5 years, 5 stinking years and finally you have it, the discovery of a lifetime. The nearby villagers of [Insert name] spread word of this strange temple, but no-one believed it, and for some reason much of the news was covered up one way or another, people seemed to, forget about this place, curious, considering its size, its architecture, its well everything. The temple has a dark feel to it, black, completely black, a huge gate inscribed with many runes, holy ones, but not ones to bless, even the nearby statues of those legendary gods, those wanderers, had a dark feel to them, almost warning you to stay away. You shake he though away, how absurd, you [insert name] shouldn’t be scared by simple tricks and statues, o, this is the discovery of a lifetime and you won’t miss it. There were times when you doubted, doubted that maybe the job of explorer wasn’t for you, that maybe you should have gone back to your old job as a/an [insert here]. But now, now you know it was worth it.
The temple takes a while for you and your team of 12 to open, but you manage, and eagerly enter the dark depths. The more you see, the more foreboding this place seems, dark inscriptions, showing,
something quite a lot, showing others kneeling before, showing fight, and all the time, the
something was holding another thing, it was all dark, still time to look at that later, while the rest of your team spread out among the ruins you headed for the centre, feeling an
urge to get closer, eventually you found a great door, covered with multiple runes of multiple types. And written in a language you can read thank the wanderers, was a warning,
Beyond these doors darkness dwells, turn back brave soul, or be dammed forever. Never one to believe superstition, you opened the door, it was dark, except for a small shaft of light that led to, wait, it can’t be, that’s the thing that the strange recurring figure was holding, still can’t make it out, have to get closer, hold the thing, must see what it is.
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Finally, after so long it would be free, this fool of a mortal would grasp it, and it would use its [insert type]
powers to finally free itself and take vengeance on those who had trapped it for [insert number]
years, and if they were dead, their descendants would do fine.Hello again Bay12, its been a while.
But let’s stop that before I start rambling, welcome to the Artefact, a suggestion game were you will take control of both an ancient evil artefact with plans to rule the world, and the mortal fool who released it who may either struggle for freedom, or embrace this dark power
So first up I need the details of both the mortal fool, the artefact and the location
Mortal
Name:
Gender:
Age:
Previous occupation:
History:
Artefact
Type: (Demonic, Necromantic, Elemental)
Appearance: (Staff, crown, sword, ect)
Spirit: (Is it part of its maker, was it made with the artefact or was it a trapped soul?)
Age: How long its been trapped, how long since its been built
History: Brief history on who made it, and how it got here
Other info:
Location
Village Name:
Village Size:
Temple relative to village:
Village other:
Set in your standard fantasy world with orcs, goblins, elves and of course, dwarves, however humans and orcs dominant most of the land, the other races being minor forces next to the multiple orc tribes and human kingdoms, and you are a human in some kingdom. My friend told me my ideas often get too complicated so I’m going for minimal bookkeeping, and maximum imagination, which will hopefully make me less prone to periods of wait. Stats will be explained in next post, after I have the details above, brief and short stats, so here’s to the hope of fun
(Also I'd like this game to be serious in nature, no magic guitars)