Carpentry
Subject:
Aban Niraltulon
Relevant Skills:
Legendary Carpenter
Procedure:
In light of the masonry results, I did the blind test first, building 10 cages, 10 shields, 10 beds, 10 spiked balls, 10 minecarts, and 10 training axes.
Results:
The results were the same as in the masonry experiment. The blind carpenter builds all items at minimum quality and very slowly, probably at the slowest possible speed, though I'm not sure how to determine that conclusively. Even a legendary blind carpenter is the worst carpenter possible.
Hunting
Subjects:
Momuz Zulbannol, hunter
Urdim Mengegen, not hunter
Shorast Gikendatan, sort of hunter
Skills
Momuz:
Great Marksdwarf/Archer
Accomplished Ambusher
Novice Hammerdwarf
Adequate Fighter
Urdim:
No relevant skills
Shorast:
Adequate Marksdwarf/Archer
Adequate Ambusher
Novice Fighter
Novice Wrestler
Procedure:
Hunting kind of has to happen organically, so I blinded the subjects and followed them as they attempted to hunt, recording observations.
Results:
Hunt 1, Momuz: The hunter began sneaking in the direction of a dingo, but the dingo was accidentally killed by some nearby soldiers. He returned the kill as if he had killed it himself.
Hunt 2, Momuz: The soldiers killed another dingo and Momuz returned it, despite being nowhere nearby.
Hunt 3, Momuz: The hunter approached his quarry (an opossum), but as he got close he seemed to wander off in the wrong direction. It soon became clear that he was periodically divining the animal's location somehow (I'm betting on beardsense), then heading to that point without correcting for the animal's wandering. It's actually a pretty reliable method of finding the prey, if a little inefficient. Upon reaching the animal, the hunter would pause briefly, then the opossum would run away. I couldn't see any shot fired and there was nothing in the combat logs, but after a while the hunter ran out of ammo. On his way to get more ammo, the hunter stumbled into the opossum and bashed it to death with his crossbow. However, I checked his health soon after, and his blindness had worn off, so this unexpected display of competence probably doesn't count.
Hunt 4, Momuz, reblinded: He hunted a wombat this time. The hunt was identical except for the surprise bashing at the end. The wombat got away.
Hunt 5, Urdim: Hunted a dingo, using the same tracking process as Momuz. However, when he entered the dingo's square, the dingo stayed and fought. Urdim never dodged, blocked, or fought back, although there's the possibility he was firing his crossbow and missing as the last hunter seemed to do. He was able to counterstrike, though. Urdim regained his sight (Combat may trigger this, somehow. Too many dwarfs have suddenly regained their sight right after being attacked), ran for a few steps, then shot and killed the dingo. Then he promptly died in a drawbridge accident.
Hunt 6, Shorast: The hunt was identical to Urdim's.
Conclusion:
In short, blind hunters will eventually find their prey, but they are very, very bad at shooting it, regardless of combat/hunting skills. Their only hope of killing an animal seems to be to let it attack them and to try for a counterstrike. There is still the possibility that a hunter who is out of ammo will be able to bash his prey to death. More research is needed on that point.