The first matter of business is to set the Tech Drones to work on digitizing the written logs. After a brief scan through the prefabricated designs on the Assembler to find a distinct lack of scanning devices, You decide to put this off and set about on the next task - completing the egglaying, and then mating. After the process is complete, You dismiss the Pollinator to its duties. In lieu of working on the logs, You settle down to study the workings of the Chamber. After taking several days waiting for Royal Jelly, you thoroughly study the creature instincts pushed You to create. Its purpose appears to be to work as a biological interface with resources - feed the Chamber, and after some time and proper plumbing, biomass would be extruded to the Clone Chamber, while resources would be shunted elsewhere. As an expiriment, You throw a Scout into the Chamber and watch it be digested as Bore Worms begin to dig appropriate plumbing. Before much longer, most of the water content of the former Scout, its remaining biomass, and trace elements have been segregated to the proper areas. Out of curiosity, You input information into the Cloning Chamber, relying on instinct to guide You. When the timer finally goes off, 20 T-Caste drones emerge, as well as Your new creation. Although similar in size to a Scout, the clone is considerably heavier in mass, having grown features rather similar to Yours - a more complicated brain structure allowing independence and greater mental bandwidth, hardened digging spurs, patterned skin for solar absorbtion, greater muscle and carapace density, and, most importantly, rudimentary reproductive systems. Although its possible clutch is limited to a mere 10 Eggs, and obvious size differences would make mating with anything larger than a Soldier problematic, You consider the project a success due to the creation of a specialized worker without the use of Royal Jelly. At some point, You feed the Navigation Drone with slightly faster mental processing Royal Jelly, and instruct its body to change to fully specialize in technology, leaving the navigational expansions of its mind intact for use later.
Once upgraded, the Programming Drone begins its work on scanners; after several tries, one comes out correct, and mass-production and scanning of the written logs begin. Obviously, the most important logs are similar in color to the Flowers, and You begin to study them, looking for patterns. Before much longer, You completely forget about understanding the language - the written log contains hundreds of images, mostly related to the operation of the Human Hiveship and its maintenance. Certain images are frayed in the corner, and have yellow highlighting certain passages - clearly, an indication of their imprtance. A discovery like this, given enough time, could lead to the creation of vehicles, crude though they may be. In the meantime, the Hive has remained busy - the Tech Drones assemble and install the hatches and remotes for the assorted heat sinks, and then divide labor between the assembly of computer parts and expanding the ventilation systems; by the time the current day-cycle comes around, several computers and databases have been assembled, while the assessment of You, the Nurse, the Programming Drone, and the Heavy Soldier put your risk of detection from heat buildup to near zero. Flowers have been planted and harvested from - the Deep Hive has a very pleasant scent of Flowers and a psychic presence radiating something that could only be described as "joy." Inside, the Pollinators have developed the basics of taking cuttings from the Flowers, although they have yet to conclusively decide the best manner to graft Flowers.
Lastly, the digging efforts have revealed a layer of rock containing iron, titanium, and magnesium. Although iron is not something You are worried about running out of, a supply of titanium should prove to be useful.
Now what?
[Egg development is going to take some input from you guys at this point. By now, the Queen has worked with the Body enough to simply decide what the eggs should grow into on Her own.]
Eggs mature and mating is imperative on Day 28, Day 42, etc
Royal Jelly on the 21st, 24th, 27th, 30th, 33rd, etc
Gen1 Flowers will produce food on Day 23 and Day 24.
Gen2 Flowers will produce food on Day 22 and Day 24
Gen1 of Flowers will die on Day 28 from old age.
Gen2 of Flowers will die on Day 42 from old age.
