i wish the "inside info" asset would actually be usefull.
also some system where when the host leaves one of the other players get selected as host would really help the game.
had like 10+ games yesterday where the host just left at some point, what is the saying? "if you want something done, do it yourself"?
guess i should start hosting games if i get too mad joining others where the host leaves.
but probably going to solo stealth checkout some more maps first... i.e. the fbi hq, the shadow something heist, 4 stores seem to be tricky too still, same with the go bank, or the other bank with front vault checking out what works and what not that well, etc.
I know that feeling. Oft times, with random hosts, I get randomly disconnected just before payday on a multi-day mission. That is really really annoying. And yea, host needs to go, just before payday.
There are many times that I just want to coast along on whatever maps someone else choose. Ya know?
Inside Info is pretty much worthless, you pretty much already know what the layout is going to be, depending on random-ness, but that is limited on the maps it is available on.
(Spotters are awesome though, if someone has the unlock for it...)
Four Stores... is really just a smash and grab map. Or you could use an ECM and hide for the stealth bonus at the end. The effort otherwise isn't really worth the payout in my opinion. But I guess it makes a decent/easy starter for lowbies.
FBI HQ: Many were lost due to excessive greed...
Go Bank: It really is much harder then the normal bank, in my opinion. Curve balls thrown at you if you stealth. The airlift when it goes hot... (Heck, with randoms, I'm just happy enough loading one bag on it and starting the airlift. Writing that 1 bag off as a total loss. The get flanked and die potential is too damn high, even on no skull difficulty.)