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Fox, can you explain why it uses street sense?
Talking to people helps a lot to avoid being seen when stealing a car, that doesn't sound right.
It seemed the most suitable to the nature of what the check represented. You do a street sense check to
find the car you want, and likewise you do one to
find the class of person you're looking for. It's not persuasion, because this isn't the check for convincing anyone, just tracking them down. You still have to persuade separately.
Edit: It's possible to change the way the check is done to make it not train the skill.
Wait, 4.08? What exactly is going to be in the game thats big enough to warrant the jump to 4.08?
The mainline unveiling of National LCS features, this recruiting feature, and (I intend -- coding not done for this) the White House/President features.
Would you need to have Nation LCS on to go to the white house, or could you choose to travel to the white house with it off?
My intent is to ensure that any unique Washington DC features are accessible in either game mode. If necessary, I'll make "one city" really be two cities -- the default city, and a stripped down DC with just unique locations and one safehouse. That way you still get the ability to travel to DC and do stuff there, while still keeping the scope of the game generally limited to one city.
This is still a bit TBD. My initial designs for the White House location were to have it accessible through payments made at a Party HQ location, where you could bribe the Liberal Party to hook you up with a meeting with the President. I later revised this to integrate with the National LCS features.
In any case, the intent is to ensure that the classic one city mode remains full featured and isn't shut out of any DC-based direct action.