On our airforce income numberwise:
1 Aircraft Complex: (133 Zephyr, 50 gliders, 15 airships,?)
* 2 Zephyr(12) Factory: 133/year
* 2 Patriotism mk3 (2) factory: supplies Zephyr with surplus: 534
* 1 GSV-14 (4) factory: supplies Zephyr with surplus: 67
* 0.25 glider (4) factory: 50/year
* 0.75 airship bomber (40) factory: 15/year
under construction:
* 2 Lighting/Stormfront (16) factory: 100/year
* 1 GSV-14 (4) factory: 200/year
* 2 Shark (20) factory: 80/year
Barring incidents We'll get 100 of the newest fighters and 133 not that bad Zephyrs (66 if my switch of production will be approved) + 80 dive bombers... Should be enough to maintain our air advance
+ important
under construction:
2 80mm AA gun (16) factories: 100/year
So, I think shouldn't worry about Morovian bombers and see no need to ramp up production in that field (but I do think that we need to not stop developing aircrafts, this turn improving engine, next turn improving airframes, next-next turn developing something more. We have too many aviation engineers to not have aviation related projects every turn)
But our artillery production is awful, 75 hammers per huge front will not change anything. Existing 80mm guns are outdated crap, AT guns will not help in bombardments, 80mm AA gun is mediocre in howitzer role at best and we need them for home defense
We need to build towed artillery, if we got any Capian factories that produced their artillery, this may be our chance to fix the situation a bit. We just need to keep producing what they produced