As a side project, I've begun to build a grand necropolis for my fortress to replace the old slab-yard. It has a large entrance hall stretching multiple Z-levels up and down, a thin pathway leading to the entrance over the depths, and two bastions protecting the gates of it, with every square inches smoothed. It's truly a fortress in a fortress.
Recently, I'm carving out the actual crypts and tombs, but I've encountered a really annoying problem: After removing the corpse stockpile, I noticed that many coffins has been assigned to the generic undead dwarves who had been killed in the past few years... (Eagleboulder is 12 years old now, so they are many.) so the slab-yard will remian untouched a little more.
I've read on the wiki, the game counts the dwarf corpses as a part of my civ, so they will be buried assigned in my coffins.
Is there an easy way to "keep them away" from the necropolis?
I'm thinking about a method which would require a lot of effort and coffins; eventually, the number of required coffins would be the total number of the deceased undead dwarves plus the fort's dead ones... that would require thousands of coffins, literally. So... I would place all of the coffins in the abandoned mineshafts, and set them to burial. As a result, all dead would get their own coffins, so I could check them one by one, and deconstruct those whith normal dwarves, and move them to their engraved crypts. However, It would be really tedious work, so I want to know if there's a better alternative for the task.
Regards, G.