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CognitiveDissonance

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Re: Marooned in Morrowind, a suggestion game
« Reply #869 on: July 11, 2013, 10:08:51 am »

We get dishonorable discharge for having a relationship with a fellow Legionnaire while on duty?

It's... fairly difficult to differentiate between a relationship and a brawl. And I doubt they'd mind the brawl.
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