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Author Topic: The Hundredth Tile: Toaster Edition [Round 1, Turn 7]  (Read 11612 times)

lawastooshort

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Re: The Hundredth Tile: Toaster Edition [Sign up now!]
« Reply #45 on: May 21, 2013, 03:18:10 pm »

I'm not having everyone set off half the map every turn.

This is tremendously sensible.
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Toaster

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« Reply #46 on: May 21, 2013, 03:34:27 pm »

Hm.

No.

I just reread your post- in that case, it will SWITCH, but it won't ACTIVATE.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

GreatWyrmGold

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Re: The Hundredth Tile: Toaster Edition [Sign up now!]
« Reply #47 on: May 21, 2013, 03:41:08 pm »

Which numbers are left?
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Toaster

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Re: The Hundredth Tile: Toaster Edition [Sign up now!]
« Reply #48 on: May 21, 2013, 03:59:08 pm »

Hmmm.

Dariush  8
ragnarok97071  ?
lawastooshort  6 or 7
JackOSpades  5, probably
freeformschooler  4 assuming ragnarok takes 6 or 7
RangerCado  3 most likely
GreatWyrmGold
javierpwn  Whatever is left over, poor bastard


So probably 2 or 1, for you.  Possibly 6 or 7.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

ragnarok97071

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Re: The Hundredth Tile: Toaster Edition [Sign up now!]
« Reply #49 on: May 21, 2013, 09:27:42 pm »

7.

RULE: bridgeDwarven Matter Accelerator: Flip a coin. If you get a heads, move forward 10 spaces. If you get a tails, move backward 10 spaces. either way, you lose your next turn. Flip over this tile.

(on the flipside)

bridgeDwarven Atom Smasher: Lose your next [1d%] turns. Flip over this tile.

Feel free to downgrade the dice on the second effect XD
« Last Edit: May 21, 2013, 09:32:34 pm by ragnarok97071 »
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Toaster

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« Reply #50 on: May 21, 2013, 09:30:16 pm »

Which numbers are left?

Now you can pick 2 or 1.  Just waiting on that and your rule.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

GreatWyrmGold

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« Reply #51 on: May 21, 2013, 09:54:08 pm »

2

The player who landed on the tile must switch places with another player. The players also switch colors.
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Toaster

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« Reply #52 on: May 21, 2013, 09:56:09 pm »

Oh man, color switching will be confusing!  Tentatively leaving it intact.

Turn post shortly!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

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« Reply #53 on: May 21, 2013, 10:16:11 pm »

And they're off!


Dariush jumps out ahead of the pack to Tile 8.  He pulls out a pouch and dumps sticky goo all over the tile!  Anyone landing here will be slowed down.

ragnarok97071 encounters a dwarf on Tile 7!  The dwarf, reeking of booze, beckons him closer.  "Listen, man, can you do me a huge favor?"  "What?"  "This bridge needs to be built, but the architect has been 'taking a break' " - emphasized with air quotes - "for about a week now.  Can you just tell me you're an architect and this bridge is designed?"  "Uh... I, Ragnarok the Architect, decree this bridge built?"  "Great, thanks!"  The dwarf, in a flurry of activity, builds the bridge.  It doesn't seem to go anywhere, but it looks dangerous.  The dwarf scurries down a hole.

La walks into Tile 6 just soon enough to catch a whiff of the reeking dwarf.  Ugh!  He vomits all over the tile!  It looks terribly slippery!

JackOSpades strolls into Tile 5 and with a wave of his hand, makes a stellar downward staircase!  Too bad the stair are awfully small- anyone who stops here will likely just fall down it, with hilarious effects.

Freeformschooler saunters into Tile 4.  He sets a trap that will send anyone who lands here right back to the start!  What a jerk.

RangeCado wanders into Tile 3.  This tile looks mobile- it clearly wants to move forward!  Anyone riding it will be subjected to wherever it ends up.

GreatWyrmGold sneaks to Tile 2.  He creates a portal that switches whoever comes here with a random player- and it switches their clothes, too!

javierpwn, off to a slow start, mopes to Tile 1.  He just rips off GWG's tile, except minus the clothes change part.


Turn 2 has begun!

Getcher numbers!

1 2 2 3 4 5 7 8

Random.org has decreed a boring number set!

Initiative!

Code: [Select]
javierpwn 14
Dariush 13
GreatWyrmGold 9
lawastooshort 9
freeformschooler 6
RangerCado 3
JackOSpades 2
ragnarok97071 1

Initiative ties are broken by first come, first serve!


Check the second post for board status.  [Give me a minute to update it if you're ninja fast]
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

freeformschooler

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« Reply #54 on: May 21, 2013, 10:19:50 pm »

Ideal tiles in order: 8 7 5 4 2

The tile I land on will send whoever steps on it back to tile 4.
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« Reply #55 on: May 21, 2013, 10:20:45 pm »

Fun fact- you may also name your tile!

FFS:  You realize it won't trigger that tile, so no merry chain of back to the start, right?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

javierpwn

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Re: The Hundredth Tile: Toaster Edition [Round 1, Turn 2]
« Reply #56 on: May 21, 2013, 10:32:11 pm »

Bwahahahahaha! The dice love me this time!
Choose 8
Fill it with a catapult which launches people backwards.(5 spaces)

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ragnarok97071

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Re: The Hundredth Tile: Toaster Edition [Round 1, Turn 2]
« Reply #57 on: May 21, 2013, 11:03:52 pm »

Do Whatever.

If the tile isn't taken:

Catsplosion: The swarm of cats slows you down by 1 square your next turn.
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Quote from: Wing, via Discord
I want a coat that doesn't make me look like a rear admiral from the East India Company

GreatWyrmGold

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Re: The Hundredth Tile: Toaster Edition [Round 1, Turn 2]
« Reply #58 on: May 21, 2013, 11:04:50 pm »

I'll take the highest tile available, and had imagined more of a "body-swap" thing than a "clothes-changer" thing.

Name my first space the "Freaky Friday Flipper" and my new one the "Bouncer."

Bouncer: Any time someone lands on this space from the left (ie from the 1 direction), one who wishes to win must make one additional lap, from 100 to 1. Any time someone lands on this space from the right (ie the 100 direction), one who wishes to win must make one less lap. (If this causes someone to be past the number of laps needed to win, he does so automatically; if multiple players have past the number needed to win, the one farthest along in the current lap wins.)
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freeformschooler

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« Reply #59 on: May 21, 2013, 11:14:46 pm »

Fun fact- you may also name your tile!

FFS:  You realize it won't trigger that tile, so no merry chain of back to the start, right?

Oh. Then change it to "go back 8 tiles."
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