For some reason it loaded the graphics the same size as the text graphics (that small curse font but I can't get it to do that now with 5.25).
Ok that was a lie seems my twbt tilesize 18 18 ticked in when I had twbt mode on so I wasn't getting that wrong size. Well it still looks better than my earlier test with twbt_legacy. Before though the text went small and unblurry, the fact that it doesn't go small and unblurry saves me from the nightmare that happened before when it was correct but the graphics were rectangles and super small like the font. (ok the reason for the uglyiness before was 5.12 twbt, 5.13 fixed it so it was a blurry 16x16 I think) Ah I don't know about the blurry graphics anymore never mind it's caused by TWBT_LEGACY. (I was checking it with different twbt versions 5.13,.12,.19.25..... with twbt/legacy)
Twbt_legacy does not seem to have the zoom commands included in it. Version 5.25 included. Honestly a second/third version of next gen where the map was overwritten like in old gen wouldn't be the end of the world would it? Until you did the map thing for next gen. And it'd satisfy people more than old gen does as theres issues with it's graphics (the shadows for one), the blurry text if the graphics and font tilesets are different sizes and the fact twbt tilesize xx xx doesn't work or the keybinding add Ctrl-G "twbt tilesize smaller" doesn't work in it.
I don't know if you fixed the PYLNP launcher in r4 but in r3 it will not change printmode from it. Seems to be a similar issue in r2. I don't want to download r4 just to check that though, I already downloaded r3 to see what issues the smaller text caused after I had the fixes of r3 before r3 was uploaded.