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Author Topic: Competition- An evolutionary suggestion game  (Read 108044 times)

Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #510 on: June 20, 2013, 04:45:38 pm »

We have reached full Michael Bays. Things will never be the same.

Become bigger, faster, stronger, and smarter. As much as possible. Evolve teleawareness to stand in for eyes. Evolve tentaclets into armored shells.
« Last Edit: June 20, 2013, 05:07:00 pm by Remuthra »
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jaass

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Re: Competition- An evolutionary suggestion game
« Reply #511 on: June 20, 2013, 05:16:54 pm »

We have reached full Michael Bays. Things will never be the same.

Become bigger, faster, stronger, and smarter. As much as possible. Evolve teleawareness to stand in for eyes. Evolve tentaclets into armored shells.
-1 on bigger and stronger. We need to regroup and start co-operating again.
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kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #512 on: June 20, 2013, 05:26:19 pm »

Evolve crude real-time electrical telepathy.
Fine electrical impulses from the sides of the Slicers can be interpreted by other slicers' electrical senses as the transmitter's visual sensations. Our evolved brain allow us to analyze the signal and "see what they see", and combine it with our own vision. Large groups will in time be able to have a single unified vision field. It is NOT a hivemind, just shared vision.

Live in less open environments. Dense forests, caves... Be nocturnal. Be the night. BE THE BAT.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
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Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #513 on: June 20, 2013, 05:27:52 pm »

Evolve crude real-time electrical telepathy.
Fine electrical impulses from the sides of the Slicers can be interpreted by other slicers' electrical senses as the transmitter's visual sensations. Our evolved brain allow us to analyze the signal and "see what they see", and combine it with our own vision. Large groups will in time be able to have a single unified vision field. It is NOT a hivemind, just shared vision.

Live in less open environments. Dense forests, caves... Be nocturnal. Be the night. BE THE BAT.
A nocturnal schedule is good. So is telepathy.

kopout

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Re: Competition- An evolutionary suggestion game
« Reply #514 on: June 20, 2013, 05:34:56 pm »

Lets do the spider!
evolve silk webs
evolve electrical field to interfere with other organism's brain waves, causing confusion.
+1 shared vision
+1 telepathy
+1 nocturnal.
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InZane

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Re: Competition- An evolutionary suggestion game
« Reply #515 on: June 20, 2013, 06:12:25 pm »

Lets do the spider!
evolve silk webs
evolve electrical field to interfere with other organism's brain waves, causing confusion.
+1 shared vision
+1 telepathy
+1 nocturnal.
1+ all of dis
We will become the giant spider!
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I PTW anything that seems interesting

Xantalos

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Re: Competition- An evolutionary suggestion game
« Reply #516 on: June 20, 2013, 06:17:03 pm »

Evolve crude real-time electrical telepathy.
Fine electrical impulses from the sides of the Slicers can be interpreted by other slicers' electrical senses as the transmitter's visual sensations. Our evolved brain allow us to analyze the signal and "see what they see", and combine it with our own vision. Large groups will in time be able to have a single unified vision field. It is NOT a hivemind, just shared vision.

Live in less open environments. Dense forests, caves... Be nocturnal. Be the night. BE THE BAT.
+1
Lets do the spider!
evolve silk webs
evolve electrical field to interfere with other organism's brain waves, causing confusion.
+1 shared vision
+1 telepathy
+1 nocturnal.
+1

Also we should evolve the ability to take control of other creatures if we haven't already.
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Urist Mc Dwarf

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Re: Competition- An evolutionary suggestion game
« Reply #517 on: June 20, 2013, 06:54:18 pm »

+1 to everything as well as weaponized tail and digger/kicker feet

Greater cooperation

Smarter

GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #518 on: June 20, 2013, 08:18:54 pm »

What would it take to spread to several, wildly different environments? It may cause divergent evolution, but then again, it is one major feature of evolution.
Agreed. I'd like it if we formed the ancestors of the dominant clade.
I assume that already happens. However, those who spread simply become another species, and hence are no longer in our control.
Still, there's no proof that our clade is the dominant one.
The most interesting clade? Sure. The dominant species? Yes, and surprisingly early. Dominant clade? No.

-----

Evolve crude real-time electrical telepathy.
Fine electrical impulses from the sides of the Slicers can be interpreted by other slicers' electrical senses as the transmitter's visual sensations. Our evolved brain allow us to analyze the signal and "see what they see", and combine it with our own vision. Large groups will in time be able to have a single unified vision field. It is NOT a hivemind, just shared vision.
Live in less open environments. Dense forests, caves... Be nocturnal. Be the night. BE THE BAT.
+1 to everything as well as weaponized tail and digger/kicker feet
Greater cooperation
Smarter
+1

Boobies.
-1

Anyone feel up to drawing us again?
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Iituem

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Re: Competition- An evolutionary suggestion game
« Reply #519 on: June 20, 2013, 09:09:54 pm »

Just as a note, but those things have been tried in the past and almost all ended in failure.
Yeah. Personally, I'd enjoy having an alternate universe where someone takes control of a different type of creature, and we see what would happen if it was that (and not tentablobs) which went strange mood with their evolutions.

*innocent whistling*
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GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #520 on: June 20, 2013, 09:10:46 pm »

Just as a note, but those things have been tried in the past and almost all ended in failure.
Yeah. Personally, I'd enjoy having an alternate universe where someone takes control of a different type of creature, and we see what would happen if it was that (and not tentablobs) which went strange mood with their evolutions.
*innocent whistling*
Subtle.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Eotyrannus

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Re: Competition- An evolutionary suggestion game
« Reply #521 on: June 21, 2013, 12:44:31 am »

Just as a note, but those things have been tried in the past and almost all ended in failure.
Yeah. Personally, I'd enjoy having an alternate universe where someone takes control of a different type of creature, and we see what would happen if it was that (and not tentablobs) which went strange mood with their evolutions.
*innocent whistling*
Subtle.
XD
I changed telepathy to electrical communication, since it'd be a bit hard to say EXACTLY what they see.
Faster x1
Smarter x2
Nocturnal x6
Zap things for confusion x3
Electrical communication x8
Weaponised tail x1
Digger feet x1
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kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #522 on: June 21, 2013, 12:47:11 am »

+1 to everything.
I already have my vote on electrical com and nocturnal btw.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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kopout

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Re: Competition- An evolutionary suggestion game
« Reply #524 on: June 21, 2013, 08:27:28 am »

You forgot webs

also +1 to digging feet
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"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.
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