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Author Topic: Nomic - (Game Died Due to Natural Causes)  (Read 16441 times)

henrib736

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Re: Nomic - A mutable rules game
« Reply #135 on: May 08, 2013, 05:23:53 pm »

For 315
For 316
For 317
For 318
For 319
For 320
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henrib736

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Re: Nomic - A mutable rules game
« Reply #136 on: May 08, 2013, 05:44:10 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
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Scelly9

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Re: Nomic - A mutable rules game
« Reply #137 on: May 08, 2013, 05:45:33 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.
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henrib736

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Re: Nomic - A mutable rules game
« Reply #138 on: May 08, 2013, 05:47:19 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.

But there is no penalty, so why not?
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Scelly9

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Re: Nomic - A mutable rules game
« Reply #139 on: May 08, 2013, 05:48:01 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.

But there is no penalty, so why not?
Because you literally can't. It's impossible.
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quinnr

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Re: Nomic - A mutable rules game
« Reply #140 on: May 08, 2013, 05:51:19 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.

But there is no penalty, so why not?

101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).

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henrib736

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Re: Nomic - A mutable rules game
« Reply #141 on: May 08, 2013, 06:25:09 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.

But there is no penalty, so why not?

101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).


... Ok, I violated rule 101...so what is the penalty again? More condemnation? I can live with that. ;D
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quinnr

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Re: Nomic - A mutable rules game
« Reply #142 on: May 08, 2013, 06:34:38 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.

But there is no penalty, so why not?

101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).


... Ok, I violated rule 101...so what is the penalty again? More condemnation? I can live with that. ;D

Firstly, your rule won't go into effect because it was never officially proposed...secondly the game just isn't fun if you decide not to follow any of the rules, and nobody will want to play with you. :S
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Sensei

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Re: Nomic - A mutable rules game
« Reply #143 on: May 08, 2013, 06:35:03 pm »

Well, mostly, nothing happens.

Eventually, we'll have some more entertaining penalties in place. ;)
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andy_t_roo

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Re: Nomic - A mutable rules game
« Reply #144 on: May 08, 2013, 06:37:46 pm »

that just means it is not a valid proposal for voting. You can use the word propose as much as you want , but no vote will happen unles the rules say it should
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Hell if I know.  Pretty humourous suggestion, but utterly useless in the case of roleplaying, if indeed the whole game world was one whole huge ass field of fruit.

quinnr

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Re: Nomic - A mutable rules game
« Reply #145 on: May 08, 2013, 06:39:58 pm »

Well, mostly, nothing happens.

Eventually, we'll have some more entertaining penalties in place. ;)
Like execution!
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

henrib736

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Re: Nomic - A mutable rules game
« Reply #146 on: May 08, 2013, 06:41:11 pm »

Proposal: To become an Accuser, a player must state the name of the Suspect and explicitly describe the Crime committed by the Suspect. If an Accuser accuses a Suspect and the Crime is true, then the Suspect must transfer 10 money to the Accuser. If the Crime is false, the Accuser must transfer 10 money to the Suspect. No more than one player can accuse a Suspect for the same Crime. The trueness of a Crime will be decided by vote of all the players.

Proposal: Any player may spend 15 money to place one additional vote to one of the proposals.
You are in violation of rule 201. Any player may propose one rule-change per two days by posting their proposal in this thread.

But there is no penalty, so why not?

101. All players must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).


... Ok, I violated rule 101...so what is the penalty again? More condemnation? I can live with that. ;D

Firstly, your rule won't go into effect because it was never officially proposed...secondly the game just isn't fun if you decide not to follow any of the rules, and nobody will want to play with you. :S
Ok, ok, I was just trying to make a point that we should have penalties for rule-breakers. I'm not trying to be an ass or anything. But to deter rule-breaking, we should have penalties.
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henrib736

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Re: Nomic - A mutable rules game
« Reply #147 on: May 08, 2013, 06:43:18 pm »

But can I keep my first proposal?
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quinnr

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Re: Nomic - A mutable rules game
« Reply #148 on: May 08, 2013, 06:47:43 pm »

But can I keep my first proposal?

I...think so. I'll check when I do the next long tally and make sure it's not within 48 hours of the last one.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Person

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Re: Nomic - A mutable rules game
« Reply #149 on: May 08, 2013, 07:16:11 pm »

I'm in.

315: Against.
316: For. This has potential for fun.
317: For. Might be a bit high but we can always change that later.
318: For.
319: For.
320: For.

Proposal Once per day, a player can spend up to 5 of their money in order to reduce the money of another player by the amount spent + 1.

Wee, pseudo war games.
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