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Author Topic: Let's Spore: Civilization Stage: The End  (Read 61956 times)

Nerjin

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Re: Let's Spore: Civilization Stage: Planning
« Reply #480 on: June 04, 2013, 02:01:53 pm »

Metal gear! METAL GEAR!!!

But for some suggestions on names:

Economic Land: "The Burglar"

Economic Sea: "S.S. Brigand"

Economic Air: "Airship Enterprise"
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CognitiveDissonance

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Re: Let's Spore: Civilization Stage: Planning
« Reply #481 on: June 04, 2013, 02:07:56 pm »

Oh right, name.
May I suggest Politician Names

- All Air Vehicles will be Chinese Revolution politicians
- All Land Vehicles will be Cold War USSR politicians
- All Sea Vehicles will be modern day USA politicians
- All Cities will have WW2 British politicians

We are going for madness, insanity and Lovecraftian horrors, after all...
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WillowLuman

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Re: Let's Spore: Civilization Stage: Planning
« Reply #482 on: June 04, 2013, 02:58:33 pm »

Politics is hardly Lovecraftian. Eldricht abominations aren't big on pettiness and stupidity.
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GreatWyrmGold

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Re: Let's Spore: Civilization Stage: Planning
« Reply #483 on: June 04, 2013, 04:29:41 pm »

Depends on the abomination.

I'm sensing one of those times that people will suggest their own ideas instead of +1ing anything, so I'm going to be listing a list of things. Vote on ideas which you didn't propose. (You can still suggest things.)

Spoiler: Vehicles (click to show/hide)
Spoiler: Buildings (click to show/hide)
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WillowLuman

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Re: Let's Spore: Civilization Stage: Planning
« Reply #484 on: June 04, 2013, 04:35:16 pm »

Just put as much power and health as you can, and speed if you have spare. Health=preaches for longer, Power=preaches more effectively, Health+Power=Lot's of conversion per vehicle.
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Neonivek

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Re: Let's Spore: Civilization Stage: Planning
« Reply #485 on: June 04, 2013, 04:44:00 pm »

I will appologise in advance if some of the buildings that came from friending me look terrible.

Some of them were Galactic Adventure props...

Honestly Spore is made out of: "You really didn't think this through did you?"
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Vgray

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Re: Let's Spore: Civilization Stage: Planning
« Reply #486 on: June 04, 2013, 04:45:14 pm »

+1 to all names suggested so far.
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Slayerhero90

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Re: Let's Spore: Civilization Stage: Planning
« Reply #487 on: June 04, 2013, 04:51:37 pm »

I will appologise in advance if some of the buildings that came from friending me look terrible.

Some of them were Galactic Adventure props...

Honestly Spore is made out of: "You really didn't think this through did you?"

You DO know that if you tag an item as gaprop, it can't be used outside of GA.
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WillowLuman

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Re: Let's Spore: Civilization Stage: Planning
« Reply #488 on: June 04, 2013, 05:01:47 pm »

Well, it can be used, but not by the AI.
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Xantalos

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Re: Let's Spore: Civilization Stage: Planning
« Reply #489 on: June 04, 2013, 06:42:15 pm »

Politics is hardly Lovecraftian. Eldricht abominations aren't big on pettiness and stupidity.
Me, not so much. Can't speak for others.
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WillowLuman

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Re: Let's Spore: Civilization Stage: Planning
« Reply #490 on: June 04, 2013, 06:50:49 pm »

Metal gear! METAL GEAR!!!

But for some suggestions on names:

Economic Land: "The Burglar"

Economic Sea: "S.S. Brigand"

Economic Air: "Airship Enterprise"

Bear in mind, we don't have economic vehicles yet.
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Vgray

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Re: Let's Spore: Civilization Stage: Planning
« Reply #491 on: June 04, 2013, 06:57:26 pm »

Oh, plus one to anything involving tentacles.
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Nerjin

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Re: Let's Spore: Civilization Stage: Planning
« Reply #492 on: June 04, 2013, 07:00:17 pm »

Oh right... We're religious... Blagh... My least favorite. Anyways I still like the Metal Gear look for land vehicles. I like the political names though.
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Vgray

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Re: Let's Spore: Civilization Stage: Planning
« Reply #493 on: June 04, 2013, 07:01:58 pm »

Our long term plan is to buy everyone out though. We just need an economic city.
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WillowLuman

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Re: Let's Spore: Civilization Stage: Planning
« Reply #494 on: June 04, 2013, 07:33:53 pm »

Our long term plan is to buy everyone out though. We just need an economic city.
Yes, but we can't make economic vehicles until then. "The Burglar" and "Enterprise" won't make sense until then.
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