Add me on Steam as Knight of Fools. I enjoy playing for the sake of playing, and prefer a variety of missions over grinding the same ones over and over again. Even then the group makes the game. As long as everyone's having fun it's all good.
In other news, I just solo'd Framing Frames on Overkill. I had to restart quite a bit and it took be the better part of an hour, but I eventually finished every day without setting off any alarms. It's impossible to do without smooth talker, body bags, and dominator (Which I now have by the way). The first mission would have been easier with the ECM hacking thing, but maybe I'll get that some other time.
Some things I learned: Dominator only works on the first cop you do it on. After that, you have to kill a certain number of officers before it works. Keep in mind this applies across
all players - You can't have four masterminds dominating a guy each (Something I hope they change, honestly). Also, beginning the domination seems to cause the counter to reset, so killing the dude after you begin dominating him will prevent you from dominating until a certain number of kills are met again.
Guards and cameras don't notice guards you take hostage. Useful if you need to handle a guard that's in front of a camera. They
do need to fully notice you, so wait until that happens before mashing "f" or you'll be shot while ineffectively trying to point at them.
Smooth talker seems to be consistently allow you to talk down four pagers now. Before it would vary between three and four. I'm pretty sure that only smooth talkers can use the pagers though.
The first mission should be doable if you only take out all the patrolling guards. There's five of them (Four to kill and page, the fifth to take hostage), in addition to a stationary guard at the front. You'll have to be careful around the guard up front, and I nearly got caught by him because I couldn't kill him without setting off an alarm and he was watching the final room (Which was blocked in the other direction by a laser door), but I'm fairly leveled into ghost and was wearing no armor, so I managed to get past him and steal all nine paintings without setting off any alarms.
The second mission is a bit wonky but easy to stealth. If you didn't set off an alarm in the first one you won't be ambushed once you hand off the paintings. Your only danger is the construction workers that appear next to the escape van, who become inexplicably alarmed once the helicopter takes off. It took me a few tries to figure out they were there, so you have to hurry off and get them under control before they call the police. There were three in my play through, but I think it's random. I managed to move all nine bags of cash to the van without a problem.
The third mission is surprisingly easy if you simply follow the same tactic as the first one: Dominate one guard and kill the other four. There's only five guards every time, so as long as you take them all out you'll do just fine. From that point it's just a matter of avoiding cameras (Does destroying too many set off an alarm?), not killing the guard you've taken hostage, and not tripping the laser alarm on the vault. I managed to get away with all of the bars of gold out of the vault by turning off the vault lasers and sprinting down, grabbing one bag of gold, and leaving the vault, but I wouldn't have been able to do it if I hadn't taken off my armor beforehand and had the sprint speed boost from the Ghost skill tree. You can't let the lasers turn back on before you've left the vault or you'll be stuck since you can't turn them off from inside.
In the end I got a $800k pay day and a tiny smidgen of experience since there was no actual combat. Not really worth it for that, but it was satisfying doing it all by myself.