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Author Topic: Adventuring Party OOC Thread - Adventures in Hiatus  (Read 268336 times)

Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Questioning The DM
« Reply #615 on: June 11, 2013, 07:26:02 pm »

Well, the angel is a being of magic, and I suspect Jewel might be too because of how elemental-ey he is, and the undead is alive because of magic. The gunmage may know magic, but its a whole different ballgame when you're talking about beings of magic, or alive because of magic, themselves knowing magic not in the equation. I'm very sure that the fishkin is the least magical... High magic verse's are silly fun.

Maxinum McDreich

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Re: Ye Be An OOC Thread: Adventures in Questioning The DM
« Reply #616 on: June 11, 2013, 07:29:11 pm »

Oh, I just found it amusing, was all. Course, Nathan's innate magic comes from his elvish and angel heritage. Maybe we're all way more magical than we think :P
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Remuthra

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Re: Ye Be An OOC Thread: Adventures in Questioning The DM
« Reply #617 on: June 11, 2013, 07:32:29 pm »

Thales has some good access to divine magic, but he's set up to be rather tanky, partly because he'd need to be.

GrizzlyAdamz

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Re: Ye Be An OOC Thread: Adventures in Questioning The DM
« Reply #618 on: June 11, 2013, 09:06:59 pm »

You know, if you wanted to be spawned from Arnum's aspect of truth, you'd be a demon-born. And it would be interesting to see how Arnum favors a tanky combatant when he's got this in his bio: "Arnum expects his followers to be a combination between scientists and philosophers, preferring to use words and logic to resolve disputes".
You might want Minkah- major aspect of truth, child of Bree & Arnum, Bree being the 'street justice' goddess that's rather violent.
Perhaps Coranthiir for his righteousness & purity.

On an unrelated note: yes, I do feel outclassed. Want to make that perfectly clear.
« Last Edit: June 11, 2013, 09:13:36 pm by GrizzlyAdamz »
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Profoundly Annoying The DM
« Reply #619 on: June 11, 2013, 09:49:28 pm »

I'd only wager out of water. In water, you'd be the best of us, with Jewel being the worst due to his proverbial rockness. Thales has steel wings and heavy armor, I'm worried to think of what might happen to him as well honestly.

Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #620 on: June 12, 2013, 02:54:11 pm »

Some of Beta Party is going to be totally useless for a big Quest Boss Fight in Act 2.
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #621 on: June 12, 2013, 02:58:31 pm »

I'll assume that 'some' to be Jewel. :p

I'll think of ways around it, even if it has to involve my crazy "They said I could be anything, so I became a wrecking ball" plan.

Unless you're talking about a boss who's immune to physical attacks, in which case we'll also think of a way around that. ...Do magical beings count as weapons if used as such?

Gamerlord

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #622 on: June 12, 2013, 02:59:01 pm »

Yay! Zoah is encountering racism! Yay!

Xantalos

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #623 on: June 12, 2013, 03:02:28 pm »

Yay! Zoah is encountering racism! Yay!
If you're feeling left out we could visit a Sidhe realm and watch them be racist to everyone except me, who they'd be contemptuous towards.
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Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #624 on: June 12, 2013, 03:04:41 pm »

Quest Log:

Oasis:
- Find the murderer(s) and bring them to justice
- Purge the direwolves and the Druid cabal

Garrison Springs:
- Find the kidnapper(s) and bring them to justice (possible overlap with Oasis objectives?)
- End the local insurgency

Freeport/General Area:
- Find the spies / traitors and make an example of them (possible overlap with Oasis objectives?)
- Raid the rival "nation" behind the incursions
- Save the Duke's children
- Execute or capture the Baron

Party:
- Investigate dreams/visions

Individual:
- Morgrod: Retrieve the body of a Law-aligned or Good-aligned priest who does not belong to Alaric's family or the Knights of Shadow.
- Neun: Find ingredients for Dwarven Beer in exchange for beer and free equipment quality upgrades
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Xantalos

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #625 on: June 12, 2013, 03:06:16 pm »

Excellent!
...
By insurgency it means the Baron's reign, right?
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #626 on: June 12, 2013, 03:06:28 pm »

I'll never understand why people believe the 'if they drink it, that must mean it isn't poison.' So many ways to thwart that.

...Unless that's the purpose here.

Xantalos

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #627 on: June 12, 2013, 03:06:57 pm »

I'll never understand why people believe the 'if they drink it, that must mean it isn't poison.' So many ways to thwart that.

...Unless that's the purpose here.
Note my not drinking it.
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Chink

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #628 on: June 12, 2013, 03:07:21 pm »

About how much less resistant to magic is blacksteel, and how much stronger is it?
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Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Questioning the DM
« Reply #629 on: June 12, 2013, 03:13:13 pm »

It would be the most polite racism ever, likely ending up in everyone in some form of debt to powerful Sidhe.

Also, yes, it means "Kick the Barony out for the Duke" or "Convince the nobles loyal to the Duke to join the Baron."  It all depends on how you want to handle it. Either are valid options that can count as success. The Guild may dislike the violation of the contract, but it would be forgiven because of the inevitable "The Guild is now licensed to act in a new area" that would be a reward from the Baron.

It was done to establish that it is not poison. Which is to say, as a DM, I am saying "It's just overly sweet alcohol, with no poison, toxin, etc etc in it. She's being polite, not secretly poisoning you."

It's about half as resistant to powers, but the chances of quality loss is reduced to 1% per hit, 2% for a Natural 1 on your defense roll, and 4% on a combined Natural 20 Attack Roll + Natural 1 Defense Roll. And yes, the shield will start at Perfect quality.
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