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Author Topic: Adventuring Party OOC Thread - Adventures in Hiatus  (Read 268183 times)

Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #735 on: June 20, 2013, 04:58:42 pm »

By all means! Just a note that it's subject to Retconjuration and it'd be particularly nice to have people provide some form of input on it. :)

And yes, guns deal Ballistic damage as primary damage types. Unless you bayonet stab or butt-stroke (pistol whip, rifle clubbing, whatever) someone, in which case they do Piercing or Bludgeoning.
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #736 on: June 20, 2013, 05:02:31 pm »

'Course, like I said I'd just be farcing them up so just random shots-in-the-dark based upon a game based mildly upon reality, chances are people will have a better idea as to how this stuff would work. I'll get to work on that later today when I get some time.

I can't wait to see the day that shooting Jewel with a gun will do less damage than hitting him with it like a club.
« Last Edit: June 20, 2013, 05:04:31 pm by Xanmyral »
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Remuthra

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #737 on: June 20, 2013, 05:04:09 pm »

You could theoretically arm a gun with rounds designed to transfer force instead of penetration, thereby making it a bludgeoning weapon.

Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #738 on: June 20, 2013, 05:06:14 pm »

Actually, let me update that slightly...

Clothes - Nothing
Cloth Armor - 1 slash / 1 pierce
Leather Clothing - 2 slash / 2 pierce
Leather Armor- 3 slash / 2 pierce
Chain - 3 slash / 3 pierce / 2 bludgeon
Splint - 3 slash / 4 pierce / 2 bludgeon / 1 ballistic
Breastplate - 4 slash / 4 pierce / 2 bludgeon / 2 ballistic
Minor Ring of Protection / Minor Invulnerable Potion / Painkillers - +1 to all
Lesser Ring of Protection / Lesser Invulnerable Potion - +2 to all
Ring of Protection - +3 to all
Invulnerability Potion - +5 to all
Greater Ring of Protection - +4 to all
Bracelet of the Elements - 4 fire / 4 cold / 4 electric
Greater Invulnerability Potion - +10 to all

***

It's all good, it's rough amounts of protection anyway. A breastplate won't magically soak a point-blank headshot damage, after all!
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #739 on: June 20, 2013, 05:08:48 pm »

You could theoretically arm a gun with rounds designed to transfer force instead of penetration, thereby making it a bludgeoning weapon.
I wouldn't doubt it, people have done much weirder things with guns. I'm looking at you, shotgun shells. Almost seems like people just put stuff in that for shits and giggles. They got a taser shell. Its a shotgun shell. That shoots a taser at you. Don't even get me started on bolo shotgun shells, that stuff is terrifying.

@Ross: Indeed, armor is only useful if it hits where you wear it after all. Helmets are important, metal war-masked helmets more so if you fear face shots.

Chink

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #740 on: June 20, 2013, 05:10:16 pm »

Ross, how will shields work?
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Remuthra

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #741 on: June 20, 2013, 05:11:22 pm »

More goals to add to the list.

-Acquire a +5 Diamond Katana
-Acquire a Dragonleather Sword
-Achieve the Power to Bend Reality
-Acquire a Breastplate of Cranial Protection
-Kill Author Not-Insert
-Find Legendary Ring of Protection from DMancy

Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #742 on: June 20, 2013, 05:13:50 pm »

Shields will (mostly) work by soaking up damage, but will also have a small value to dodge rolls. Ideally, a shield stops you from being hit at all, but if not, it gets between you and the attack.

I haven't quite decided on the dodge benefit, but I know I don't want it to get better than 10% before enchantment.
« Last Edit: June 20, 2013, 05:20:12 pm by Ross Vernal »
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #743 on: June 20, 2013, 10:15:22 pm »


Don't know if this is any help to yah, but here you go. Feel free to pick at any numbers, I just slap-dashed them on really by guesstimating from yours. You could probably find a guy who actually knows details about this stuff and could point out several inaccuracies I'm making throughout this no doubt.
« Last Edit: June 20, 2013, 10:21:10 pm by Xanmyral »
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Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #744 on: June 20, 2013, 10:34:02 pm »

I admit that I quite enjoy the numbers, and would like to open it up for general discussion. If you guys are fine with it, I'd like to retconjure them into place.

Also, since I've been digging through the TribesRPG documentation, I think I may just sort it like this:

Padded
Hide
Leather
Splint
Brigandine
Scale
Lamellar
Ring
Chain
Coat Plate
Half Plate
Full Plate
Field Plate

with your names and numbers put in for the values. Sound reasonable?
« Last Edit: June 20, 2013, 10:48:47 pm by Ross Vernal »
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Xanmyral

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #745 on: June 20, 2013, 11:13:11 pm »

Glad I could help in some way man, least I can do to help out.

Forgot an armor type though.

Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #746 on: June 20, 2013, 11:19:34 pm »

Oh, right.

DM-fiat awards bonus XP to Jewel because of helpful mechanics contribution.
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Xantalos

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #747 on: June 20, 2013, 11:28:40 pm »

grumble grumble knowing about armor types gumble

:P
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Remuthra

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #748 on: June 20, 2013, 11:31:16 pm »

-Start the Free Armor movement.

Ross Vernal

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Re: Ye Be An OOC Thread: Adventures in Adventuring
« Reply #749 on: June 20, 2013, 11:32:57 pm »

The only armor that grants negative soak is chainmail bikinis and/or any armor with nipples. Bonus negative soak if the armor-nipples are pierced.

Well, unless you follow Bree. She's into the "ridiculous fantasy armor" for men and women alike, and grants divine protection equal to the armor. Just because.
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