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Author Topic: Payday 2 plan your heist well  (Read 58828 times)

Linenoise

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Re: Payday 2 plan your heist well
« Reply #195 on: August 14, 2013, 02:20:56 pm »

I'm going for this:

http://goo.gl/8ux2wr

Highlights are:
Lockpicking
Various skills that benefit bagging (increased loot value, sprint, stamina)
Resistance (health increase)
Civilian control (shouts, domination)
Weapon focus is on silenced weapon

The plan is at the beginning of the heist I'll help manage civs and silently lockpick safes, the switch role to bag carrier.

Any feedback?

Very nice, Looks like you are thinking along the same lines as I am..I am probably going to steal this build! (with a couple of alterations)  :)

http://goo.gl/EEhviX

With 13 points to spend still. I'm sure there will be more changes once we start getting feedback on various skills.
« Last Edit: August 14, 2013, 02:35:12 pm by Linenoise »
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Urist McScoopbeard

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Re: Payday 2 plan your heist well
« Reply #196 on: August 14, 2013, 04:32:33 pm »

http://www.pd2skills.info/profile/scoopz-plan-for-skillz/

focused on mainly on stealth + faster heisting and a couple of useful combat support skills. This is my over all goal.
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bQt31

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Re: Payday 2 plan your heist well
« Reply #197 on: August 14, 2013, 06:16:15 pm »

Not sure if this is the right topic to post this, but I'm willing to trade payday 2 for other games (I'm interested in civ 5 gold among others)
my steam id: bananasplif46
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Harry959

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Re: Payday 2 plan your heist well
« Reply #198 on: August 14, 2013, 07:15:41 pm »

Right now I'm focusing enforcers with emphasis on shotguns. Shotguns everywhere.
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Urist McScoopbeard

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Re: Payday 2 plan your heist well
« Reply #199 on: August 14, 2013, 07:17:32 pm »

Not sure if this is the right topic to post this, but I'm willing to trade payday 2 for other games (I'm interested in civ 5 gold among others)
my steam id: bananasplif46

I believe we already have a gametrading megathread somewhere, where ever it is.
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Tnx

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Re: Payday 2 plan your heist well
« Reply #200 on: August 14, 2013, 07:58:32 pm »

Finally stealthing the easier missions (jewelry store/four stores) is so satisfying, even though on hindsight it's fairly easy to pull off.
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Thexor

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Re: Payday 2 plan your heist well
« Reply #201 on: August 14, 2013, 08:57:45 pm »

My (random) team almost stealthed the Jewelry Heist Pro mission today! Snuck in the back window, drilled both safes, grabbed the tiara, and booked it. We got spotted on the way out, but luckily you get a few seconds of grace time before the cops scare off the escape driver. Not really an achievement, but damn, achieving that with a disorganized team felt good.
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PanH

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Re: Payday 2 plan your heist well
« Reply #202 on: August 14, 2013, 09:00:43 pm »

So, I played a lot with friends since the release (I believe we already have 20 hours in).

Stealth : it's relatively easy how to do it, but things can fuck up that you simply can't control and are fucking annoying, like random civies on the street, that spawn and call the cops out of your range, and without an exclamation mark. Civies that are not synchronised for each player (once had to tie a civilian that every player but the host could see). Though, honestly, we're making so much cash, killing civies is an option right now (e.g. we always kill the bank manager in bank heist, it's so much easier to put him in a bag). Also, you're still quite stealthy with max armor and big weapons (have a friend that goes take the keycard in the manager's office in bank heist, and he's not ghost), so I always take max except when I do jewelry or bank heist and take suit (depends which bank heists). The only one where random shit don't happen is nightclub (until the point where you have to move the cash, but that's ok) which is easily doable in solo. FBI and the Senator's flat are the hardest to do stealthily imo (but those extra bags are so sweeeeeet).
Not being able to point guards and stuff like that in casing mode is stupid too.

Cash/exp : right now, we are making lots of cash, but exp is getting harder and harder after level 30, we only get 1 level from a mission (pro very hard, generally). I have 2 millions cash unspent, having bought all the mods I want and have right now, and I have 4 primary weapons, and 3 secondary.