SW Geological Facility
NW Geological Facility
E Botanical Testing Facility
SE Outpost
SSE Manufacturing Facility
Drones - 1/10 of a Unit of Food
Soldiers - 5/10 of a Unit of Food
Levels 1-4 - A Unit of Food
Predator / Nurse / Commander - 1.5 Units Of Food
Queen - 2 Units of Food / Reabsorb 20 Eggs
Level 5 - 3 Units of Food
Fully Independent
1 L1 Queen Kai (B-Caste, Mining-Adapted, Minor Cold Tolerance) (Full) (Stimmed) (Superalloy Heavy Combat Suit MkII, Heavy EMG, Light EMG)
Independent
1 Level 3 Nurse Drone (B-Caste) (Sated)
1 Level 3 Programming Nav Drone (Sated)
1 Commander (B-Caste) (Sated)
1 Spined Commander (M-Caste) (Sated)
1 Level 2 Navigation Drones (T-Caste) (Sated)
1 Nurse (B-Caste) (Sated)
2 Spined Nurse (M-Caste) (Sated)
1 Royal Scout (B-Caste) (Not Hungry)
Intelligent
8 Drones (T-Caste) (Not Hungry)
20 C-Drones (T-Caste) (Not Hungry)
1 L2 Heavy Soldier (S-Caste) (Superalloy Heavy Combat Suit MkII, HE Autocannon, Pollen RPG)
1 L1 Pollinator (Male)
---
1 Stalker (B-Caste) (Heavy Combat Suit MkII) (Sated)
1 Spined Predator (Heavy Combat Suit MkII) (M-Caste) (Sated)
4 Soldiers (S-Caste) (Combat Suit MkII) (Not Hungry)
5 Armored Soldiers (B-Caste) (Combat Suit MkII) (Not Hungry)
5 Burrowing Soldier (M-Caste) (Combat Suit MkII) (Not Hungry)
Dependent
16 Pollinators (B-Caste) (Not Hungry)
23 Drones (B-Caste) (Not Hungry)
12 Digging Drones (M-Caste) (Not Hungry)
17 Scouts (Not Hungry)
5 Scout Electric Eaters (Not Hungry)
Unthinking
1 L1 Digestive Chamber
1 Grubs (B-Caste) (Full)
1 Slightly Larger Bore Worm (Not Hungry)
3 Bore Worms (Not Hungry)
1 Hybridrone (B-Caste) (Full) (Recovering.2)
10 Burrowing Spine Soldier Larvae (M-Caste)
15 Armored Soldier Larvae (B-Caste)
Laid:
---
Unlaid:
100 F-Caste Eggs
Weaponry-
2 Ship-Based Point Defense Lasers
10 Drone-Sized Digging Tools
10 Soldier-Sized Digging Tools
Armory
15 Drone-Sized EPS
Technology/Utility
n/a
Parts/Resources
2 Large Heavy Armor Plates
Water/Ice
Aluminum
Lithium
Titanium
Gold
Copper
Superalloys
Chromium
Palladium
Universal Elemental Supply (Hydrogen, Helium, Oxygen, Neon, Iron, Nitrogen, Silicon, Magnesium, Sulfur)
Iron Spheres
Large Iron Spheres
Agriculture
6 Dormant Flowers
4 Barrels of Refined Pollen Fuel
5 Seeds of Life (Underground, Acid Soil, Cold-Tolerant)
1 Seed of Life (Queen, Spiny, Evergreen, Acid Soil, Cold-Tolerant)
9 Seeds of Life (Neutral Soil, Cold-Tolerant)
1 Seed of Life (Evergreen, Queen, Acid Soil, Cold-Tolerant)
1 Seed of Life (Princess, Queen, Acid Soil, Cold-Tolerant)
1 Seed of Life (Aquatic, Spiny, Neutral, Cold-Tolerant)
(For comparison, the average flower is (Sun-Lover, Very Acid Soil, Heat-Lover, and may be Aquatic as well.)
Dead:
Dead Mammal-Caste
Dead Avian-Caste
Dead Gastropod-Caste
Food:
2 Units of Royal Jelly
Synthetic Food:
Drones - 1/10 of a Unit of Food
Soldiers - 5/10 of a Unit of Food
Levels 1-4 - A Unit of Food
Predator / Nurse / Commander - 1.5 Units Of Food
Queen - 2 Units of Food / Reabsorb 20 Eggs
Level 5 - 3 Units of Food
Your Nest
Location -
HereVisibility - Extremely Hard To Detect (invisible to casual/routine scans)
Heavy Blast Door
Heavy Blast Door
PD Laser Hallway
Explosive Trap (Minefield)
Reinforced Heavy Blast Door
- Sensory Arrays
- PD Laser Hallway
- Laser Trap
- Explosive Trap (Minefield)
- Acid Trap
Reinforced Oversized Insulated Hive Chamber
- Sensory Computers
- Climate Control System
- Level 2 Reinforced Industrial Lab with a Fusion Plant, Climate-Controlled Computer-Aided Design System, Small Atomic Separator, Universal Parts Assembler, Pollen Refinery, Molecular Assembler, Weapons Assembler, and an Armed Suit Assembler
-
Reinforced Flower Garden with 10 Gen1 Flowers of Life (Underground Variant)
Secured Reinforced Queen's Chamber with 1 Gen1 Queen's Flower (Spiny, Evergreen)
- Level 2 Flower Chamber with 9 Gen1 Flowers of Life and 1 G1-E Flower (Optimal)
- Level 2 Flower Chamber with 1 Gen1-P Flower (Queen's Pollen)
Reinforced Level 2 Queen's Biolab
1 Gen1-SN Flower
- Stasis Chamber
- Semistasis Chamber
- Nursery
- Clone Chamber
Reinforced Secured Geothermal Bore Hole
- Sensory Arrays
- Secured Mining Tunnels
- Secured Ice Tunnel
- Secured Silicate Aluminum/Lithium Crystal Tunnel
- Secured Chromium/Palladium Salts Tunnel
- Secured Ferrous Titanium/Magnesium Tunnel
Sealed Armored Reinforced Hive Chamber with a Food Synthesizer
Heavy Blast Doors
- Crush Trap
- Explosive Traps
- Level 1 Reinforced Industrial Lab with a Fusion Plant, Universal Parts Assembler, Pollen Refinery, Molecular Assembler, Weapons Assembler, and an Armed Suit Assembler
Level 2 Reinforced Flower Chamber with 200 Gen2 Flowers of Life
Level 1 Reinforced Queen's Biolab with 200 Gen3 Flower Cuttings
A Hole
Hidden Sensory Arrays