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Author Topic: Can you get dwarves to drink at tables?  (Read 8335 times)

jez9999

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Can you get dwarves to drink at tables?
« on: May 04, 2013, 07:24:52 am »

Right now, I have my dwarves sitting at tables in the dining area to eat, but to drink they just go to the stockpile and drink there.  Is there a way to get dwarves to drink at the table too or do they drink in the stockpile by design?  If so, is it a good idea to just have a big drinks stockpile in your dining area rather than somewhere separate?
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Centigrade

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Re: Can you get dwarves to drink at tables?
« Reply #1 on: May 04, 2013, 07:44:08 am »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:



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Larix

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Re: Can you get dwarves to drink at tables?
« Reply #2 on: May 04, 2013, 08:10:46 am »

Dwarfs don't socialise or generate happy thoughts from nice surroundings while drinking. When they get thirsty, they simply path to the nearest drink container (possibly making a slight detour if that gets them their preferred booze), grab it and stand rooted in spot for three to four days, before putting the barrel down and carrying on with their business. Thus, drinking spots are generally the booze stockpile or still, and in my experience, the best thing to do is to just put them somewhere central, so dwarfs don't spend inordinate amounts of time getting there (and getting back to work) and so they're not in danger from potential threats while drinking.

There's a simple trick you can use to reduce the ludicrous time consumption of drinking - enroll all civilians apart from miners, woodcutters and hunters in 'no-uniform' squads with no duties and set their provisions to 'carry any drink' and 'carry no food'. They'll pick up and use waterskins/flasks, and a drink happens almost instantaneously, i.e. it takes an in-game minute or two instead of several days. The only downside is that it'll very slightly reduce the happiness they receive from their drinks.

I'd certainly like to see 'beer halls', where dwarfs would drink from their favourite jewel-encrusted goblet, listen to music performers and maybe start a party or brawl (hard to tell apart with dwarfs). I guess that'll have to wait for some future release, though.
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Ieb

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Re: Can you get dwarves to drink at tables?
« Reply #3 on: May 04, 2013, 09:15:41 am »

Why does it reduce happiness though? Whenever I've bothered to set my hundred or more dorfs to civilian squads just to get them to carry those god damn flasks to speed up their boozing time, the only thing I've noticed is that work is sort of done faster. The happy thoughts they get from booze in any case is depending on the quality and whether or not they prefer that particular brew. Do they like the longer drinking break?
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Centigrade

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Re: Can you get dwarves to drink at tables?
« Reply #4 on: May 04, 2013, 09:27:22 am »

Why does it reduce happiness though? Whenever I've bothered to set my hundred or more dorfs to civilian squads just to get them to carry those god damn flasks to speed up their boozing time, the only thing I've noticed is that work is sort of done faster. The happy thoughts they get from booze in any case is depending on the quality and whether or not they prefer that particular brew. Do they like the longer drinking break?
They only get the happy thought from drinking a fine drink if they drink it from a barrel or pot. Drinking from a flask or waterskin does not generate that thought.
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Ieb

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Re: Can you get dwarves to drink at tables?
« Reply #5 on: May 04, 2013, 12:49:14 pm »

I could have sworn they still got that even when they drank from flasks.
Oh well. It's way too bothersome anyway to keep giving flasks to every civilian.
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Larix

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Re: Can you get dwarves to drink at tables?
« Reply #6 on: May 04, 2013, 01:58:08 pm »

I've seen a post here (possibly by Quietust) that booze-related happiness is derived from the _value_ of the booze stack a dwarf is guzzling from. So a dwarf drinking from a barrel of sewer brew (20) should get a happier thought than one taking a swig from a flask with sunshine (3) - 20 units of sewer brew are worth 20, and three of sunshine cost 15. The difference would be larger when comparing barrels with flasks containing the same drink. There's a modifier for the dwarf's preferred booze and dwarfs should get happy feelings when drinking from flasks, it's just that the potential happiness when drinking from the barrel is supposedly bigger. Nowhere near worth the huge amounts of time you're saving by issuing waterskins.
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jez9999

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Re: Can you get dwarves to drink at tables?
« Reply #7 on: May 04, 2013, 04:14:54 pm »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:


You have a lot of stills there.  How do you ensure your dwarves don't just convert all plants to drink instead of saving some pig tails for thread, for example?
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Blue_Dwarf

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Re: Can you get dwarves to drink at tables?
« Reply #8 on: May 04, 2013, 05:30:40 pm »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:



For some reason that reminds me of Hogwarts  ???
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spook54321

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Re: Can you get dwarves to drink at tables?
« Reply #9 on: May 05, 2013, 06:53:44 pm »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:


You have a lot of stills there.  How do you ensure your dwarves don't just convert all plants to drink instead of saving some pig tails for thread, for example?

