I'm not sure labormanager is ready to be the default job-assignment manager at this point. I've just started using this latest Starter Pack and dwarves utterly refuse to haul anything that isn't food to stockpiles. Disable labormanager and enable autolabor and *boom* everything gets done.
I've added an issue for this on GitHub. However, I would like to note that DFHack was in beta for about 3 months, specifically for people to find and report issues like this, and this is the first time I'm hearing about it (here or in the DFHack threads).
Ok, I'll try that later. But it became almost unplayable for me at least without the ability to copy stockpile settings. Maybe some other DFHack improvements also that I already forgot after a year without playing.
Update: no, it's still crashes on loading world (even before embark selection screen) with renamed plugins folder and without TWBT
What about renaming the hack/scripts folder too?
Just to confirm, once you do that, "plug" lists nothing, and "ls" just lists built-in commands, right?
I can't think of anything in DFHack, let alone core, that would interfere with loading worlds pre-embark, so this is a weird issue. My guess is that it has something to do with wine and/or your DF settings, but I'm really not sure at this point.