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Blockhouse difficulty

huehuehue
- 9 (23.1%)
Haspen
- 12 (30.8%)
IWBTG
- 9 (23.1%)
I'm scared
- 9 (23.1%)

Total Members Voted: 20


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Author Topic: (RPG) Mushroom Kingdom Wars: Second Story OOC: Over and out  (Read 47641 times)

Xanmyral

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #135 on: May 19, 2013, 11:37:22 am »

-snip-
-snip-
Truly? Then I am more doom and gloom than is good for me, heh. Things just seemed bad with enemies in count to rival your own with no healing abilities and no way to stall death if it happens, it didn't spell a happy ending for someone. Seems all you need to fear is Kammy then, and I suppose that if things go well, then perhaps you can simply blitz and kill them all if someone drops after that to save them. I believe clearing the map will save anyone about to die, well hopefully it will.

Shoruke

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #136 on: May 19, 2013, 11:49:50 am »

I (Zach, that is) should be another space south from there on your diagram

Sorry, once I've quoted and made your moves, there's no changing them :P
I made that edit within three minutes  :'(
Oh well, it's fine as long as I don't get sniped by Kammy
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freeformschooler

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #137 on: May 19, 2013, 11:52:20 am »

Well, that happened.

Since counters are nulled after battle, if you guys manage to clear out the rest of the enemies before your next Player Phase then she lives. Ochita can move through Toadsworth as he's allied, btw.
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Shoruke

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #138 on: May 19, 2013, 11:59:50 am »

Ohhh man  :-\

...Zach has high enough speed to reach any of the present enemies (once GoomC is made available for attack, either by defeating A or by Beth withdrawing) from his choice of at least 2 spots, so I'll hold off posting my action for now and see who needs to get mopped up.

Part of me wants to just break off combat and burst through the door to rescue the princess, but with 3 HP that's a suicide mission that involves leaving my friends to fight (and in at least one case, die) for me. So, barring a whole lot of heroic hits this round, won't be doing that.
« Last Edit: May 19, 2013, 12:09:10 pm by shoruke »
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kj1225

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #139 on: May 19, 2013, 12:06:35 pm »

It's not my place to say anything (Yet...) but I think someone should open the doors. Again just a suggestion.
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Powder Miner

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #140 on: May 19, 2013, 12:22:46 pm »

ffs, if we win the battle, are KOed people saved?
If so, here's a plan: Ochita and I kill Kammy, see if we can get toadsworth to help with Goomba A. If we can, Toadsworth and Tanky kill Goomba A, and Beth and Zach kill C.
In the event that one of us kills our enemy on our own, the other goes after the enemies left.
« Last Edit: May 19, 2013, 12:28:49 pm by Powder Miner »
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Xanmyral

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #141 on: May 19, 2013, 12:36:33 pm »

Seems I spoke too soon, sadly. Here's hoping they die before the turn is up. I would like to note that Toads can only move four spaces, just in case.

Powder Miner

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #142 on: May 19, 2013, 01:05:32 pm »

Toadsworth could still reach Goomba A.
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Dwarmin

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #143 on: May 19, 2013, 03:09:32 pm »

Man, in retrospect I was really tempting fate with that post...

No time for maths, but if we can win by next turn it'll be something of a miracle.
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Haspen

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #144 on: May 19, 2013, 03:31:14 pm »

PTW
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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #145 on: May 19, 2013, 04:30:01 pm »

I think that if I targeted goomba C, along with boothany and Tanky, we can take it down, while Toadstool takes down A, and Vil takes down Kammy?

I think if we did all that and hit, we should take them all out?
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Powder Miner

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #146 on: May 19, 2013, 04:32:39 pm »

Yes.
Actually, lemme numbercrunch.
No, I can't take out Kammy on my own because she has 8 defense, though you and I combined would do the job.
You can also only do 2 damage to Goombas, it's a lot better to hit them physically.
« Last Edit: May 19, 2013, 04:39:04 pm by Powder Miner »
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Dwarmin

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #147 on: May 19, 2013, 04:39:58 pm »

Goomba C will be downed by me and Tanky, it's only a 3% chance of dodging tankys attack, and I can't miss.

Tanky dose 7 damage and I do 8 that's enough for a kill.

After that, I pop down one space and Toadsworth hopefully takes out the last one.

That leaves the rest of you guys to take down Kammy, which should be easy enough.

Edit: Huh, my sheet says if I didn't notice it before my booblades hit twice...time for a turn edit. I might be able to take it out even easier.
« Last Edit: May 19, 2013, 04:43:28 pm by Dwarmin »
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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #148 on: May 19, 2013, 04:44:47 pm »

Oh right, Zach can't do anything this turn :/
If Teressa dies at the end of our turn there's really nothing we can do. . .
Oh, no, Toadsworth shares a phase with us. This is good.
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Shoruke

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Re: (RPG) Mushroom Kingdom Wars: Second Story OOC Thread
« Reply #149 on: May 19, 2013, 04:47:13 pm »

What? I can fight this turn, I'm just waiting for a mid-turn update so I can decide who to target
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