Still having problems. It works fine on default settings. But when I increase dwarves, embark points, or size of embark the game goes through its usual workings, allowing me to pick location and equip, but when I embark it runs for a bit then crashes to desktop. Recently I went with the following settings:Initial settings default except for Window: Yes Size 10:10 Points 3,000 Group Size 10
Settings: Standardization on, all others off
Mods: Deeper on, More leather on, Wanderers on, Silk egg on Mythical Monsters Mod: Hungry Ghosts off Arctic Additions Mod: Jotum Civ off All others off
World Gen: Number of Civs: 15 Embark Points 3000 End Year 65 Pop cap 15000 Mineral Scarcity 100
Hack give me error messages consisting of
Loading script at PyLNP_dfhack_onload.init
Error loading script
....... \MASTERWORK @\Dwarf Fortress\hack\lua\util.lua:607: error parsing arg 33:]
then several lines under a stack traceback: [C]: in function 'error'
After the succubus insertions are made, I get a couple of
pols/reaction-trigger is not a recognized command.
I've tried turning off TWBT, changing tilesets.
When I put in an End Year greater than 65 the program continues to run after the end date. i.e. End Year 150, keeps running 200+
When I put in Civilizations more than 15, it continues to generate maps and rejecting.
Suggestions?