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Author Topic: Best war animals  (Read 9944 times)

Mura

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Re: Best war animals
« Reply #30 on: May 07, 2013, 10:43:08 pm »

I once had an entire fortress wiped by a husked unicorn when the elf siege was hit by an evil cloud.
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Reudh

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Re: Best war animals
« Reply #31 on: May 07, 2013, 11:14:56 pm »

Unicorns are SUPERB war animals until they take a hit. Their horns are painful to the opponent, striking roughly like a spear, and like any other hooved animal, their hooves are like they're wearing warhammers on their feet.

When they take a hit, ANY hit, they're as good as dead.

I had modified unicorns in 31.25 to be [INTELLIGENT] and [TRAINABLE].

These two tags allowed me to make unicorns that not only could fight effectively as war creatures, but also socialise with dwarves and be elected to positions of power.

I elected a Stray unicorn (tame) to the position of Baron. It became Stray baron (tame).
Later, during the fall of that fortress, the Baron Unicorn went one on one with a fleshy Forgotten Beast and managed to kill it with serious injuries in the process. It gained the name 'Shazjonu', or 'Shriekmusics' before dying shortly afterwards.

Valikdu

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Re: Best war animals
« Reply #32 on: May 08, 2013, 04:52:59 am »

...waitwaitwait. You can elect [intelligent] animals?

Reudh

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Re: Best war animals
« Reply #33 on: May 08, 2013, 05:57:13 am »

You certainly can! In vanilla DF, only animalmen (most often tigermen, who are frequently imported by elves) can be elected to positions.

However, they will never do labours, and they require food. Tigermen, for example, require meat to eat; without it, they die quickly. Unicorns require grass, but I had to remove the [GRAZER] tag, because at that time it was quite broken.

VerdantSF

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Re: Best war animals
« Reply #34 on: May 08, 2013, 11:22:07 am »

Unicorns require grass, but I had to remove the [GRAZER] tag, because at that time it was quite broken.

Oh, grazing has been fixed?  Are war elephants viable again?

Reudh

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Re: Best war animals
« Reply #35 on: May 08, 2013, 08:12:48 pm »

Unicorns require grass, but I had to remove the [GRAZER] tag, because at that time it was quite broken.

Oh, grazing has been fixed?  Are war elephants viable again?

Off the top of my head, I can't remember. It is pretty simple to just do a find-and-replace on the [GRAZER] tag and replacing it with empty space. Of course that means your grazers now never get hungry, but hey! I think it's valid.

Mura

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Re: Best war animals
« Reply #36 on: May 08, 2013, 08:35:30 pm »

Unicorns require grass, but I had to remove the [GRAZER] tag, because at that time it was quite broken.

Oh, grazing has been fixed?  Are war elephants viable again?

Off the top of my head, I can't remember. It is pretty simple to just do a find-and-replace on the [GRAZER] tag and replacing it with empty space. Of course that means your grazers now never get hungry, but hey! I think it's valid.

My current theory is that carnivores run on nuclear fusion, powered by carnotite.
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Remuthra

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Re: Best war animals
« Reply #37 on: May 08, 2013, 08:36:42 pm »

Unicorns require grass, but I had to remove the [GRAZER] tag, because at that time it was quite broken.

Oh, grazing has been fixed?  Are war elephants viable again?

Off the top of my head, I can't remember. It is pretty simple to just do a find-and-replace on the [GRAZER] tag and replacing it with empty space. Of course that means your grazers now never get hungry, but hey! I think it's valid.

My current theory is that carnivores run on nuclear fusion, powered by carnotite.
Hmm...
Just how stable is that isotope?

Xob Ludosmbax

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Re: Best war animals
« Reply #38 on: May 08, 2013, 08:59:49 pm »

You've never truly played the game until you reach the war giant tiger zombie spiral apocalypse ending, with one little dwarf kid running around alone for almost a year after everyone else was infected.

jimboo

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Re: Best war animals
« Reply #39 on: May 08, 2013, 09:58:49 pm »

InsanityIncarnate has a thing for the BoatMurdered pachyderms, which he's upgrading (!) in a mod.  Calls 'em "Helliphants."  They should show up in his succession game fairly soon.  I don't know that they'll be trainable as war animals, I think his idea is more of Dumbos from Hell.  Over on Masterworks, Meph worked in steel-clad War Elephants and they're pretty far up the scale ... but Masterworks mod gets a bit carried away with the exotic animals (steel-clad Velociraptors, that sort of thing).  Vanilla DF, I'm still holding out for realistically sized Cave Bears, although Jabbers should make everybody's top 3 list. 
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Mura

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Re: Best war animals
« Reply #40 on: May 09, 2013, 10:51:53 am »

Remuthra: Carnotite is an ore that contains multiple forms of radioactive matter; most of it is uranium, which (depending on the isotope) has a half-life measured in millions or billions of years. Why?
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VerdantSF

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Re: Best war animals
« Reply #41 on: May 09, 2013, 11:34:02 am »

Over on Masterworks, Meph worked in steel-clad War Elephants and they're pretty far up the scale ...

Yeah, armored war elephants were one of the reasons I decided to try Masterwork for the first time yesterday.  That and the new crop system. 

Urist Mc Dwarf

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Re: Best war animals
« Reply #42 on: May 09, 2013, 04:12:07 pm »

Skelatel war elephants are killer, but yoou have to use a vampire :(

Loud Whispers

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Re: Best war animals
« Reply #43 on: May 10, 2013, 04:09:41 pm »

I have a preference for rutherers over jabberers. Which are better?

PDF urist master

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Re: Best war animals
« Reply #44 on: May 10, 2013, 04:34:37 pm »

Jabberers are better overall because they mature faster (1 yr instead of 10) are bigger (4.5 million instead of 3 million) and more aggressive. also they're worth more butchered.

on the other hand, jabberers only live 10 years while rutherers can live more than 20.
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