i honestly thought there are more players than five for some reason?
Pretty promising for a game inside GWG's thread.
SHOTS FIRED
i chuckled though
Xantalos' Baseball Cap is a baseball cap worn by Xantalos. The Nightcapnomicon is a book of eldritch spells of the dapper hat-wearing variety.
i assume the current changes are appropriate and will roll with these
ANYWAY
JUNIDES-IV
TURN ONE
CERULEAN: 5701 VS ASPARAGUS: 8065 VS JONQUIL: 4456 VS GUERRILLA: 3072 VS LACHENKY: 3931
Turn one highlights:
ASPARAGUS offensive throws
CERULEAN frontier position into disarray as 500-man strong
GUERRILLA task force charges towards their position.
The machinegun nests hidden across the wilderness prove a challenge however, too much of a challenge - nineteen
CERULEAN troopers fall for 362
GUERRILLA, with the rest of the camp taken with the loss of a lone
ASPARAGUS scout.
GUERRILLA withdraws to regroup at the nearest camp.
Their fight against
JONQUIL has been going poorly, however, with
JONQUIL calling in a drone strike and taking initiative, leading to a counterattack. While causalities were high on the
ASPARAGUS side, it only managed to put a dent in the replenishment pool.
LACHENKY continues to be bombarded by
CERULEAN artillery, however the inaccuracies from jury-rigging the guns and the distances involved result in the loss of a dozen men and destruction of minor equipment. It doesn't stop them from deploying two cloners, however.
GUERRILLA base command is able to clear out the rogue cloner with the loss of 11 men. Reprogramming it however takes the lives of a further 18.
//
Infiltrate a Cerulean outpost, cut power supply. Activate cloaking if necessary, fire in 3-round bursts if necessary.
[3] Approaching a
CERULEAN frontier outpost, [4v2] Tomcost manages to slip past the guards and make his way towards the reactor. [6] Being the brilliant infiltrator he is, he decides shooting it up will surely turn off the power. Sirens go off, but they don't appear to be the same ones they taught him about in Spy 101... [2] Acting quick, he decides to put on his cloak, but it flickers! [
5v5v5v5] He barely manages to roll behind a control panel as three guards clad in powered armor burst into the room! [5] As the guards close in, he manages to keep hidden, contemplating his next move...
Fuse elephant hip bones with hipster.
"Don't you want to be even more hip?"
The dragon notices the necromancer attempting to do the above action, before it is completed, the dragon shoots the necromancer with his Remington.
[5v6] As Elephant Parade draws the bones from Personal Hammerspace
TM and starts running towards the dragon, he draws his Remington 1100 and [1, 3, 3, 1 v 1, 2, 6, 5] fires, one pellet connecting with the necromancer's [1] head and [1] striking him down on the spot!
"Get the hell away from me."[3] The camp seems only mildly interested in shows of friendly fire, too busy dealing with problems of their own.
Raise the dead fashion trends.
[6] You successfully convince the quartermasters to replace standard issue helmets with bonnets. You're sure this won't cause any sort of problem in the long run, and are rather proud of yourself. What's more, some of the soldiers actually enjoy the change, as they're more comfortable than the heavy lumps of composites usually used.
Open my notes for this adventure. Remove the Asparagus's mortars from the notes, and hence the adventure.
[2] ...huh. The page seems stuck?
Current forces: 5701/6000
Available supplies: AbundantSupport available: Artillery, Air Superiority, CAS
Cloners: ??
Notable soldiers: N/A
Current forces: 8065/9000
Support available: Mortar, Gas Mortar
Cloners: 550+30/turn replenishment
Notable soldiers: None
Current forces: 4456/4500
Support available: Drones
Cloners: 200/turn replenishment
Notable soldiers:
Name: Great Wyrm Gold
Class: DM
Equipment:
Campaign map,
Combat log,
Pencil boxCurrent forces: 3073/
INFSupport available: None
Cloners: 250/turn replenishment
Notable soldiers:
Name: Elephant Parade
Class: Elephant Necromancer
Equipment:
Skeletal Elephant,
Elephant bones [4/4],
NecrominonSub-team: Evil
Will respawn next turn.Name: Hipster Dragon
Class: Questing Hipster
Equipment:
Cell phone [72%],
Modified Business Suit,
Satchel,
Remington 1100 [9/10],
Spray paint [30/30],
Flute,
Glock .22 [0/15],
First Aid KitSub-team: Irony
Current forces: 3931/0
Support available: Space bombardment
Cloners: 2 deployed, 3 awaiting deployment
Notable soldiers:
Name: Hatlord Bridger
Class: Eldritch Headwear Retailer
Equipment:
Xantalos' Baseball Cap,
NightcapnomiconName: Tomcost
Class: Infiltrator
Equipment:
QCW-05 [35/50],
Rudimentary cloaking device [2/3],
Flashbang box [6/6],
3 QCW-05 magazinesa 5 long streak of 5s this is silly.
i might be looking for a co-gm as i'm horrible at writing dialogues and don't know how shotguns really work, and other such things which would be important in a campaign like the one we're running, contact via pm if interested
benefits of being a co-gm include: premium access to maps, game mechanics, and the ability to influence whenever someone will get hit in the face with a grenade or not (or if it should be an rpg or even dropship)
join today and receive absolutely nothing on top of that except maybe bragging rights
also: combat seems imbalanced at the moment so i'll tinker with it and see how it goes (expect shit getting really absurd when the battles start being battles instead of mere skirmishes, or when PCs get involved)
currently considering whenever i should post a map for you, and if yes how detailed it should be. probably going to leave it as "srs intel" though
oh, and tell me if i should go third person or second person with actions. i'm more comfortable with second person but whatever works for you guys