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Author Topic: (RPG) Mushroom Kingdom Wars: Second Story IC: Over and out  (Read 47463 times)

Shoruke

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #120 on: May 26, 2013, 04:27:43 pm »

Inezach casually sidles past Vilhelm and thwaps the info block with his tail.
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Dwarmin

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #121 on: May 26, 2013, 05:29:29 pm »

Boothany was tempted to pick a flower, but she wasn't sure if the inhabitants might see that as murder....

Action: Idly examine the pretty flowers! Do the colors mean anything?
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Praefectus Screptum

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #122 on: May 26, 2013, 06:38:59 pm »

"Yes! A map if possible."

Check if there is anything hidden on the trees.
« Last Edit: May 26, 2013, 07:10:59 pm by Praefectus Screptum »
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freeformschooler

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #123 on: May 27, 2013, 01:20:51 pm »

@Teressa:

The blue Dayzee curtsies and runs inside the gate. She then stops and looks at the group.

: "Oh! But... while I look around, you could come inside the village, too. Or not. Suit yourself, tee-hee."

@Inezach:

The info block makes a static-like sounds after being thwapped. Then voice, of course.

"Hello, and welcome to Pink Petal Village - 'the pinkest petals around!' If you're here from Miracle Meadows, please note the Fuzzy concentration is out of control, despite our attempts to stifle it.

If you're looking for the market, just head south.
If you're looking for the village council, just head southwest.
If you're looking for the wellspring, just head southeast.

Have a great day!
Leaf E."


@Tanky:

Nothing is to be found in the trees. However, Tanky does realize they would make an excellent hiding place.

Bethany:

The flowers don't seem to be sentient, luckily. The almost oppressively bright pinkness is likely an effect of the morning sun glistening off the dew-drops.
« Last Edit: May 27, 2013, 01:22:26 pm by freeformschooler »
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Ochita

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #124 on: May 27, 2013, 01:58:53 pm »

: "No sense in just standing around here, we need to get to the council." Ochita then opened the gate, and let herself though, before starting to head southwest.

Go southwest!
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Dwarmin

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #125 on: May 27, 2013, 02:26:25 pm »

Boothany tugs on Ochita's sleeve.

"...U-u-um...do you get a bad feeling about this place? I know the nice Flower girl probably was being crazyzee and dayzee...but it seems a bit too...safe.

Maybe we should be careful..."
She said, voicing her concerns.

Action: To the southwest! Float behind Ochita bravely.
« Last Edit: May 27, 2013, 02:30:40 pm by Dwarmin »
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Ochita

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #126 on: May 27, 2013, 02:42:08 pm »

: "Well, I haven't gotten any feelings like that, but I'll be on guard." Ochita then nods at boothany, and then waits just inside the gate, for the rest of the group.
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Dwarmin

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #127 on: May 27, 2013, 03:23:19 pm »

"Well, you know what they say...prepare for the worst, and hope it doesn't happen...

Also, they say people in glass houses shouldn't throw shells, but I never understood that. Who makes a house out of glass?"
she mentioned, giving a boo-shrug.

Which was her floating up and down slightly.
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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #128 on: May 27, 2013, 05:09:47 pm »

:"Eh, I'm always ready in case things go down, so here won't be an exception."
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Zako

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #129 on: May 27, 2013, 10:03:43 pm »

"The council sounds like a good idea. We might be able to get some help here, if we are lucky, and if not then we can prepare for the journey at the very least."

To the council!
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Shoruke

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #130 on: May 27, 2013, 10:41:35 pm »

Inezach goes to the council area with the others.

"Who knows, maybe the council knows something about how to overcome star-powers. It's worth asking."

And I keep hearing about an out-of-control fuzzy population. Make sure to stick together, everyone. We don't want someone getting ambushed."
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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #131 on: May 27, 2013, 10:43:13 pm »

Vilhelmas casually follows the others to the council.
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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #132 on: May 27, 2013, 11:02:38 pm »

Tanky just shrugged and followed the group.

  "Sounds fine to me. Aren't fuzzy those weird white fluffly flying things?"

Dwarmin

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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #133 on: May 28, 2013, 01:11:55 am »

Tanky just shrugged and followed the group.

  "Sounds fine to me. Aren't fuzzy those weird white fluffly flying things?"

"They're floaty white spores that make you, uh...weird.

Remember the Mushroom Kingdom PSA?

'Don't touch fuzzy, you'll get dizzy!' With that poor Yoshi careening off the cliff...and the cooking birdo eggs-This is your head on fuzzies!!"


Boos were quite susceptible to public service announcements, actually, and she remembered every one.
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Re: (RPG) Mushroom Kingdom Wars: Second Story IC/Game Thread
« Reply #134 on: May 28, 2013, 01:15:27 am »

"I know what they do... I just wasn't sure if he was talking about those fuzzies or the weird looking black ones with large teeth, you know! Both share the same name on some places."
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