>
Screw in-field combat training, we could die. [...]
It sounds like we could become good at magic, so in general strategy for becoming more powerful, I'd follow that road. If anyone asks why we know math but not magic, tell them we were trained as an engineer or architect.
[...]
EDIT: Oh, and let's at least get a walking stick of some kind. Find a fallen branch or something, take one of those poles that seem to be lying around in game but you can't normally do anything with, or even the shaft of a broom, just anything. Best friend to both the inexperienced fighter and the pedestrian traveler, a good walking stick.
Adding vote weight, if it matters.
Get rid of that fecking hat and go chat with Cossades.
I say once more that we should speak to Caius. We should very quickly assure him that we're in the know but that we're not a threat. Also, see if we can warn him about the Mythic Dawn.
The Mythic Dawn warning might be a way to gain Caius' trust is all. He is a spymaster, after all.
We don't have any special command from the emperor for him to take us in; his first reaction might be to kill us for knowing too much. His second reaction would be to send us against his enemies on a suicide-testing mission. Being as we have no idea if we have extra lives, we should take the safe route until we have enough defenses to get out of his door alive should he attack us.
Take note of any future feelings of déjà vu. If it randomly happens again, it was probably the PC loading the game. If that was the case, we remember nothing, and noticed nothing of the transition.
Yes. It's possible we met up with the PPC on that other timeline and things went badly for some reason (
our realnesses could be perceived as glitches for one; a player may not have the interface to deal with everything)...unless of course the duration of déjà vu is equivalent to the amount of time lost.
> Start checking those free bins, chest, urns, and barrels whenever you see them; they normally aren't looted, so they're a sign of where the PPC has already searched, and they can give us valuables besides.
Also, doesn't
anyone remember were there are hidden treasure from their playthroughs? I remember just looking in the places less traveled gave me enough unguarded stuff to solve all my financial problems.
I don't know if this is something he has to figure out on his own, but I'll keep trying anyway:
> What makes a memory false? Why is it those memories "aren't really yours" just because you haven't had them very long? You are still determined by your memories. Just because those events aren't real so far as this universe is concerned doesn't mean they aren't real to you.
If Vivec hadn't told you, you could have spent you're entire time here in blissful ignorance...but what about the change keeps it from being blissful knowledge as well? Is it
because you could have so easily missed such a large thing?