Hi all - have a hotfix for some 40_05 issues!
You can get it here. Note that the Dropbox mirror exceeded the bandwidth limit - please only use it if the main download actually isn't working, not just if it's faster.
Basically, there are a lot of changes to the raws for the 40_05 bugfix release, which causes problems with graphics packs. As of this starter pack, all the graphics packs are updated to the new raws. Saves from 40_03 and 40_04 will
only work if you don't try to update graphics.
I recommend starting a new world; use the pack it was generated in for any older saves. It should be stable from here on - BUT I don't suggest backups
just because it's a good habit; we're still in the alpha of an alpha game and things may be unstable. Keep a backup of anything you care about.
Changelog:
- modified copy script; only draws from 40_05 saves (03+ is technically compatible, but graphics will break them; use manually at own risk)
- updated ASCII default graphics, deleted ascii square; only difference was a single init option (use CLA for square ASCII)
- updated Phoebus to 40_05v02
- updated Mayday to 40_05
- updated CLA to 40_05 (v17)
- removed obsolete embark profiles, updated those with a clear successor for 40.xx
- added CaptainDuck's beta embark profile (in tutorials set)
- updated Spacefox, using Mayday's raw/objects update
- patched d_init for Spacefox and Mayday; without setting [STRICT_POPULATION_CAP:x] you never get migrants
MD5 checksum: 37613D02AE9550D4B0DA6A780830B6F5