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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4190121 times)

PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1965 on: December 16, 2014, 06:10:55 pm »

Loving the packs so far, but I can't download r3, is the website down?

It's fine for me, but if you can't use DFFD check the OP for the Dropbox mirror.
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I maintain the DF Starter Pack - over a million downloads and still counting!
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PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1966 on: December 16, 2014, 11:43:59 pm »

Retro-actively documented the new scripts in OP:
 - burial.lua, position.lua
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Sklex

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1967 on: December 17, 2014, 04:31:41 am »

Anyone else having issues with the new build?

Getting error message: Windows cannot open the folder. Zip is invalid.

Have downloaded it twice now with the same result. Other zips are working fine.
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Repseki

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1968 on: December 17, 2014, 06:47:21 am »

Would making some basic layout/format changes to dfhack.init (so I can actually read what's in it without my eyes bleeding) cause any problems for it's function?

And if not, is there anything I need to not mess with in there?

The block of unbroken text that is in there now just makes my brain want to go into a martial trance of text formatting.

Some text editors (Notepad!!) don't honor the line endings.  The DFHack.init file does have them.  Try reading it with Notepad++ or Sublime Text 2/3.

Thanks, I'll give that a try.
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kirmaster

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1969 on: December 17, 2014, 09:54:29 am »

I'm having a strange problem with 40.19r3 i also had with 40.11 of this pack- the zip opening says the zip ends unexpectedly, there is only the .bat for old versions and the .exe launcher, and when trying to extract it gives unknown format or is damaged, and the .exe can't be used. Redownloading does not fix this.  Win8.1
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Dragoon209

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1970 on: December 17, 2014, 12:43:48 pm »

What program are you using to decompress the file? If you are using the default Windows extraction utility, could you try 7zip and report back?

I have seen windows throw errors at perfectly good zip files before.
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lethosor

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1971 on: December 17, 2014, 02:51:16 pm »

I'm having a strange problem with 40.19r3 i also had with 40.11 of this pack- the zip opening says the zip ends unexpectedly, there is only the .bat for old versions and the .exe launcher, and when trying to extract it gives unknown format or is damaged, and the .exe can't be used. Redownloading does not fix this.  Win8.1
How big is the downloaded file? If you can check it, what's its MD5 checksum?
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Buckley

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1972 on: December 17, 2014, 07:46:19 pm »

Admittedly I didn't read back too many pages (only like 2-3) but I just returned to DF after a break and when I try to launch any of the Starter Pack launchers for 40.19 I notice that Phoebus graphics pack is in red and apparently not available.

What's the status on that?  Or am I missing something? 

Great work as usual.  Thank you for maintaining this.  :)
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palu

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1973 on: December 17, 2014, 07:57:43 pm »

I'm pretty sure that means it's activated.
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PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1974 on: December 17, 2014, 08:04:21 pm »

When I try to launch any of the Starter Pack launchers for 40.19 I notice that Phoebus graphics pack is in red and apparently not available.

What's the status on that?  Or am I missing something?

In the PyLNP, a red highlight means that item is installed.
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Buckley

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1975 on: December 17, 2014, 08:22:43 pm »

O cool thx.  Hadn't made it to the actual embark yet.  Assumed it wasn't working 'cuz the world gen screen looked very different from what I remember....

Thank you for the replies.  :)

Edit: Discovered it must have been a true type font thing btw.  I switched to 2D and TrueType and it's all as I recall it now.  :)
« Last Edit: December 17, 2014, 08:47:36 pm by Buckley »
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PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1976 on: December 17, 2014, 10:11:42 pm »

O cool thx.  Hadn't made it to the actual embark yet.  Assumed it wasn't working 'cuz the world gen screen looked very different from what I remember....

Thank you for the replies.  :)

Edit: Discovered it must have been a true type font thing btw.  I switched to 2D and TrueType and it's all as I recall it now.  :)

 - Text will be Text v5.36 (with item overrides, clear text, and multilevel)

This DFHack plugin means all menus and test is in vanilla ASCII (or your choice of font), while your actual fort can use a graphics pack.  Worldgen is also affected, so if you've now got a fort going try changing back to print_mode:TWBT - you might like it!
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rmblr

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1977 on: December 18, 2014, 02:47:21 am »

+1 for TWBT, it makes the worldgen screen using the font tileset (which looks pretty ASCIIy), but it makes the gameplay itself amazing!
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cdombroski

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1978 on: December 18, 2014, 08:23:24 am »

Given the number of times it has been explained, it seems like a short description of what TWBT does should be added to the first post. I'm sure there will still be people that miss the note, but hopefully we can cut down on the "My graphics are broke/missing/whatever!" posts.
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PeridexisErrant

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Re: Dwarf Fortress 40_19 Starter Pack r3
« Reply #1979 on: December 18, 2014, 02:59:14 pm »

INSTRUCTIONS:
3. Don't panic if it seems graphics aren't working - menus and text are meant to use ascii tiles now.
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I maintain the DF Starter Pack - over a million downloads and still counting!
 Donations here.
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