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Author Topic: Let's Spore: Civilization Stage: The End  (Read 61973 times)

Vgray

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Re: Let's Spore: Tribe Stage: 60%
« Reply #450 on: June 01, 2013, 03:48:18 pm »

Spode demands blood! And I want us to be economic next stage.

Or can we still go for Zealot?
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WillowLuman

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Re: Let's Spore: Tribe Stage: 60%
« Reply #451 on: June 01, 2013, 03:58:14 pm »

There's not enough villages to get a redcard. It's economic or religious for civ phase, it seems. Though, the green path through civ is entirely zealot, even though it doesn't necessarily get you that archetype in space.
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Cheesecake

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Re: Let's Spore: Tribe Stage: 60%
« Reply #452 on: June 01, 2013, 04:50:37 pm »

Spode demands blood! And I want us to be economic next stage.

Or can we still go for Zealot?

+1
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WillowLuman

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Re: Let's Spore: Tribe Stage: 60%
« Reply #453 on: June 01, 2013, 04:51:54 pm »

Once more, we've missed the boat on starting Zealot. We can be either religious or economic next stage, so were you +1 for economic or Zealot?
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Cheesecake

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Re: Let's Spore: Tribe Stage: 60%
« Reply #454 on: June 01, 2013, 04:54:10 pm »

Meh, we can cheat for Spode!

I vote for economic. It seems the easiest compared to the military and religious civilizations.
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WillowLuman

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Re: Let's Spore: Tribe Stage: 60%
« Reply #455 on: June 01, 2013, 04:59:50 pm »

We'd have to kill Lavender, then. And they look kinda tough. I could go either way, as personally I think economic is the most fun way to do civ. It's kind of harder in some ways, but more strategic.
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Vgray

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Re: Let's Spore: Tribe Stage: 60%
« Reply #456 on: June 01, 2013, 05:09:21 pm »

Hey GW. Can we be a highly religious Economic Civ? Who may or may not worship the almighty sporebuck?
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Slayerhero90

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Re: Let's Spore: Tribe Stage: 60%
« Reply #457 on: June 01, 2013, 05:28:13 pm »

Can't you just capture a military city and start making military vehicles using that?
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Vgray

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Re: Let's Spore: Tribe Stage: 60%
« Reply #458 on: June 01, 2013, 05:29:36 pm »

You need two reds for Zealot.
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WillowLuman

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Re: Let's Spore: Tribe Stage: 60%
« Reply #459 on: June 01, 2013, 05:37:52 pm »

And we've missed the chance for a red for tribe, so we can't get 2 reds now. We'd have to switch the Zealot later. Just as planned...
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GreatWyrmGold

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Re: Let's Spore: Tribe Stage: 60%
« Reply #460 on: June 01, 2013, 06:08:10 pm »

Hey GW. Can we be a highly religious Economic Civ? Who may or may not worship the almighty sporebuck?
Sure, I guess.
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Xantalos

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Re: Let's Spore: Tribe Stage: 60%
« Reply #461 on: June 01, 2013, 08:57:03 pm »

Hey GW. Can we be a highly religious Economic Civ? Who may or may not worship the almighty sporebuck?
Sure, I guess.
I approve of this, as the economic space bonus is the best in the game.
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WillowLuman

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Re: Let's Spore: Tribe Stage: 60%
« Reply #462 on: June 01, 2013, 09:05:51 pm »

But we don't get it, because we haven't been bluecarding the whole time.
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Vgray

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Re: Let's Spore: Tribe Stage: 60%
« Reply #463 on: June 01, 2013, 09:08:16 pm »

I think he means the space stage bonus each card gives. Like being a Carnivore gives you extra ship health or something.
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GreatWyrmGold

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Re: Let's Spore: Tribe Stage: 60%
« Reply #464 on: June 01, 2013, 09:20:04 pm »

So, green card now, catch an Economic city and buy the rest, and be Shaman; or blue card now, buy everything, and be...not-Shaman?
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