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Author Topic: The revolutionary design bureau (OOC)  (Read 43749 times)

3_14159

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Re: The revolutionary design bureau (OOC)
« Reply #180 on: May 11, 2013, 11:15:15 am »

Nice analysis, UR. I'm going to add to it with a small analysis of our Air Force and Production capabilities.
Quote
Air Force:
20 recon balloons
729 Feather biplanes
372 Wolverine biplanes - 100 produced per year
40 zephyr
1 prototype airship
We do not currently produce anything. Designs are below in the spoiler:
Spoiler: Designs (click to show/hide)
Things I like: The Zephyr design, though upgrades would be pretty nice, the huge number of fighters.

What I dislike: We don't have nearly enough Zephyrs, and we do have many, many outdated fighters.

Things we can do for the next turn:
- Switch wolverine production to the Zephyr. While not armored, it can carry more ordinance and is faster than the wolverine bomber. In fact, proposing that right now.
- Redesign the zephyr to use the better engine
- Maybe design a Zephyr with the Wolverine's armor. Still faster, it would also allow the then fighter-bomber to attack using its MG and act in a fighter role if necessary.
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Ukrainian Ranger

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Re: The revolutionary design bureau (OOC)
« Reply #181 on: May 11, 2013, 11:47:46 am »

To add to the above

Feather: Badly, badly  outdated as a fighter ( I am 99.99% sure that Morovians designed something clearly better) but still somewhat useful in ASW role, utility and liason.  Later we may use them in night raids.
Doubt that greater numbers will help against more advanched  fighter in zephyr's league
To quote 6 year old battle
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Our planes fly out to meet the enemy as our ground forces prepare to advance. An epic air battle ensues. Our aircraft are slightly slower and slightly outnumbered, but just as maneuverable and more heavily armed. More than half of our aircraft are destroyed, but more than 2/3s of theirs are as well.
Even then our fighters were slower than theirs

Wolverine: Adequate anti-ship weapon and will stay as such for several months, if escorted can act like bomber but I hope to get a proper long range bomber soon. Really should stop producing them

Zephyr: I suspect that it is faster and more heavily armed comparing to what Morovia could have, but they should have nimbler biplane fighters, so it will be somewhat even fight. Hope to replace it with full metal fighter in few years

To summarize: Our airforce isn't in  a great shape.  Likely Capia has even worse airforce and weak air defense (but in few years our biplanes will be outdated even comparing to them) , but Morovia is likely ahead, even if not by far
« Last Edit: May 11, 2013, 12:06:41 pm by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Brood

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Re: The revolutionary design bureau (OOC)
« Reply #182 on: May 11, 2013, 01:20:47 pm »

The Zephyr is the monowing correct? Because that went into production last turn, I already did it and it got accepted.
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Ukrainian Ranger

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Re: The revolutionary design bureau (OOC)
« Reply #183 on: May 11, 2013, 02:21:32 pm »

1) It was my proposal to build  zephyrs last turn... Not that I claim that I did it (I did in suggestion game looks strange)
2) That was one time, they never went into production
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

3_14159

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Re: The revolutionary design bureau (OOC)
« Reply #184 on: May 11, 2013, 02:47:30 pm »

Well, there's a difference between building them and building a factory devoted to them. You are right, building a faction has been proposed. In fact, it's proposal D.

