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Author Topic: Marooned in Morrowind (FINISHED)  (Read 432811 times)

WillowLuman

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1305 on: December 30, 2013, 01:34:51 am »

Michael: Well, think of it this way. We're kind of like a self-help forum, except it's a thread in the "off-topic" board, on a forum about something completely different. A good metaphor. But anyway we all have different answers, is the important thing.

Now this is quite a pickle. We have no confirmation, one way or another. We're soon to find out for sure, though.

We need to get to Tel Fyr ASAP. Then, we must find out the status of that note From here we have several possibilities:

1) The selfish way. We let her take it first. If PC's work the way we think they do, then she'll reload if she dies. If not, then she's dead and we're not. And we know she's not the Nerevarine. But Awesomicus might still be. If he is, then both Clover and us would both die from drinking.

2) The selfless way. We take it ourselves. If we're the Nerevarine, then we live no problem. If not, then we have to rely on a reset. But we know that's a very, very, very risky move. We could just wind up dead for good.

Considering that both of these might involve a reload, it's possible we might not see what was reset, and thus not have access to alternate hindsight. Considering what we know, I'd say Clover's the most likely candidate for Nerevarine, as she's followed the Main Quest the most. I'd say that we're the second most likely candidate. But as Awesomicus is still a candidate, and is a competent fighter, we should bring him.
« Last Edit: December 30, 2013, 02:37:43 am by HugoLuman »
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Mono124

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1306 on: December 30, 2013, 02:29:02 am »

E: Nvm, I'm an idiot.
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Putnam

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1307 on: December 30, 2013, 02:39:50 am »

Nothing is gained from being unsure at this point. Take the risk.

WillowLuman

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1308 on: December 30, 2013, 02:43:34 am »

Nothing is gained from being unsure at this point. Take the risk.
But which risk?

I assume you mean go there. I agree we must at least get there in time. We can decide what to do when we get there, the important thing is to get there. Alive.

Which means at the very least a waterwalking potion.
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Spitfire

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1309 on: December 30, 2013, 07:31:59 am »

Thanks for the update! And the message! Oh boy, I totally forgot about the letter we gave Glover. I better read up on the last updates again before I give any advice.
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Supercharazad

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1310 on: December 30, 2013, 09:40:41 am »

This is a happy thing. You have made me happy.


Take the risk, assume that we are the Nerevarine, go after Clover.
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Travisplo

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1311 on: December 30, 2013, 02:14:08 pm »

NO! I don't think you are the... Whatever the prophecy said. Unless there are multiple of the prophecy people, then how could you be it if the player is, and you are not the player. Bleh, I'm horrible at public speaking, or internal moneloging, or whatever. Just don't drink the potion. I wonder, maybe you aren't the N-whatever, but perhaps you are something else. Something that was never discovered that anyone was. I mean, there are DOZENS of prophecies. You could be Dovahkin, for all we know. Or you could be unimportant peasant number 237582. We really don't know. Also, a question. Do we regen magika?
« Last Edit: December 30, 2013, 02:19:05 pm by Travisplo »
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Heh, I posted that as a joke. Then again, this is Bay12 and this plan is crazy enough to work...
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LordSlowpoke

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1312 on: December 30, 2013, 02:16:33 pm »

how about we cease these shenanigans, settle down and use our knowledge of algebra to bring forth a new era of prosperity and magic abuse
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GlyphGryph

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1313 on: December 30, 2013, 03:11:43 pm »

If Clover dies we can have her stuff. Which would be nice. But we need to make sure if he gives the potion to us first, or we might not get it at all. We should probably try it out on Clover as well though... "just in case".

Edit: Actually, wait. Clover wasn't the one with all the stuff. Damn it, we need the crazy collector person to contract Corprus next :V

Is there any way to help Clover aside from the potion?
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Travisplo

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1314 on: December 30, 2013, 03:24:21 pm »

Wait, I remember some things in Skyrim which have the ability to cure ALL diseases.
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Heh, I posted that as a joke. Then again, this is Bay12 and this plan is crazy enough to work...
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GlyphGryph

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1315 on: December 30, 2013, 03:31:00 pm »

Corprus is special. It's not a disease so much as an unwanted boon.
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birdy51

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1316 on: December 30, 2013, 03:32:20 pm »

We're sure enough to die.

We need to resolve this dilemma.
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Travisplo

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1317 on: December 30, 2013, 03:52:24 pm »

Yes, I know. I think that there are ways to remove ALL diseases present in Skyrim.
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Heh, I posted that as a joke. Then again, this is Bay12 and this plan is crazy enough to work...
Bump all day, bump all night, yeah this thread needs a bump alright!

Putnam

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1318 on: December 30, 2013, 04:04:47 pm »

That's because Corprus and Blight were both destroyed with Dagoth Ur. In Morrowind, both of those things exist and both require special cures.

Also, being the Nerevarine isn't necessarily an act of prophecy (I.E incarnation) as it can be Mantling; if we act as the Nerevarine, we are the Nerevarine.
« Last Edit: December 30, 2013, 04:07:42 pm by Putnam »
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Araph

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Re: Marooned in Morrowind, a suggestion game (UPDATE: Ep.43!)
« Reply #1319 on: December 30, 2013, 04:17:24 pm »

We might want to contact Azura. Wasn't he/she/it behind the machinations that led to the Nerevarine arriving in Morrowind? 'Fear not for I am watchful you have been chosen' and so on.

Michael: We're all people on a forum telling you what to do. That is literally all there is to us. We're not Daedra, but we're still just as likely to screw you over because we're collectively pretty stupid, but just don't follow the worst of the advice we give and you should be fine.

That said, if you can intercept Clover and speak to Divayth Fyr, we can probably explain our unique knowledge of the situation, which might buy us enough time to contact Azura and potentially (as unlikely as it may be) gain a bit of information on your status as a candidate to be the Nerevarine.
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