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Author Topic: Let's Spore: Civilization Stage: The End  (Read 61890 times)

GreatWyrmGold

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Re: Let's Spore: Civilization Stage: Kapetalism Achieved!
« Reply #570 on: June 08, 2013, 04:13:16 pm »

Why don't we get Shaman by being ACTUALLY FRIENDLY? We're green right now, so if we get all them economic vehicles and trade with people without buying them, we'll get a truckload of friends, a truckload of money and we can wipe out anyone who attacks us!
It's nicer to buy their cities.

Well, we should buy all the religious folk. Probably buy their cities too.
This is the only plan I can see, so I guess I'll find the religious city and start some tradin'!
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WillowLuman

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Re: Let's Spore: Civilization Stage: Kapetalism Achieved!
« Reply #571 on: June 08, 2013, 06:55:59 pm »

Yes. Buy out whoever we can buy out. We're Shaman no matter what now.
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GreatWyrmGold

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Turn Kaching [20]
« Reply #572 on: June 08, 2013, 10:27:39 pm »

"The beginning years of the great Cupcake Empire were hardly smooth; it wasn't the basic 'ramp to power' one might imagine. For starters, there wasn't a vague, diffuse 'cloud' of non-Imperials; there were discrete, sovereign nation-cities. One of these,Galle near the Yert homeland, was similar to the Cupcakes in culture and religion, whereas its other nearby neighbor--Pizean--was different in both. Hence, the Cupcake Empire initially ignored their southern neighbors in favor of trade along the northern coast. Of course, the good times were bound to end, as their southern neighbors were aggressive."
Spoiler (click to show/hide)
"As a historical note, it should be noted that the factories of Cupcake City had an industrial output of sixteen Standard Industrial Units, more than the entire rest of the world--most cities only having one, Galle having two, and Lankanov having four (as much as the next three largest cities combined). Thus, it's easy to see how the Imperial culture and religion lead to a highly efficient and productive economy.
"In any case, the new age dawned. The old Westboros were disbanded and replaced entirely with a fleet of Brigands."
Spoiler (click to show/hide)
"Around the time trade relations with the Gallean people were established, a city known as Velbart was established on Valan, the first city on that continent. The Velbartian citizens referred to their empire as the Forest Nation, a bit of a puzzle."
Spoiler (click to show/hide)
"Trade routes were expanded in a manner which continues to open doors, not only for governments but for individuals, to this very day."
Spoiler (click to show/hide)
"Homarpover, the Red Nation, was founded near Velbart. Given the similarities between the two, it was only a matter of time before they fought."
Spoiler (click to show/hide)
"Styrumin, a religious nation, was the next of the Valanian cities to rise. It was a religious city which followed a philosophy remarkably similar to ours."
Spoiler (click to show/hide)
"Then, something happened that had not been considered. The Galleans offered to let the Cupcake Empire buy their city. They accepted, not only to bring what had nearly tied Cupcake City as the most productive city under their control, but also to get a port closer to their Kaspaitan trading partners."
Spoiler (click to show/hide)
"The Gallean nation was made more efficient, both by kicking out some crazy prophet and his dozen big followers and by improving the infrastructure. Industrial output increased by 50%!
"Hullin, a greedy city which valued nothing over gold, Spice, and cash, was founded around the time of this purchase on Valan. The trade fleet was expanded, upgraded, and sent to all cities which liked the Empire."

-----

Somehow, I forgot that cities other than ours have names. Our second city is Lankanov, while the Purple City to the north is Galle, the blue religious city on the island is "Kaspait...", and the Yellow Military City is Pizean.
I've also made up a continent name, Falan. We still need names for our home continent and that little island that Kaspait... is on.
Finally, see if you can spot a little call-back to a previous stage in one of the doodles. The first person to get it right before the next update will get the right to design the spaceship!

One last note: Plan as you like, please, but bear in mind that due to a vacation I'm not going to be updating for a week or so...
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Xantalos

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #573 on: June 08, 2013, 10:30:02 pm »

WHY ARE THERE SCRIBBLES
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Slayerhero90

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #574 on: June 08, 2013, 10:33:34 pm »

WHY ARE THERE SCRIBBLES
...

You just noticed?
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Xantalos

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #575 on: June 08, 2013, 10:41:18 pm »

WHY ARE THERE SCRIBBLES
...

You just noticed?
Note my yelling in the last update.
Still, why?
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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Slayerhero90

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #576 on: June 08, 2013, 10:44:37 pm »

WHY ARE THERE SCRIBBLES
...

You just noticed?
Note my yelling in the last update.
Still, why?
This is a children's book.
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Xantalos

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #577 on: June 08, 2013, 10:48:14 pm »

WHY ARE THERE SCRIBBLES
...

You just noticed?
Note my yelling in the last update.
Still, why?
This is a children's book.
No, this is Patrick's LP.
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

WillowLuman

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Re: Let's Spore: Civilization Stage: Kapetalism Achieved!
« Reply #578 on: June 08, 2013, 11:11:15 pm »

Pardon my ignorance, but what is it a reference to?

Manhattan.
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Neonivek

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #579 on: June 09, 2013, 05:32:33 am »

I am starting to thing GWG doesn't want to continue. He certainly takes it out on the vast majority of his pictures.
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RAM

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Re: Let's Spore--What Will Bay12 Make This Time?
« Reply #580 on: June 09, 2013, 06:26:58 am »

They may have changed it, but when I played Spore it was a series of steadily more grindy and repetitive games with a theme of being able to modify the appearance of your character. And that the other characters were imported from all the most immature minds on the internet. A brief summary of the games follows: A multi-stage worm game with some genuinely interesting character customisation options(You can change your 2-dimensional figure). An easily gamed and very repetitive respawn-based exploration game(You can change your three-dimensional figure). An easily gamed and very simple R.T.S.(You can change your outfit). A repetitive Risk/R.T.S. hybrid which basically relies upon mobbing your enemy, there might of been some super-powers that you could use after you had pretty much won the game already(you can customise your vehicles and buildings, and possibly get some new outfits). An insanely repetitive, gameable(Invisibility is pretty much an "I win" button, and it is near impossible to kill do anything without it...), very very grindy, and simple space combat game with a few simple randomly-generated missions that you don't have time to do(You can customise your ship at the start, and customise your planets. Ecosystems too, I guess, but that is all slow and fiddly and the endless grinding...).
Spore may not be the finest game ever crafted, but I suspect that G.W.G. is still going strong, except for the fact that they are dropping this, never to be heard from over the next week or so.
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Eric Blank

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #581 on: June 09, 2013, 10:07:23 am »

Then let the planning begin!

...

I've got nothing.
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GreatWyrmGold

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #582 on: June 09, 2013, 10:49:20 am »

WHY ARE THERE SCRIBBLES
Someone scrawled over the textbook.

I am starting to thing GWG doesn't want to continue. He certainly takes it out on the vast majority of his pictures.
Not so. I'm just going to be out of town for a while.
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birdy51

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Re: Let's Spore: Civilization Stage: That cost more than $24 of beads...
« Reply #583 on: June 09, 2013, 03:36:17 pm »

I enjoy his scribblings. They bring me great pleasure inside.
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javierpwn

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Re: Let's Spore: Civilization Stage: Kapetalism Achieved!
« Reply #584 on: June 12, 2013, 03:58:12 pm »

Don't scrap all the religious ones yet! If you use them on an epic, it becomes converted.
Just a confirmation/PTW; the Epic changes to your Civ color, and follows/attacks with the unit that converted it.
It is hilarious with airplanes, because the Epic goes Godzilla and rises out of the water to attack port cities.
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