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D) Petition the government   to build a factory dedicated to production of Zephyrs and factory dedicated to production of K-1s\battlebusses (those share many parts, so that should be one factory) 
Still, the last would actually retool a factory.
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Ukrainian Ranger

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Re: The revolutionary design bureau (OOC)
« Reply #185 on: May 12, 2013, 01:14:45 am »

Well, I think with current desposition of forces attack on Capia is... unwise

Also we should get ready for air war, we are underpreared for that... And I suspect that our carrier airships are obsolete (still not bad transports and ASW interdictors )
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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Re: The revolutionary design bureau (OOC)
« Reply #186 on: May 12, 2013, 01:17:54 am »

The problem is that they're definitely supplying the Morovians. We need to do SOMETHING about that, but the only GOOD solution is to knock out Morovia, which isn't happening anytime soon(we'd need to get at least good troop transports and cargo carriers so as to do an amphibious landing somewhere)

Or, we can forgo amphibious operations completely and get airships big enough to carry at least a Badger tank or 2(plus crew), and set up an attack from a completely unexpected direction
« Last Edit: May 12, 2013, 01:20:17 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Ukrainian Ranger

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Re: The revolutionary design bureau (OOC)
« Reply #187 on: May 12, 2013, 01:23:06 am »

Well, one surprise attack can still work, but it is way more risky than I estimated

Quote
Or, we can forgo amphibious operations completely and get airships big enough to carry at least a Badger tank or 2(plus crew), and set up an attack from a completely unexpected direction
Morovian fighters and AA artillery like that plan

Guys, Airships gonna fall if we'll use them in offensive
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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Re: The revolutionary design bureau (OOC)
« Reply #188 on: May 12, 2013, 01:28:42 am »

Yeah, I was only half serious with that, since it would rely entirely on the element of surprise to work

What we probably need is the Worker. It'll have enough armor to stand up to several torpedo hits while still being able to engage subs and light naval ships(anything cruiser class and above would be trouble though), and thanks to that new improved diesel-electric plant, it'll have good speed and/or be able to carry heavier loads for it's displacement
« Last Edit: May 12, 2013, 01:30:59 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Taricus

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Re: The revolutionary design bureau (OOC)
« Reply #189 on: May 12, 2013, 01:50:10 am »

Welp, submitted my designs.

Still, upgrading from our bolt-action rifles would be a major advantage. If we're puttiing 4-5 rounds downrange for every one they can, we have a good advantage.

The Tank chassis is being designed separate from weapons, so that we can contnue to use it. The Badger's chassis won't become as obsolete as it's weaponry, so casemating a more powerful gun onto it to serve as a tank destroyer would be good. We could also turn it into an SP-AA or SP-Art chassis as well, without too much hassle.

We DIRELY need more advanced aircraft designs. If we could salvage the wreckage from the Morovian bombers it would be advantageous to our aeronautics program to do so.
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tryrar

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Re: The revolutionary design bureau (OOC)
« Reply #190 on: May 12, 2013, 01:53:59 am »

As I pointed out in the thread, your medium tank has almost 4x the armor than our current heavy tank. And that tank doesn't go all that fast right now, so we'd need serious engine advances for it to work(it sounds like a friggin Abrams!). I'd suggest you change your proposal to salvaging the bombers

« Last Edit: May 12, 2013, 02:01:06 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Ukrainian Ranger

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Re: The revolutionary design bureau (OOC)
« Reply #191 on: May 12, 2013, 01:58:42 am »

I can't find any reason to develop new calibers for new guns when differences are few centimeters

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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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Re: The revolutionary design bureau (OOC)
« Reply #192 on: May 12, 2013, 02:00:51 am »

I'm assuming the overall caliber will be 80mm, but he's using a bit of a squeeze-bore principle to up velocity
Edit:Also, Taricus has raised a good point, and I've changed my mind about an SPG in favor of iterating our sonar. Should I simply edit my post, or should I say that 1 is to be scratched and start a new number?
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Ukrainian Ranger

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Re: The revolutionary design bureau (OOC)
« Reply #193 on: May 12, 2013, 02:04:06 am »

I think you should admit that you wasted your limit by posting too fast
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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Re: The revolutionary design bureau (OOC)
« Reply #194 on: May 12, 2013, 02:06:02 am »

hmm, yeah, I guess you're right. Though, I think I WILL have to change H so that the most that happens is that the current 40mms on the Glorious are replaced by HVG-40s
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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