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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4170237 times)

utunnels

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2250 on: January 27, 2015, 10:15:21 pm »

Any reason why goblins are "ù" instead of "g"? At first I thought those were some plants.
 :P
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lethosor

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2251 on: January 27, 2015, 10:38:06 pm »

What tileset are you using? Did you install it properly?
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There was a typo in the siegers' campfire code. When the fires went out, so did the game.

utunnels

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2252 on: January 27, 2015, 10:49:14 pm »

What tileset are you using? Did you install it properly?
It is not tileset. The raws has been changed.

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Putnam

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2253 on: January 27, 2015, 11:38:26 pm »

Tilesets change the raws.

LeoCean

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2254 on: January 28, 2015, 12:25:41 am »

Well it's actually twbt or it should be. It's only dead creatures and they have to be some letter anyways :o (I think someone could make a overrides for corpses though I am likely wrong cause I'm sure I would have tried that and it didn't work)... The tileset you are using normally has a goblin looking creature on that "tile" but when it is the text tileset it is that u.

Though the fact that twbt does change them now actually makes it likely you could override them now which is hopeful because I really hate that creatures become letters in cages, if it can change the corpse it should be possible to change them in the cages also, I'd settle for either. It didn't use to do that, maybe after the next release.
« Last Edit: January 28, 2015, 12:27:43 am by LeoCean »
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Ertaan

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2255 on: January 28, 2015, 12:52:53 am »

Hello Guys,

Yesterday I tried the new 40.24 release, and I met this "rootless trees channel holes in the upper z level thing". It is a bug or a normal behavior of trees if I dig the roots?

(Of course, some monster bird found the holes first, so that fort looks wasted).

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utunnels

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2256 on: January 28, 2015, 03:20:36 am »

Hello Guys,

Yesterday I tried the new 40.24 release, and I met this "rootless trees channel holes in the upper z level thing". It is a bug or a normal behavior of trees if I dig the roots?

(Of course, some monster bird found the holes first, so that fort looks wasted).

Can't say if it is bug, but it happens.
I think maybe you can cut down the trees before digging, or you can leave the first level alone.
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Scoops Novel

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2257 on: January 28, 2015, 07:38:09 am »

I slept in a lair and the game crashed. Starter pack or df bug?
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Ertaan

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2258 on: January 28, 2015, 10:45:23 am »

I slept in a lair and the game crashed. Starter pack or df bug?

A nightmare? ;-)
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Scoops Novel

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2259 on: January 28, 2015, 11:49:26 am »

I slept in a lair and the game crashed. Starter pack or df bug?

A nightmare? ;-)
:'(
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Utherix

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2260 on: January 28, 2015, 12:06:25 pm »

I slept in a lair and the game crashed. Starter pack or df bug?
was getting crashing in the previous version in adventure mode until I turned off Wanderer mod and TWBT and generated a new world.
« Last Edit: January 31, 2015, 10:57:07 am by Utherix »
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Utherix

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2261 on: January 28, 2015, 12:06:44 pm »

doublepost
« Last Edit: January 31, 2015, 10:57:21 am by Utherix »
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Button

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2262 on: January 28, 2015, 12:20:41 pm »

Yesterday I tried the new 40.24 release, and I met this "rootless trees channel holes in the upper z level thing". It is a bug or a normal behavior of trees if I dig the roots?

It is a known bug. http://www.bay12games.com/dwarves/mantisbt/view.php?id=8469
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lethosor

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2263 on: January 28, 2015, 03:07:36 pm »

I slept in a lair and the game crashed. Starter pack or df bug?
Probably a DF bug, but you should try disabling TwbT first if you're playing in adventure mode.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

LeoCean

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Re: Dwarf Fortress 40_24 Starter Pack r2
« Reply #2264 on: January 28, 2015, 03:56:10 pm »

Any reason why goblins are "ù" instead of "g"? At first I thought those were some plants.
 :P

Actually I don't think it's twbt doing that now that I checked with the latest version and a few tilesets and a save that had dead goblins lying around or in cages. If you are using a text tileset then yeah it makes sense why it's  "ù" instead of "g" because your raws were probably not updated and it's still using the same tile as what ever tileset you used before in the raws.
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