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Author Topic: ☼MASTERWORK☼ (44.12) - DF2019 Updated 24th Nov 2021  (Read 945580 times)

Meph

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    • worldbicyclist
Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #195 on: April 24, 2015, 03:47:44 am »

One day... I'll find the time for an update... (currently cycling Japan, a bit too pricy to sit around hostels with wifi and code)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Wyzack

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #196 on: April 25, 2015, 11:11:09 am »

What are you going to be working on next? Is it the necwcromancers?
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Lottanubs

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #197 on: April 25, 2015, 11:52:03 am »

Hey, Japan is a great place. It's a shame all the other Asian nations hate them lol.
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eliandarkbrood01

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #198 on: April 26, 2015, 05:50:34 am »

Hey Meph... don't feel too bad... Im stuck in Okinawa visiting family. I know how you feel.
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Yorshrun

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #199 on: April 26, 2015, 08:24:07 pm »

Yeah, and eat up on the food too!
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GreyPowerVan

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #200 on: April 28, 2015, 06:06:58 pm »

In the GUI I'm having trouble finding the command to disable aquifers.  Is it somewhere hidden or am I just blind?
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Wyzack

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #201 on: April 28, 2015, 11:12:23 pm »

No idea. You can just embark and then run DRAINAQUIFERS in DFHACK for similar effect
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Rekov

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #202 on: April 29, 2015, 09:28:42 am »

In the GUI I'm having trouble finding the command to disable aquifers.  Is it somewhere hidden or am I just blind?

The tags changed in .40, and I don't think Meph has had time to add the toggle back in yet.
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forsaken1111

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #203 on: April 29, 2015, 10:17:09 am »

pts this thread as well
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mate888

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #204 on: April 29, 2015, 01:09:27 pm »

I'm confused, is this the newest update or is it a very old one?
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

GreyPowerVan

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #205 on: April 29, 2015, 01:25:31 pm »

I'm confused, is this the newest update or is it a very old one?

newest
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Dramegno

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #206 on: April 29, 2015, 02:00:20 pm »

Hey I got a new computer running windows 7 now so I downloaded v.006 and started a fortress in dwarf mode, but for some reason my shells are not being tanned so they are just stacking up all over my fishery. I have a craftsdwarf, tannery and shells and the only option to manually do anything about tanning shells is to harden them which needs a tanned shell. the regents screen when I hit enter on the red harden shell job says something about a shell crafter which I am not seeing in the workshop list or the manual. So basically am I just blind and confused or is their certain shells you can not tan?
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So, it's AnimaRytak, mighty Void God, versus the greatest cluster[FOWL] my incompetence can engineer.

I will be so god damn proud if AMBASSADOR bites your head off.

Meph

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #207 on: April 29, 2015, 11:47:21 pm »

Seems shell-tanning is broken.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Dramegno

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #208 on: April 30, 2015, 01:45:18 pm »

Okay, so I am not just blind and confused for once. I wasn't sure if it was a wide spread issue or not since I only saw a person running kobold mode seem to have the same issue. Enjoy your cycling Meph.
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So, it's AnimaRytak, mighty Void God, versus the greatest cluster[FOWL] my incompetence can engineer.

I will be so god damn proud if AMBASSADOR bites your head off.

Dramegno

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Re: ☼MASTERWORK REBORN☼ - 40.24 - V.006 - Last Update: 27th March
« Reply #209 on: May 01, 2015, 10:55:11 pm »

Okay I am having a separate problem now. for some reason the save system is misnaming my save files or is having some sort of naming failure. all of my df-hack quicksaves and quit saves are being written in a back up folder for a couple of seasons ago. an example is that my saves are being written into the auto-save folder "region2-00125-01-15-00125-10-01" even though the saves are being saved on dates in 00126-01-xx. So I know that Meph most-likely didn't tweak the save system but Iam asking to please point me to the right forum/thread if I am experiencing an actual bug, cause as they say when your looking for an elf ask a tree.
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So, it's AnimaRytak, mighty Void God, versus the greatest cluster[FOWL] my incompetence can engineer.

I will be so god damn proud if AMBASSADOR bites your head off.
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