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Author Topic: Adventuring Party OOC Thread - Adventures in Hiatus  (Read 274239 times)

Ross Vernal

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1515 on: August 06, 2013, 05:31:51 pm »

I can just imagine the party returning at the head of an army.

"So yeah, we powermurdered some people so hard the survivors defected to our side, got the attention of the gods and survived, assassinated some important people, and then we raised an army and conquered a large portion of the country. Here's a sack of plunder. Are we master adventurers now?"

"...you just bought yourself a sponsor."

EDIT:

I imagine a good deal of the mage corps would be healers. Active preventive care would help stave off diseases, which are generally big drains on manpower. And having a good supply of medics for injuries is great for longetivity. There'd probably be some overlap between the mage corps and the engineering corps, given the uses of geomancy and elementalism for fortification, sanitation, and getting water.

300 mages. If the "First Circle" would be Myrln, Neun, and Morgred (as in, top-tier casters), the "Second Circle" would be 6 people (almost-PC level casters), the "Third Circle" would be 40 people (talented), the "Fourth Circle" would be 193 people (average), another 40 for the "Fifth Circle" (two-talents), and the remaining 21 would be apprentices or one-talent folks. To go with the "a good deal would be healers" that means 3 A-list, 20 B-list, 97 C-list, and 30 D-list types. One healer for every 63 people. Not bad.
« Last Edit: August 06, 2013, 06:03:52 pm by Ross Vernal »
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Rolepgeek

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1516 on: August 06, 2013, 06:58:23 pm »

Mages have a lot of utility in war. The problem with offensive uses is that defense tends to be easier than offense, and creating a giant ward, or everyone have protective amulets or something, is a small cost for a huge gain.

So yeah, engineering and healing seem like the biggest uses. A few offensive//defensive, of course, and necromancers would be useful, but not the majority.

Anyway. Is Beta Party update coming after all your other games, Ross? Please?
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Ross Vernal

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1517 on: August 06, 2013, 07:09:47 pm »

As soon as this battle is wrapped up, it's Beta Party time.

Possibly sooner, if it takes much longer. The fight isn't over yet.
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Xantalos

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1518 on: August 06, 2013, 07:13:21 pm »

Well, I'll do my best to kill them quickly.
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Ross Vernal

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1519 on: August 06, 2013, 07:21:24 pm »

Medics: 3 A-list, 20 B-list, 97 C-list, 30 D-list.
Engineers: 2 A-list, 13 B-list, 68 C-list, 17 D-list.
Other: 1 A-list, 6 B-list, 34 C-list, 9 D-list.

EDIT: It'd be a vote of Alpha Party members to decide what "Other" means, be it necromancers, nuke mages, summoners, gunmages, smiths, enchanters, diviners, or whatever.

***

They haven't even flashed red and gone into angry mode yet. You've just killed some cannon fodder. XD
« Last Edit: August 06, 2013, 07:28:16 pm by Ross Vernal »
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Gamerlord

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1520 on: August 06, 2013, 08:51:47 pm »

WOOT! LET'S DO THIS!

GrizzlyAdamz

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1521 on: August 06, 2013, 08:52:53 pm »

It sounds like Morgrod is trying to make himself a prime target for a shin duel.
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Gamerlord

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1522 on: August 06, 2013, 08:55:51 pm »

It's time to bring the pain. If that means surfing a tidal wave of zombie vermin to do awesome battle with the warrior priests, so be it.

Ross Vernal

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1523 on: August 06, 2013, 08:59:36 pm »

It's there now. I just need to figure out attack values, health, etc, as I'm treating it as a single unit.
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Gamerlord

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1524 on: August 06, 2013, 09:03:29 pm »

Excellent. If the two gods I called help me out, we might even be able to finish this battle in the next two turns.

Ross Vernal

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1525 on: August 06, 2013, 09:09:36 pm »

If Neun asks too, hilarity will ensue.
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Gamerlord

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1526 on: August 06, 2013, 09:10:34 pm »

Come on player-of-Neun-who-I-think-might-be-Chink!

GrizzlyAdamz

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1527 on: August 06, 2013, 09:16:34 pm »

It is chink, but if you get more empowerment shin's going to pop in for shits and giggles. And he'll target the most powerful non-ally, (probably).
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Ross Vernal

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1528 on: August 06, 2013, 09:19:29 pm »

Well, actually, once Darsh shows, Coranthiir will show. Once they start going at it, then Shin will show up, followed by either Mingan or Liagora, and then Sanoci. And then maybe Chelan.

But yeah.
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Gamerlord

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Re: Ye Be An OOC Thread - Adventures In Finally Getting Updated
« Reply #1529 on: August 06, 2013, 09:24:29 pm »

Well this just keeps getting more and more FUN, doesn't it?
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