Start:
1.
Portal: Switch places with a random player.
2.
Fashion Portal: Switch places- and colors!- with a random player.
3.
Dwarven Bridge of Doom: Switches between
Dwarven Mass Accelerator and
Dwarven Atomizer when activated. Currently: Dwarven Mass Accelerator.
4.
Do Over: Go back four spaces... right to the start.
5.
Falling Down the Stairs: On your next roll, trigger
every tile you cross.
6.
Pile o' Vomit: Ugh! You slip into the next two tiles and trigger both of them.
7. [
JackOSpades] [
freeformschooler] -
Purifying Water: All status effects on you are removed.
8. [
ragnarok97071] -
Sticky Goo: Your next roll moves you back one space instead of forward.
9:
Dwarven Catapult: Sends the user back five tiles.
10.
The Tile of Arson: Sets you on fire! If you don't touch water in the next three turns, you are burnt right back to the start.
11.
Jumping Tile: Activate the tile four ahead of this one. At end of turn, this tile switches with that one.
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Reversal winds: Your next roll sends you backwards instead of forwards.
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EMP: For the next four turns, no forward movement assistance is allowed.
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17.
Sloth Demon: Roll 1d6. Your next turn's movement cannot exceed this number.
18.
Tile of Time: For one turn, tiles created on the turn you land on this square do not affect you.
19.
RAGING Tile of RAGE: Next time you enter a tile with another player, RAGEPUNCH them 1d6 squares forward! The RAGERECOIL knocks you back 1d6 squares. RAGE.
20.
Clone Wars: A copy of the player appears three spaces forward and back, that move with the player. On the next two turns, the player get the effect of any tile his clones land on as well.
21. [
Dariush] -
Sloth Angel: Bet a number between 1 and 10, then roll 1d10. If the number you bet is higher than the roll, skip your next turn. Otherwise, move a random number of tiles between X and 2X, where X is the number you bet.
22.
Boots of Humility: For two turns, trigger every tile 2 spaces behind you.
23.
Time Reverse: On next turn, the effect of the previous roll of that player is undone. Restored tile is done backwards.
24.
THE SQUARE OF FECK - Player's next roll must be F*** or the move is ignored.
25.
Tile Shuffler: Three random filled tiles are swapped with three random empty tiles (including the about-to-be-vacated tiles).
26. [
RangerCado] -
Tile of Destiny: Roll 1d4. 1: Lose your next turn. 2: You are first on the initiative list next turn. 3: Next turn you move three spaces regardless of roll. 4: You cannot create a tile next turn.
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Teleporation Gate: Any player landing on this tile is sent to another random Teleporation Gate.
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Delicious Cereal - Player is immobile next turn and -1 initiative for two further turns.
31.
32. [
lawastooshort] -
Tile of Feckery: Move to the nearest player and FIGHT (via d6 rolls.) The loser loses a turn.
33. [
GreatWyrmGold] [
javierpwn] -
Soothing Sauna: Miss your next turn, but your following move is doubled.
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100. FINISH LINE