Press [z]
tab over to 'kitchen'
From here you can toggle cooking and brewing permissions on every piece of food in your fort.  Don't want your biscuits to be made of anything but tallow? Don't want to brew the pig tails? Toggle it and make it so!
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Ruhn

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Re: Can you get dwarves to drink at tables?
« Reply #10 on: May 06, 2013, 03:59:03 pm »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:


You have a lot of stills there.  How do you ensure your dwarves don't just convert all plants to drink instead of saving some pig tails for thread, for example?

Press [z]
tab over to 'kitchen'
From here you can toggle cooking and brewing permissions on every piece of food in your fort.  Don't want your biscuits to be made of anything but tallow? Don't want to brew the pig tails? Toggle it and make it so!

I think what Jez was getting at is if all 12 stills are on repeat, anything that allows brewing will no longer be available for anything else.  Using the manager screen instead to brew on demand should avoid that problem.

(Looking forward to the day that goblets and mugs are used.)

jez9999

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Re: Can you get dwarves to drink at tables?
« Reply #11 on: May 06, 2013, 06:49:47 pm »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:


You have a lot of stills there.  How do you ensure your dwarves don't just convert all plants to drink instead of saving some pig tails for thread, for example?

Press [z]
tab over to 'kitchen'
From here you can toggle cooking and brewing permissions on every piece of food in your fort.  Don't want your biscuits to be made of anything but tallow? Don't want to brew the pig tails? Toggle it and make it so!

I think what Jez was getting at is if all 12 stills are on repeat, anything that allows brewing will no longer be available for anything else.  Using the manager screen instead to brew on demand should avoid that problem.
Well yeah, but that's really irritating micromanagement.  Having to look at whether you have enough booze all the time and ordering more.
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Centigrade

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Re: Can you get dwarves to drink at tables?
« Reply #12 on: May 06, 2013, 06:58:48 pm »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:


You have a lot of stills there.  How do you ensure your dwarves don't just convert all plants to drink instead of saving some pig tails for thread, for example?

Press [z]
tab over to 'kitchen'
From here you can toggle cooking and brewing permissions on every piece of food in your fort.  Don't want your biscuits to be made of anything but tallow? Don't want to brew the pig tails? Toggle it and make it so!

I think what Jez was getting at is if all 12 stills are on repeat, anything that allows brewing will no longer be available for anything else.  Using the manager screen instead to brew on demand should avoid that problem.
Well yeah, but that's really irritating micromanagement.  Having to look at whether you have enough booze all the time and ordering more.
Just order up some drinks every few months, there's no need to micromanage it. With a couple of poultry birds and even a single 15-tile farm devoted to growing brewable plants all year long you will easily get enough plants to keep a hundred dwarfs fed and liquored.
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ChuckWeiss

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Re: Can you get dwarves to drink at tables?
« Reply #13 on: May 06, 2013, 08:15:34 pm »

I tend to put my booze stockpiles on the other side of a mist generator; it guarantees a happy thought from mist every few months for all civilians.
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Drazinononda

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Re: Can you get dwarves to drink at tables?
« Reply #14 on: May 07, 2013, 12:58:24 am »

I put a small drink stockpile in my dining area that is linked to a much bigger stockpile so that it is constantly full. As my dining halls are always cross-shaped, I put those little stockpiles in the corners. Here's a picture, using Phoebus tileset:


You have a lot of stills there.  How do you ensure your dwarves don't just convert all plants to drink instead of saving some pig tails for thread, for example?

Press [z]
tab over to 'kitchen'
From here you can toggle cooking and brewing permissions on every piece of food in your fort.  Don't want your biscuits to be made of anything but tallow? Don't want to brew the pig tails? Toggle it and make it so!

I think what Jez was getting at is if all 12 stills are on repeat, anything that allows brewing will no longer be available for anything else.  Using the manager screen instead to brew on demand should avoid that problem.
Well yeah, but that's really irritating micromanagement.  Having to look at whether you have enough booze all the time and ordering more.
Just order up some drinks every few months, there's no need to micromanage it. With a couple of poultry birds and even a single 15-tile farm devoted to growing brewable plants all year long you will easily get enough plants to keep a hundred dwarfs fed and liquored.

I use DFHack's workflow command to keep my booze in stock. Workflow takes some learning to use properly, but once you get the hang of it it's extremely useful. If you decide to use it, I'd recommend keybinding the 'gui/workflow' command so you don't have to mess with the command line.
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