ooh, i was in the last one of these
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http://www.bay12forums.com/smf/index.php?topic=101356.msg3422686#msg3422686i vote for
Aart Bluestoke, a world famous
scientist (or engineer, if thats getting votes). He actually helped design/build some parts of the cryo-bunker, which is adjacent to
his Science Lab Secret Research Facility. His speciality is low energy-high tech (like the stuff the cryo pods are made out of, not simple stuff like combustion engines :p).
So, any votes for a
re-inforced nuclear bunker (ie, the bunker is the special thing) which we never end up getting into :p
knowing we had time to prepair for this, and expecting a relativly peaceful world, and a need to rebuild, we had:
10 soldiers (easily enough to keep the wild animals off 100 people)
25 scientists - there will be a large need to design/re-create technologies from scratch
30 engineers - once the nearby
X is repaired, keeping the tech running will be hard
20 farmers - at subsistence levels, 20% of the work-force in farming is perhaps a little optimistic, but we have knowledge, and good quality seeds.
10 builders - we assume we can get more help from other survivors around us
5 medics - given the state of disease warfare, we will need several highly trained medical personnel to deal with biological issues that may have arisen in the time we were asleep.
(note: no meta-gaming here. if i *knew* we are waking up unexpectedly, i'd want more soldiers and builders, but where's the challenge in that)
Edit: location ...
first thoughts: Russia, Australia, or Asia seem to be reasonable places to have a research lab in moderate secrecy.
i'd prefer to not be in either "Infertile", "Many genediseases", "High Population" - the first leads to spending all the time trying to feed ourselves, rather than rebuilding civ, the latter 2 would have us spend all our time fighting biology, or playing politics.
remaining locations are
-South America: Medium amount of Nuclear detonations, fertile, few genediseases, few technological relics, low pop
-Africa: Medium amount of nuclear detonations, normal ground, few genediseases , few tech relics, Medium pop
-Russia: Many Nuclear detonations, Normal ground (though often frozen), no genediseases spread(cold), medium tech relics, Deserted
-Asia: Many Nuclear detonations, fertile, few genediseases, many tech relics, medium populated
Not sure on the tech front - we won't have many resources to begin with, so having more around us would be useful...
I vote
Russia because we're going to have so much fun with only what we can make ourselves, and 6 months of little food growth until we can get some energy going
Failing that, the last game in
South America worked quite well - a nice mix of challenges from both people and nature.