Meltdown is buggy as all hell for my crew:
- The entire party except the host got kicked while driving a full team of forklifts to the train when one of us started unloading. The only idea we have is that it was HoxHUD's anti-bag duplication system. When we got back, the void had eaten half the forklifts, along with four of the six warheads.
It is hoxhud, surprise once again it's causing problems. It kicks the player and deletes the bag making the heist unwinnable.
New XP system is an excellent idea but it needs some serious tweaks. Most heists went down in XP a lot unless you get all the bags, but getting all the bags takes more time so the overall EXP is reduced (sometimes significantly). Not a bad thing per se, except hox breakout with it's 0 bags didn't get nerfed, so it's now EVEN BETTER at being the farm map... considering how good it was before, that's stupid. The infinite bag maps might need to be nerfed a little, but honestly I don't have a big problem with them paying out good, because they get hard after a while.
The new heist is fun, but man... outside is sniper hell. They need to limit the sniper spawns or something, since if you get the crate inside you don't go out there to kill them and they just build up and then as soon as you walk out you are getting constantly sniped from every direction. Add the EXP change in, so you need to get lots of bags to get good exp... and the huge drive to get those bags and the cash/exp is really bad too which is unfortunate.
Shadow Heist or whatever caps at 100k experience instead of 2.1mil until Overkill figures out how to handle ECM rush
I wish they would just nerf ECM rush and get it over with. All stealth maps (except the few unrushable ones) have garbage payouts, all because of ECM rush. It's not even an interesting or fun game mechanic, and it ruins stealth for anyone that wants to do it the "correct" way so it just needs to go away.
Unfortunately, ECM rush is pretty much the only thing ghost has going for it anymore (other then fast hands/sprinter which barely count since they are T1/T2) so I don't know what they are going to do about that.