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Author Topic: Let's Play XCOM: EU - Ironman Impossible Half-Blind - Your Mum is a Crystal  (Read 6181 times)

Flying Dice

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Goodness knows there's been a lot of the X-COMs going around lately, but I can't help myself. I got Enemy Unknown less than a week ago, played about a month and a half on normal, another month after switching to classic, and was still bored to tears. It was about the point where I was clearing terror missions without injuries that I decided I needed something more masochistic. So here we are. Apart from far too much time spend on the original X-COM, I'm basically running on a bit of a cakewalk-mode campaign's worth of knowledge. This is going to be a screenshot-based LP.

In total, the conditions will be these:
-Impossible difficulty.
-Ironman on
Second Wave options:
-Damage Roulette on (Because trusting the RNG is so much fun, right? Right?)
-Not Created Equally on
-Hidden Potential on

Hopefully that'll combine for a bit more challenge while preventing me from being too cheesy with metaknowledge. We'll be placing our base in Europe, which means that we'll have the Expert Knowledge bonus, taking 50% of the cost off of building and maintaining workshops and labs.


The douchebag in the sweater that looks like it came from a terrible Star Wars fanfic cosplay show talks a lot. I'm sure that none of this is relevant, yet again, to our primary objective of blowing shit up. Oh, and killing aliens or something. Anyhow, after a great deal of talking, it is revealed that we know why the aliens are here: they're after our entertainment. Specifically they seem to be interested in porn, poorly-dubbed anime, angsty poetry, and lowest-common-denominator literature. A few of the command staff suggest letting them do what they want, but sweater-jerk, Herr Doktor, and the old baldie all shut that idea down rather hastily, though I'm not sure why.

Elisabetta Rossi is now a sniper. Molly Taylor is now an assault. Ross Lewis is now a heavy. None of this matters, because they and all their comrades will soon be subsumed by the minds of a no-doubt incredibly competent cast of characters from other universes. Namely, you lot.

For our starting research, we have three choices: Weapon Fragments, which leads to better weapons; Alien Materials, to better armor; and Xeno-Biology, which leads to the plot. This is obviously a complex, multifaceted decision which must be made with the greatest of-PEWPEWPEW lasers are a go, commander!

We dump a good portion of our starting funds into a satellite, because apparently those are important. Also, a medkit. We can give it to the rookie so they'll have something useful to do besides drawing fire. Or should I say, rookies. Two of our three squaddies are going to need more than a week to recover. Our research will be complete in about the same time frame.


So yeah, let's get killed together. I'm accepting dorfings with whatever personalities you want, assigned to the rookies which will make the most amusing matches. RP as much or as little as you want. If you want a specific class, you'll be waiting longer to be dorfed, because we only have three squaddies, two of whom are injured.

Spoiler: Graveyard (click to show/hide)
« Last Edit: May 08, 2013, 04:11:33 pm by Flying Dice »
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Xantalos

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Re: Let's Play XCOM: EU - Ironman Impossible Half-Blind
« Reply #1 on: May 05, 2013, 09:12:34 pm »

YES
IN THIS
I'll be a crazy person and stuff. Can't think now. Will RP and such.
..
Claiming a dude.
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CognitiveDissonance

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Re: Let's Play XCOM: EU - Ironman Impossible Half-Blind
« Reply #2 on: May 06, 2013, 10:17:56 am »

PTW. Can't have enough X-Com. I have been flailing with my own XCOM: EU so I will be watching to learn even more strategies!
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Flying Dice

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Re: Let's Play XCOM: EU - Ironman Impossible Half-Blind
« Reply #3 on: May 06, 2013, 12:05:03 pm »

Update 2

With nothing to do but wait, I decide to hang out in mission control and pester the interns. To the surprise of absolutely no one, the aliens choose to interrupt my game of solitaire. They've landed in Paris, France; Guadalajara, Mexico; and Port Elizabeth, South Africa. The French are offering us four scientists, the Mexicans four engineers, and the South Africans the elimination of the apartheid state 200 American dollars.

Now would be a good time to overview the types of personnel for the one person who has never played an X-COM game. It works like this: Scientists are the people who graduated with degrees in esoteric branches of physics that would never have seen applied research without an alien invasion; engineers are trade school dropout savants who take the same amount of time to attach a spray nozzle to a can of healing mist or build a new type of anti-aircraft energy weapon from scratch; and soldiers are art majors enraged by the fact that even murderous aliens value mass-produced garbage more than old literature.

In older X-COM games you could assign specific numbers of scientists and engineers to different projects, but not in Enemy Unknown. Evidently that was too complex. On the up side, all equipment production is now instantaneous, though (presumably for balance reasons) other mechanics have been altered to prevent you from doing a PMO run where every country is against you and you finance yourself solely with the crap your engineers build.

With all of that said, we need both engineers and cash at this stage of the game, but engineers are a longer-term aid than the money, so we're off to Mexico.

Coming with us this time is Xantalos Xantalok, our Italian sniper. Normally Italian horrors from beyond don't have familial names, but the shitty naming system requires them.
Spoiler (click to show/hide)

Accompanying her are three generic blond grunts, including what is apparently a brother-sister duo, John Walker and Sarah Walker of Australia. I'm not even fucking kidding, they were both in the starting lineup.
Spoiler (click to show/hide)
The third rookie, Romero, gets the medkit.

Spoiler: Operation Crystal Mist (click to show/hide)
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Kansa

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Posting to watch and I will claim a guy
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Mephansteras

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Ah, excellent. Always enjoy these.

I'll claim a spot. Give me someone with halfway decent stats (min 60 Aim and 40 Will) and I'll come up with the rest after that.
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CognitiveDissonance

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Oh yeah! I have a shotgun, and not nearly enough enemies to shoot at. LET ME AT THEM!
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Phantom of The Library

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There's no such thing as too many XCOM LPs.

Dorf me please, only request is that my guy (or gal) wears gold armor, because everyone knows the aliens can't see yellow, right?
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This is what happens when we randomly murder people.

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MonkeyHead

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In please - no prefernece as to role at all, as everyone dies in X-COM anyway.

Dammit, all these XCOM LP's are making me put back my onw LP of UFO:AI.

GentlemanRaptor

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Oh yeah. I'll snag a guy. Only preference is that it be a male.
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Flying Dice

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Update 3

Spoiler: Operation Hot Hawk (click to show/hide)

((Phantom: Sorry, but I didn't preorder/buy DLC/whatever and can't change the armor appearance. :|))
« Last Edit: May 06, 2013, 04:55:18 pm by Flying Dice »
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USEC_OFFICER

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I hearby claim a soldier, going by the name of X Jabberwocky, where X is whatever the hell you feel like. Go nuts.

Also, posting to watch.
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Mephansteras

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Hmm. Well, assuming my girl survives, let's customize her a bit.

Name: Ravenna Moondancer
Race: Caucasian
Hair: Blue (Or Black...dunno if you can get the crazy hair colors without the elite soldier pack).
Hair style: Pony tail
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CognitiveDissonance

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Very well, we shall thin out those men! (eh? eh?)
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Xantalos

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YES
Awesome
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Quote from: BFEL
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