Skills : going for the technician tree, but without the sentry, took some useful skills in other trees, such as fast loot bag interaction, faster transporting speed, etc (basically, most loot bag skills are worth it). Completely silent drill is useless, the semi silent is enough, you'll be caught for something else anyway (if you get caught). Skills to decrease costs and such are useless imo too, but that's because we're making shitload of money (last mission was 300k on a bank heist). From the beta, the sentry is meh, the only reason I could use one is to slow down cops going after us, but that's situational, and not worth investing lots of point imo.
Apart from a few select skills, I'm not sure Ghost is worth it. Fast hands is mandatory for everyone, but apart from that, you only need one person to lockpick/ecm open door, and you could do that with a semi silent drill.
Throwing bags further is awesome and hilarious, and having a saw in your group is really helpful for a lot of mission. It's meh that you have to sacrifice your main weapon, especially for a combat oriented class, but it just can be amazing (will compare to the C4 once I get it, but you can't reload C4).
Having a mastermind with heals in your group is mandatory if it's a mission with fighting. 2 bags worth 4 uses each is nice.

Weapons : I really like how it works, and the mods. Some mods are meh (or other mods are simply better), but I like the system, and just wish there was more weapons and stuff. I like the JP36 especially, and the Mark 10 is a really good combat oriented secondary, despite being a low level one. High damage with one of the fastest rof. I am currently testing the AK-5, which is nice, and the AMR 16 seems good, though with not much ammo.

Had an annoying bug recently, where in the second day of Rats (the trade for the information on the Mendozas), the arrow pointed to an apt where the info wasn't, and the gangsters gunned us down as we entered. Was Pro, so we had to drill all the safes, to finally found it in another apt block.
There was some crashes and lag at the release, but it seems fixed, so yeah.

Also, you can take bags and generally interact through a wall, it can be very useful, like in Day 1 Firestarter.

Overall, it's a really great game, and a really nice improvement over the first. I know some people are dissapointed, but I guess not everyone likes the genre.
« Last Edit: August 14, 2013, 09:04:01 pm by PanH »
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Simmura McCrea

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Re: Payday 2 plan your heist well
« Reply #203 on: August 14, 2013, 09:26:42 pm »

Had an annoying bug recently, where in the second day of Rats (the trade for the information on the Mendozas), the arrow pointed to an apt where the info wasn't, and the gangsters gunned us down as we entered. Was Pro, so we had to drill all the safes, to finally found it in another apt block.
Pretty sure that's just them fucking you over, not a bug.
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Tilla

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Re: Payday 2 plan your heist well
« Reply #204 on: August 14, 2013, 10:13:30 pm »

Got a free copy via Anthony Burch's stream (heyashtwitch) due to superior trivia skills! I am so excited since I thought I'd miss out on this game with my budget tight this month.
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PanH

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Re: Payday 2 plan your heist well
« Reply #205 on: August 15, 2013, 06:34:50 am »

Had an annoying bug recently, where in the second day of Rats (the trade for the information on the Mendozas), the arrow pointed to an apt where the info wasn't, and the gangsters gunned us down as we entered. Was Pro, so we had to drill all the safes, to finally found it in another apt block.
Pretty sure that's just them fucking you over, not a bug.
There was a transparent safe in the apt, so I'm pretty sure it was a bug. Like, you could see the papers floating in the air, and you could float too on the safe, but not interact with it. The info was in another safe though.
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Knight of Fools

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Re: Payday 2 plan your heist well
« Reply #206 on: August 15, 2013, 07:48:07 am »

Just completed the Framing Frame job on Overkill and stealthed the last mission. It took three hours. I felt sick near the end because I was so nervous something would go wrong...

But nope. Got the achievement and $400k. A late night well spent.


I'm also spec'd for cracking safes now, if anyone needs a safe cracker while I'm on.
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Urist McScoopbeard

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Re: Payday 2 plan your heist well
« Reply #207 on: August 15, 2013, 09:40:19 am »

Has anyone successfully stealthed bank heist?

I always have trouble with that one, no matter what we do as a team someone always triggers the alarm!

on the other hand overkill jewelry store stealthed is awesome, ~$40,000 in only a couple of minutes. Of course overkill, bank heist: gold, pro job is like $150,000-$200,000 if you get everything!
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Puzzlemaker

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Re: Payday 2 plan your heist well
« Reply #208 on: August 15, 2013, 10:00:42 am »

Just completed the Framing Frame job on Overkill and stealthed the last mission. It took three hours. I felt sick near the end because I was so nervous something would go wrong...

But nope. Got the achievement and $400k. A late night well spent.


I'm also spec'd for cracking safes now, if anyone needs a safe cracker while I'm on.

HOW

Seriously!

I spent way too long just trying to stealth the first part, stealing the art.  What's the trick with it?  Did you do it solo?
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Brons

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Re: Payday 2 plan your heist well
« Reply #209 on: August 15, 2013, 10:32:19 am »

Yesterday I played with a guy with C4 on the Tiara one. Blowing up the safe and running as fast as you can towards the escape car is awesome!
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