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Author Topic: ☼MASTERWORK☼ (44.12) - DF2019 Updated 24th Nov 2021  (Read 946012 times)

Lordsservent-san

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1770 on: February 08, 2017, 01:27:36 pm »

Masterwork seems to be quite buggy at the moment.
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ReynTheLord

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1771 on: February 10, 2017, 05:53:23 pm »

Uh.... I dont even... THe mods, planets stars and urits aligned, and this happened...

Spoiler (click to show/hide)
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I am currently trying to comprehend what sick, mad, dwarven mind came up with the fortress name "Lancefondled", because it wasn't me.

IlFedaykin

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1772 on: February 11, 2017, 03:56:48 pm »

Nice combo, Reyn. You just won the monthly...
Wonderful Bug Award!
Keep up the good work!
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forsaken1111

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1773 on: February 11, 2017, 03:59:11 pm »

Is that a were-boulder? This has gone too far.
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ReynTheLord

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1774 on: February 11, 2017, 04:21:29 pm »

Is that a were-boulder? This has gone too far.

I perfectly understanded how it transformed. It used a military garrison and became a guard dwarf.

The question is, why would a fucking pet use the military garrison.


Also, This happened on another save

Spoiler (click to show/hide)

Not cheated in. I don't even
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I am currently trying to comprehend what sick, mad, dwarven mind came up with the fortress name "Lancefondled", because it wasn't me.

forsaken1111

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1775 on: February 11, 2017, 04:56:18 pm »

Why is that odd?
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ReynTheLord

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1776 on: February 11, 2017, 05:53:21 pm »

Crashing spree for that fort. sometimes crashes on opening
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I am currently trying to comprehend what sick, mad, dwarven mind came up with the fortress name "Lancefondled", because it wasn't me.

Kars

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1777 on: February 11, 2017, 11:20:50 pm »

Iīm aware this mod isnīt really designed with Adventure mode in mind, but if there was some way to reduce muscle mass gain (or even reverse it) that would be great. Itīs incredibly easy to put yourself in a position where your character is too strong to move and just becomes a solid block of muscle.
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🇮🇹 dall'italia con amore🇮🇹

Putnam

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1778 on: February 12, 2017, 02:18:30 am »

Is that a were-boulder? This has gone too far.

I perfectly understanded how it transformed. It used a military garrison and became a guard dwarf.

The question is, why would a fucking pet use the military garrison.


Also, This happened on another save

Spoiler (click to show/hide)

Not cheated in. I don't even

1. doesn't need to use it, just needs to be nearby as far as i know

2. that's completely normal and the most likely result for when children get strange moods, which they do a lot

Iīm aware this mod isnīt really designed with Adventure mode in mind, but if there was some way to reduce muscle mass gain (or even reverse it) that would be great. Itīs incredibly easy to put yourself in a position where your character is too strong to move and just becomes a solid block of muscle.

that's definitely not what's happening, it's probably related to a strength overflow bug that's been floating around for a few years as regards items; if you strip naked and drop everything, you'll probably be able to move freely again

Neyvn

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1779 on: February 13, 2017, 02:03:50 am »

Is there a mirror or something for the download? Its like downloading at 10kb/s for me from the DFFD...

NVM after a few minutes it sped up to my normalish Australian Internet download speed... 250KB/a YAY!!!
« Last Edit: February 13, 2017, 02:07:20 am by Neyvn »
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Jack_Caboose

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1780 on: February 13, 2017, 11:36:15 am »

The mod is great, and I've been using it for a few years now without any (major) issues that aren't in normal DF.

However, I recently downloaded the latest update, and whenever I select any option from the main menu with TWBT on, it looks like this after loading:https://gyazo.com/8de51ee06799fc8a97aad061b161c9d7.

From what I can tell, it's taking every character and turning it into a square of one colour. This did happen occasionally before I updated, but restarting would fix it. Now this happens every time. My text settings are here: https://gyazo.com/7af2e3b4fa3702f2bec6ed4f5986ad4e

Any help would be appreciated, thanks in advance.

forsaken1111

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1781 on: February 13, 2017, 11:43:23 am »

Try the LAA utility. Run it and apply it to the dwarf fortress executable.
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Jack_Caboose

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1782 on: February 13, 2017, 11:48:42 am »

Try the LAA utility. Run it and apply it to the dwarf fortress executable.

Yep, this worked. Thanks!

Nightcore Angel

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1783 on: February 16, 2017, 10:38:21 am »

Been two months now since update...i hope meph surprise us with a mega update later when artifact hunt was released :D ...
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forsaken1111

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Re: ☼MASTERWORK☼ (43.03) - DF2016 - Newest version! - Updated 9th Dec
« Reply #1784 on: February 16, 2017, 10:40:57 am »

I think he may be cycling now...? I don't remember.
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